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magpul_pack.zip

magpul_pack.zip

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  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
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  • Size: 70.84 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • MAGPUL PACK <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • MAGPUL PACK/
    • addons/
      • MAGPUL MASADA/
        • info.txt
        • lua/
          • effects/
            • gdcw_cinematicboom/
              • init.lua
            • gdcw_muzzle/
              • init.lua
            • gdcw_staticboom/
              • init.lua
            • gdcw_universal_impact/
              • init.lua
            • gdcw_universal_penetrate/
              • init.lua
            • gdcw_whitephosphorus/
              • init.lua
          • entities/
            • gdcwa_5.56x45_tracer/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • gdcw_base_assault/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_mf_masada/
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • Masada/
                  • body.vmt
                  • body.vtf
                  • body_exp.vtf
                  • body_normal.vtf
                  • eotech.vmt
                  • eotech.vtf
                  • eotech_normal.vtf
                  • fore.vmt
                  • fore.vtf
                  • foregrip.vtf
                  • foregrip_exp.vtf
                  • foregrip_normal.vtf
                  • glass.vmt
                  • glass.VTF
                  • glass_ref.VTF
                  • halo.vmt
                  • halo.vtf
                  • LaRue.vmt
                  • LaRue.VTF
                  • m900a.vmt
                  • m900a.vtf
                  • MOErails_diffuse.vmt
                  • MOErails_diffuse.vtf
                  • pmag_30.vmt
                  • pmag_30.vtf
                  • pmag_30_exp.vtf
                  • pmag_30_normal.vtf
                  • sleeve.vmt
                  • sleeve.vtf
                  • sleeve_normal.vtf
                  • stock.vmt
                  • stock.vtf
                  • stock_exp.vtf
                  • stock_normal.vtf
              • w_models/
                • Masada/
                  • body.vmt
                  • body.vtf
                  • body_exp.vtf
                  • body_normal.vtf
                  • eotech.vmt
                  • eotech.vtf
                  • eotech_normal.vtf
                  • fore.vmt
                  • fore.vtf
                  • foregrip.vtf
                  • foregrip_exp.vtf
                  • foregrip_normal.vtf
                  • glass.vmt
                  • glass.VTF
                  • glass_ref.VTF
                  • halo.vmt
                  • halo.vtf
                  • LaRue.vmt
                  • LaRue.VTF
                  • m900a.vmt
                  • m900a.vtf
                  • MOErails_diffuse.vmt
                  • MOErails_diffuse.vtf
                  • pmag_30.vmt
                  • pmag_30.vtf
                  • pmag_30_exp.vtf
                  • pmag_30_normal.vtf
                  • sleeve.vmt
                  • sleeve.vtf
                  • sleeve_normal.vtf
                  • stock.vmt
                  • stock.vtf
                  • stock_exp.vtf
                  • stock_normal.vtf
        • models/
          • led.dx80.vtx
          • led.dx90.vtx
          • led.mdl
          • led.phy
          • led.sw.vtx
          • led.vvd
          • weapons/
            • j_rif_m4a1.dx80.vtx
            • j_rif_m4a1.dx90.vtx
            • j_rif_m4a1.mdl
            • j_rif_m4a1.sw.vtx
            • j_rif_m4a1.vvd
            • j_rif_m4a1.xbox.vtx
            • k_rif_m4a1.dx80.vtx
            • k_rif_m4a1.dx90.vtx
            • k_rif_m4a1.mdl
            • k_rif_m4a1.sw.vtx
            • k_rif_m4a1.vvd
            • k_rif_m4a1_silencer.dx80.vtx
            • k_rif_m4a1_silencer.dx90.vtx
            • k_rif_m4a1_silencer.mdl
            • k_rif_m4a1_silencer.sw.vtx
            • k_rif_m4a1_silencer.vvd
        • scripts/
          • game_sounds_manifest.txt
          • weapons/
            • m4a1.txt
        • sound/
          • weapons/
            • masadamagpul/
              • boltrelease.wav
              • chargerback.wav
              • cloth1.wav
              • cloth2.wav
              • foley.wav
              • magin1.wav
              • magin2.wav
              • magout.wav
              • magslap.wav
              • masada_sil.wav
              • masada_unsil.wav
              • safety.wav
      • MAGPUL PDR/
        • info.txt
        • lua/
          • effects/
            • gdcw_cinematicboom/
              • init.lua
            • gdcw_muzzle/
              • init.lua
            • gdcw_staticboom/
              • init.lua
            • gdcw_universal_impact/
              • init.lua
            • gdcw_universal_penetrate/
              • init.lua
            • gdcw_whitephosphorus/
              • init.lua
          • entites/
            • gdcwa_5.56x45_tracer/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_mf_pdr/
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • PDR/
                  • body.vtf
                  • body_normal.vtf
                  • body_normal_w.vtf
                  • body_tan.vtf
                  • mag.vtf
                  • mag_normal.vtf
                  • mag_tan.vtf
                  • smg_pdr_diff.vmt
                  • smg_pdr_mag.vmt
              • w_models/
                • PDR/
                  • smg_pdr_diff.vmt
                  • smg_pdr_mag.vmt
        • models/
          • led.dx80.vtx
          • led.dx90.vtx
          • led.mdl
          • led.phy
          • led.sw.vtx
          • led.vvd
          • weapons/
            • l_smg_p90.dx80.vtx
            • l_smg_p90.dx90.vtx
            • l_smg_p90.mdl
            • l_smg_p90.sw.vtx
            • l_smg_p90.vvd
            • l_smg_p90.xbox.vtx
            • m_smg_p90.dx80.vtx
            • m_smg_p90.dx90.vtx
            • m_smg_p90.mdl
            • m_smg_p90.phy
            • m_smg_p90.sw.vtx
            • m_smg_p90.vvd
            • m_smg_p90.xbox.vtx
        • scripts/
          • game_sounds_manifest.txt
          • weapons/
            • mf_smg_pdr.txt
        • sound/
          • weapons/
            • PDR/
              • PDR-1.wav
              • PDR-2.wav
              • PDR-3.wav
              • PDR_boltpull.wav
              • PDR_boltrelease.wav
              • PDR_clipin.wav
              • PDR_clipin2.wav
              • PDR_clipout.wav
    • scripts/
      • sounds/
        • mf_rif_masada.txt
        • mf_smg_pdr.txt

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