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SharpeYe v1.6 Official

Originally uploaded by Hurricaaane (Ha on 5th September 2010 21:36 pm

SharpeYe
by Ha3 (Hurricaaane)
Official
Revision 127 - v1.60
Facepunch Threadshttp://www.facepunch.com/showthread.php?t=908557 http://www.facepunch.com/showthread.php?t=987294
Official SVNhttp://sharpeyemod.googlecode.com/svn/trunk/
YouTube demo :http://youtu.be/JD6bepTpNEQ
____
New features includes :
- Added Cloud Loader for automatic temporary updates.
1.6
- Fixed missing Q menu button to open SharpeYe menu.
- Added Relax mode.
- Added new bobbing algorithms (Stepmod and Shakemod).
- Changed Tunnel material to remove grain at the center.
- Added changelog window.
- Changed CloudLoader version from 1.0 to 1.1 (ContentReplicate)
1.5
- Added SharpeYe::Focus, originated from Devenger's 'Twitch Weaponry' SWEPs, which allows you to aim anywhere with your weapon.
- Added Focus Crosshair.
- Added a quick temporary solution for third person modules.
- Added Disable bobbing completely option (Still allows Deathcam or Focus in contrary to not Use Motion).
- Added Tunnel option (a.k.a. Vignette effect in Left 4 Dead) which enables a darkened screen effect on the edges.
- Added Permablur option which allows you to enable motion blur permanently even if you're not moving, so that you can slightly blur the edges of your screen.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • SharpeYe <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • SharpeYe/
    • data/
      • sharpeye.txt
    • icon.psd
    • icon.tga
    • info.txt
    • lua/
      • autorun/
        • client/
          • cl_sharpeye_autorun.lua
        • server/
          • sv_sharpeye_autorun.lua
      • cd_sharpeye_includelist.lua
      • cl_sharpeye_base.lua
      • cl_sharpeye_cloudloader.lua
      • cl_sharpeye_compatibility.lua
      • cl_sharpeye_cvar_custom.lua
      • cl_sharpeye_focus.lua
      • cl_sharpeye_menu.lua
      • cl_sharpeye_motion.lua
      • cl_sharpeye_preforce.lua
      • cl_sharpeye_sound.lua
      • cl_sharpeye_version.lua
      • cl_sharpeye_vision.lua
      • CtrlColor.lua
      • sh_sharpeye_autorun.lua
    • materials/
      • depthhud/
        • circle.vtf
        • circleshadow.vtf
        • focus.psd
        • focus.vmt
        • focus.vtf
        • focusshadow.vmt
        • focusshadow.vtf
        • linebow_crosshair.vmt
        • linebow_crosshair.vtf
        • X_CircleShadow.vmt
        • X_CircleSolid.vmt
      • sharpeye/
        • sharpeye_tunnel.vmt
        • sharpeye_tunnel.vtf
    • sound/
      • sharpeye/
        • boots1.wav
        • boots2.wav
        • boots3.wav
        • boots4.wav
        • breathe_female.wav
        • breathe_male.wav
        • breathe_male_old.wav
        • breathe_mask.wav
        • gear1.wav
        • gear2.wav
        • gear3.wav
        • gear4.wav
        • gear5.wav
        • gear6.wav
        • slosh1.wav
        • slosh2.wav
        • slosh3.wav
        • slosh4.wav
        • waterstep1.wav
        • waterstep2.wav
        • waterstep3.wav
        • waterstep4.wav
        • water_splash1.wav
        • water_splash2.wav
        • water_splash3.wav
        • wind1.wav

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