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new skins+secrets.

new skins+secrets.

Originally uploaded by cryptoarbiter on 25th October 2009 14:04 pm

this is infected kleiner and female assasin alyx skin+some secret stuff.
I DONT TAKE ANY CREDIT FOR ANY OF THEESE FILES.
problems?
conntact me on steam:cryptoarbiter

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • new Kleiner and Alyx skin+some stuff <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • new Kleiner and Alyx skin+some stuff/
    • addon pack for garrys mod/
      • adv_duplicator/
        • Modern House/
          • complete mansion.txt
          • plane & simple house.txt
      • AntiTankRifle/
        • info.txt
        • lua/
          • effects/
            • SatBeam/
              • init.lua
          • weapons/
            • weapon_antitank/
              • shared.lua
        • materials/
          • jaanus/
            • ATpart01.vmt
            • ATpart01.vtf
            • ATpart02.vmt
            • ATpart02.vtf
        • models/
          • jaanus/
            • atgun.dx80.vtx
            • atgun.dx90.vtx
            • atgun.mdl
            • atgun.phy
            • atgun.sw.vtx
            • atgun.vvd
            • atgun.xbox.vtx
          • weapons/
            • v_atgun.dx80.vtx
            • v_atgun.dx90.vtx
            • v_atgun.mdl
            • v_atgun.sw.vtx
            • v_atgun.vvd
            • v_atgun.xbox.vtx
      • black_apache/
        • info.txt
        • lua/
          • autorun/
            • arr_says_pete_the_pirate.lua
          • entities/
            • npc_apache/
              • cl_init.lua
              • init.lua
              • shared.lua
            • proj_dan_heli_shot/
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • models/
            • blackapache/
              • amraam.vmt
              • amraam.vtf
              • amraam_normal.vtf
              • combine_helicopter01.vmt
              • combine_helicopter01.vtf
              • combine_helicopter01_normal.vtf
              • combine_helicopter_new_bladeblur.vmt
              • combine_helicopter_new_bladeblur.vtf
              • helicopter_prop_01.vmt
              • helicopter_prop_01.vtf
              • helicopter_prop_01_normal.vtf
              • hunter.vmt
              • hunter.vtf
              • hunter3.vmt
              • hunter3.vtf
              • hunter3_normal.vtf
              • hunter_normal.vtf
              • point1.vmt
              • point1.vtf
              • point1_normal.vtf
              • veh_mi24_br.vmt
              • veh_mi24_br.vtf
              • veh_mi24_br_normal.vtf
            • helicopter_soldiers/
              • ct_sas3.vmt
              • ct_sas3.vtf
              • ct_sas4.vmt
              • ct_sas4.vtf
              • ct_sas_glass.vmt
              • ct_sas_glass.vtf
              • ct_sas_glass_spec.vtf
              • ct_sas_normal3.vtf
              • ct_sas_normal4.vtf
          • VGUI/
            • entities/
              • npc_apache.vmt
              • npc_apache.vtf
        • models/
          • apgb/
            • helicopter_brokenpiece_01.dx80.vtx
            • helicopter_brokenpiece_01.dx90.vtx
            • helicopter_brokenpiece_01.mdl
            • helicopter_brokenpiece_01.phy
            • helicopter_brokenpiece_01.sw.vtx
            • helicopter_brokenpiece_01.vvd
            • helicopter_brokenpiece_01.xbox.vtx
            • helicopter_brokenpiece_02.dx80.vtx
            • helicopter_brokenpiece_02.dx90.vtx
            • helicopter_brokenpiece_02.mdl
            • helicopter_brokenpiece_02.phy
            • helicopter_brokenpiece_02.sw.vtx
            • helicopter_brokenpiece_02.vvd
            • helicopter_brokenpiece_02.xbox.vtx
            • helicopter_brokenpiece_03.dx80.vtx
            • helicopter_brokenpiece_03.dx90.vtx
            • helicopter_brokenpiece_03.mdl
            • helicopter_brokenpiece_03.phy
            • helicopter_brokenpiece_03.sw.vtx
            • helicopter_brokenpiece_03.vvd
            • helicopter_brokenpiece_03.xbox.vtx
            • helicopter_brokenpiece_04_cockpit.dx80.vtx
            • helicopter_brokenpiece_04_cockpit.dx90.vtx
            • helicopter_brokenpiece_04_cockpit.mdl
            • helicopter_brokenpiece_04_cockpit.phy
            • helicopter_brokenpiece_04_cockpit.sw.vtx
            • helicopter_brokenpiece_04_cockpit.vvd
            • helicopter_brokenpiece_04_cockpit.xbox.vtx
            • helicopter_brokenpiece_05_tailfan.dx80.vtx
            • helicopter_brokenpiece_05_tailfan.dx90.vtx
            • helicopter_brokenpiece_05_tailfan.mdl
            • helicopter_brokenpiece_05_tailfan.phy
            • helicopter_brokenpiece_05_tailfan.sw.vtx
            • helicopter_brokenpiece_05_tailfan.vvd
            • helicopter_brokenpiece_05_tailfan.xbox.vtx
            • helicopter_brokenpiece_06_body.dx80.vtx
            • helicopter_brokenpiece_06_body.dx90.vtx
            • helicopter_brokenpiece_06_body.mdl
            • helicopter_brokenpiece_06_body.phy
            • helicopter_brokenpiece_06_body.sw.vtx
            • helicopter_brokenpiece_06_body.vvd
            • helicopter_brokenpiece_06_body.xbox.vtx
          • usmcapachelicopter.dx80.vtx
          • usmcapachelicopter.dx90.vtx
          • usmcapachelicopter.mdl
          • usmcapachelicopter.phy
          • usmcapachelicopter.sw.vtx
          • usmcapachelicopter.vvd
          • usmcapachelicopter.xbox.vtx
        • pic.jpg
        • sound/
          • apache/
            • fire.wav
      • Chainsaw_GunV2.5/
        • info.txt
        • lua/
          • effects/
            • bloodsplash_effect/
              • init.lua
          • weapons/
            • chainsaw_gun/
              • shared.lua
        • materials/
          • models/
            • characters/
              • fenix/
                • lancer.vmt
                • Lancer.vtf
                • Lancer_Normal.vtf
        • models/
          • weapons/
            • v_lancer.dx80.vtx
            • v_lancer.dx90.vtx
            • v_lancer.mdl
            • v_lancer.sw.vtx
            • v_lancer.vvd
            • w_lancer.dx80.vtx
            • w_lancer.dx90.vtx
            • w_lancer.mdl
            • w_lancer.phy
            • w_lancer.sw.vtx
            • w_lancer.vvd
        • sound/
          • weapons/
            • lancer/
              • lancer_deploy.wav
              • lancer_fire.wav
              • lancer_reload.wav
              • saw_hitwall1.wav
              • saw_slash1.wav
              • saw_slash2.wav
              • saw_stab1.wav
              • saw_stab2.wav
              • saw_stab3.wav
    • female assasin alyx/
      • alyx replacement/
        • materials/
          • models/
            • thespectator/
              • assassin/
                • boot_normal.vmt
                • boot_normal.vtf
                • boot_sheet.vmt
                • boot_sheet.vtf
                • Fassassin_normal.vtf
                • Fassassin_phong.vtf
                • Fassassin_sheet.vmt
                • Fassassin_sheet.vtf
        • models/
          • alyx.dx80.vtx
          • alyx.dx90.vtx
          • alyx.mdl
          • alyx.phy
          • alyx.sw.vtx
          • alyx.vvd
      • Readme (seriously).txt
      • screenshotcuts.jpg
      • standalone assassin/
        • materials/
          • models/
            • thespectator/
              • assassin/
                • boot_normal.vmt
                • boot_normal.vtf
                • boot_sheet.vmt
                • boot_sheet.vtf
                • Fassassin_normal.vtf
                • Fassassin_phong.vtf
                • Fassassin_sheet.vmt
                • Fassassin_sheet.vtf
        • models/
          • thespectator/
            • assassin.dx80.vtx
            • assassin.dx90.vtx
            • assassin.mdl
            • assassin.phy
            • assassin.sw.vtx
            • assassin.vvd
      • title.jpg
      • warning.jpg
    • infected kleiner/
      • materials/
        • models/
          • kleiner/
            • kleiner_sheet.vmt
            • kleiner_sheet.vtf
            • kleiner_sheet_n.vtf
            • kleiner_sheet_p.vtf
            • pupil_l.vtf
            • pupil_r.vtf
            • walter_face.vtf
    • scar for ar2/
      • install_first/
        • sound/
          • weapons/
            • ar2/
              • ar2_reload_push.wav
              • ar2_reload_rotate.wav
              • fire1.wav
            • cguard/
              • charging.wav
            • Irifle/
              • irifle_fire2.wav
      • install_second/
        • acog/
          • materials/
            • models/
              • weapons/
                • v_scar/
                  • ACOG Normal.vtf
                  • ACOG.vmt
                  • ACOG.vtf
                  • ACOG2.vmt
                  • ACOG2.vtf
                  • ACOG2_ref.vtf
                  • body.vmt
                  • body.vtf
                  • body_normal.vtf
                  • m203_stoke.vmt
                  • m203_stoke.vtf
                  • m203_stoke_normal.vtf
                  • mag.vmt
                  • mag.vtf
                  • mag_normal.vtf
                  • nade_irifle.vmt
                  • nade_irifle.vtf
                  • nade_irifle_normal.vtf
                  • stock.vmt
                  • stock.vtf
                  • stock_normal.vtf
          • models/
            • items/
              • combine_rifle_ammo01.dx80.vtx
              • combine_rifle_ammo01.dx90.vtx
              • combine_rifle_ammo01.mdl
              • combine_rifle_ammo01.phy
              • combine_rifle_ammo01.sw.vtx
              • combine_rifle_ammo01.vvd
              • combine_rifle_ammo01.xbox.vtx
              • combine_rifle_cartridge01.dx80.vtx
              • combine_rifle_cartridge01.dx90.vtx
              • combine_rifle_cartridge01.mdl
              • combine_rifle_cartridge01.phy
              • combine_rifle_cartridge01.sw.vtx
              • combine_rifle_cartridge01.vvd
              • combine_rifle_cartridge01.xbox.vtx
            • weapons/
              • v_IRifle.dx80.vtx
              • v_IRifle.dx90.vtx
              • v_irifle.mdl
              • v_IRifle.sw.vtx
              • v_irifle.vvd
              • v_IRifle.xbox.vtx
              • w_IRifle.dx80.vtx
              • w_IRifle.dx90.vtx
              • w_irifle.mdl
              • w_IRifle.phy
              • w_IRifle.sw.vtx
              • w_irifle.vvd
              • w_IRifle.xbox.vtx
        • non_acog/
          • materials/
            • models/
              • weapons/
                • v_scar/
                  • body.vmt
                  • body.vtf
                  • body_normal.vtf
                  • m203_stoke.vmt
                  • m203_stoke.vtf
                  • m203_stoke_normal.vtf
                  • mag.vmt
                  • mag.vtf
                  • mag_normal.vtf
                  • nade_irifle.vmt
                  • nade_irifle.vtf
                  • nade_irifle_normal.vtf
                  • stock.vmt
                  • stock.vtf
                  • stock_normal.vtf
          • models/
            • items/
              • combine_rifle_ammo01.dx80.vtx
              • combine_rifle_ammo01.dx90.vtx
              • combine_rifle_ammo01.mdl
              • combine_rifle_ammo01.phy
              • combine_rifle_ammo01.sw.vtx
              • combine_rifle_ammo01.vvd
              • combine_rifle_ammo01.xbox.vtx
              • combine_rifle_cartridge01.dx80.vtx
              • combine_rifle_cartridge01.dx90.vtx
              • combine_rifle_cartridge01.mdl
              • combine_rifle_cartridge01.phy
              • combine_rifle_cartridge01.sw.vtx
              • combine_rifle_cartridge01.vvd
              • combine_rifle_cartridge01.xbox.vtx
            • weapons/
              • v_IRifle.dx80.vtx
              • v_IRifle.dx90.vtx
              • v_irifle.mdl
              • v_IRifle.sw.vtx
              • v_irifle.vvd
              • v_IRifle.xbox.vtx
              • w_IRifle.dx80.vtx
              • w_IRifle.dx90.vtx
              • w_irifle.mdl
              • w_IRifle.phy
              • w_IRifle.sw.vtx
              • w_irifle.vvd
              • w_IRifle.xbox.vtx
    • secret/
      • awesome hl2 skins/
        • AK5 AR2 skin/
          • Gray Details (standard)/
            • Materials/
              • models/
                • weapons/
                  • v_models/
                    • ak5/
                      • Barrel.vmt
                      • Barrel.vtf
                      • Barrel_norm.vtf
                      • Bullet.vmt
                      • Bullet.vtf
                      • fore.VTF
                      • Foregrip.vmt
                      • fore_norm.vtf
                      • m203.vmt
                      • m203.vtf
                      • m203_DDN.vtf
                      • Mag.vmt
                      • mag.VTF
                      • mag_norm.vtf
                      • Rail.vmt
                      • rail.vtf
                      • rail_norm.vtf
                      • Recsa.vmt
                      • Recsa.VTF
                      • Recsa_norm.vtf
                      • storegrickkj.vmt
                      • Storegrickkj.vtf
                      • Storegrickkj_norm.vtf
                      • V_IRifle.vmt
                      • V_IRifle.vtf
            • models/
              • weapons/
                • v_IRifle.dx80.vtx
                • v_IRifle.dx90.vtx
                • v_irifle.mdl
                • v_IRifle.sw.vtx
                • v_irifle.vvd
                • v_IRifle.xbox.vtx
                • w_IRifle.dx80.vtx
                • w_IRifle.dx90.vtx
                • w_irifle.mdl
                • w_IRifle.phy
                • w_IRifle.sw.vtx
                • w_irifle.vvd
                • w_IRifle.xbox.vtx
            • Sound/
              • weapons/
                • ar1/
                  • ar1_dist1.wav
                  • ar1_dist2.wav
                • ar2/
                  • ar2_reload_push.wav
                  • ar2_reload_rotate.wav
                  • fire1.wav
          • Green Details/
            • Materials/
              • models/
                • weapons/
                  • v_models/
                    • ak5/
                      • Barrel.vmt
                      • Barrel.vtf
                      • Barrel_norm.vtf
                      • Bullet.vmt
                      • Bullet.vtf
                      • fore.vtf
                      • Foregrip.vmt
                      • fore_norm.vtf
                      • m203.vmt
                      • m203.vtf
                      • m203_DDN.vtf
                      • Mag.vmt
                      • mag.vtf
                      • mag_norm.vtf
                      • Rail.vmt
                      • rail.vtf
                      • rail_norm.vtf
                      • Recsa.vmt
                      • Recsa.vtf
                      • Recsa_norm.vtf
                      • storegrickkj.vmt
                      • Storegrickkj.vtf
                      • Storegrickkj_norm.vtf
                      • V_IRifle.vmt
                      • V_IRifle.vtf
            • models/
              • weapons/
                • v_IRifle.dx80.vtx
                • v_IRifle.dx90.vtx
                • v_irifle.mdl
                • v_IRifle.sw.vtx
                • v_irifle.vvd
                • v_IRifle.xbox.vtx
                • w_IRifle.dx80.vtx
                • w_IRifle.dx90.vtx
                • w_irifle.mdl
                • w_IRifle.phy
                • w_IRifle.sw.vtx
                • w_irifle.vvd
                • w_IRifle.xbox.vtx
            • Sound/
              • weapons/
                • ar1/
                  • ar1_dist1.wav
                  • ar1_dist2.wav
                • ar2/
                  • ar2_reload_push.wav
                  • ar2_reload_rotate.wav
                  • fire1.wav
          • README.txt
        • eod_spas12_for_hl2_2/
          • EoD SPAS12 for HL2/
            • materials/
              • models/
                • weapons/
                  • eod_h4wk_spas12/
                    • map1_h4wk.vmt
                    • map1_h4wk.vtf
                    • map1_h4wk_normal.vtf
                    • map2_h4wk.vmt
                    • map2_h4wk.vtf
                    • map2_h4wk_normal.vtf
                    • map3_h4wk.vmt
                    • map3_h4wk.vtf
                    • map3_h4wk_normal.vtf
            • models/
              • weapons/
                • v_shotgun.dx80.vtx
                • v_shotgun.dx90.vtx
                • v_shotgun.mdl
                • v_shotgun.sw.vtx
                • v_shotgun.vvd
                • w_shotgun.dx80.vtx
                • w_shotgun.dx90.vtx
                • w_shotgun.mdl
                • w_shotgun.phy
                • w_shotgun.sw.vtx
                • w_shotgun.vvd
            • Read Me.txt
          • gm_construct0019.jpg
          • gm_construct0020.jpg
        • hl2_colt1911s/
          • hl2_colt1911s/
            • creds.txt
            • Render.jpg
            • Thumbs.db
            • Valve Anims/
              • Gold/
                • materials/
                  • models/
                    • weapons/
                      • v_colt/
                        • frame.vmt
                        • frame.vtf
                        • slide.vmt
                        • slide.vtf
                      • w_colt/
                        • frame.vmt
                        • slide.vmt
                • models/
                  • weapons/
                    • v_Pistol.dx80.vtx
                    • v_Pistol.dx90.vtx
                    • v_pistol.mdl
                    • v_Pistol.sw.vtx
                    • v_pistol.vvd
                    • v_Pistol.xbox.vtx
                    • W_pistol.dx80.vtx
                    • W_pistol.dx90.vtx
                    • w_pistol.mdl
                    • W_pistol.phy
                    • W_pistol.sw.vtx
                    • w_pistol.vvd
                    • W_pistol.xbox.vtx
                • sound/
                  • weapons/
                    • pistol/
                      • pistol_fire2.wav
                      • pistol_fire3.wav
              • Silver/
                • materials/
                  • models/
                    • weapons/
                      • v_colt/
                        • frame.vmt
                        • frame.vtf
                        • slide.vmt
                        • slide.vtf
                      • w_colt/
                        • frame.vmt
                        • slide.vmt
                • models/
                  • weapons/
                    • v_Pistol.dx80.vtx
                    • v_Pistol.dx90.vtx
                    • v_pistol.mdl
                    • v_Pistol.sw.vtx
    • s

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