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GTA IV sweps V2.zip

GTA IV sweps V2.zip

  • Reuploaded by:
  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
  • Downloads: 184 (0 last 7 days)
  • Views: 461 (0 last 7 days)
  • Size: 8.01 MB
  • Tags: gta, iv, sweps
Originally uploaded by icy4me on 20th August 2012 17:48 pm

Added a few more weapons and it shouldn't have to require anything anymore.
I plan on doing melee and projectile weapons next.
Credits:
Glock17
Animations: DMG
Micro Uzi
Animations: Pecks
AK47
Animations: Mr. Brightside
Sounds: Cas.
M40A1
Animations: IIopn
Sounds: Iflip
Uses Madkiller's base.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Place in garrysmod folder <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Place in garrysmod folder/
    • addons/
      • GTA IV sweps/
        • Animation and sound credits.txt
        • info.txt
        • lua/
          • effects/
            • acid_hit/
              • init.lua
            • dissolve_hit/
              • init.lua
            • effect_hit/
              • init.lua
            • effect_smokedoor/
              • init.lua
            • effect_smokegrenade/
              • init.lua
            • Emit_Muzzle/
              • init.lua
            • explode_hit/
              • init.lua
            • flash_smoke/
              • init.lua
            • ground_hit/
              • init.lua
            • ground_hit_concretedebris/
              • init.lua
            • ignite_hit/
              • init.lua
            • lee_muzzle_deagle/
              • init.lua
            • lee_muzzle_pistol/
              • init.lua
            • lee_muzzle_rifle/
              • init.lua
            • lee_muzzle_shotgun/
              • init.lua
            • lee_muzzle_silenced/
              • init.lua
            • lee_muzzle_sniper/
              • init.lua
            • m81_smoke/
              • init.lua
            • Madk_muzzle_grenade/
              • init.lua
            • madk_muzzle_highpower/
              • init.lua
            • madk_muzzle_mg/
              • init.lua
            • madk_muzzle_pistol/
              • init.lua
            • madk_muzzle_rifle/
              • init.lua
            • madk_muzzle_silenced/
              • init.lua
            • madk_shell_pistol/
              • init.lua
            • madk_shell_rifle/
              • init.lua
            • madk_shell_shotgun/
              • init.lua
            • pene_trace/
              • init.lua
            • rico_trace/
              • init.lua
            • shell_12g/
              • init.lua
            • shell_m9/
              • init.lua
            • shell_p90/
              • init.lua
            • shell_pistol/
              • init.lua
            • shell_rifle/
              • init.lua
            • shell_semirifle/
              • init.lua
            • shell_smg/
              • init.lua
            • shell_sniper/
              • init.lua
            • shock_hit/
              • init.lua
          • entities/
            • madk_ammo_3006/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_30c/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_455/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_45ACP/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_50ae/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_545/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_556/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_57/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_762/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_762p/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_792/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_8mm/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_9mm/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_magnum/
              • cl_init.lua
              • init.lua
              • shared.lua
            • madk_ammo_shotgun/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • gta_ak47/
              • shared.lua
            • gta_glock17/
              • shared.lua
            • gta_golden_uzi/
              • shared.lua
            • gta_m40a1/
              • shared.lua
            • gta_micro_uzi/
              • shared.lua
            • shain_new_base/
              • cl_init.lua
              • shared.lua
            • shain_new_base_scope/
              • cl_init.lua
              • shared.lua
            • shain_new_base_scope_barret/
              • cl_init.lua
              • shared.lua
            • shain_new_base_scope_m40a1/
              • cl_init.lua
              • shared.lua
            • shain_new_base_scope_night/
              • cl_init.lua
              • shared.lua
            • shain_new_base_sil/
              • cl_init.lua
              • shared.lua
            • shain_new_base_unscope/
              • cl_init.lua
              • shared.lua
        • materials/
          • madk/
            • scope/
              • bo_l96.vtf
              • def.vmt
          • models/
            • weapons/
              • v_models/
                • gta_ak/
                  • ak1.vmt
                  • ak1.vtf
                  • ak2.vmt
                  • ak2.vtf
                  • cj_ak12.vmt
                  • cj_ak12.vtf
                  • cj_ak2.vmt
                  • cj_ak2.vtf
                • gta_glock/
                  • glock.vmt
                  • glock.vtf
                • gta_golden_uzi/
                  • bm_w_e2_uzi_gold.vmt
                  • bm_w_e2_uzi_gold.vtf
                  • gz_e2wood15.vmt
                  • gz_e2wood15.vtf
                  • gz_e2_black_128.vmt
                  • gz_e2_black_128.vtf
                  • gz_e2_velvet.vmt
                  • gz_e2_velvet.vtf
                • gta_m40/
                  • rifle.vmt
                  • rifle.vtf
                  • rifle_n.vtf
                • gta_uzi/
                  • uzi.vmt
                  • uzi.vtf
                  • uzi_n.vtf
          • Sprites/
            • ch1.vmt
            • ch1.vtf
          • scopes/
            • barret_scope.vmt
            • barret_scope.vtf
            • barret_scope_night.vmt
            • barret_scope_night.vtf
            • scope.vmt
            • scope.vtf
        • models/
          • weapons/
            • v_gtaivglock17.dx80.vtx
            • v_gtaivglock17.dx90.vtx
            • v_gtaivglock17.mdl
            • v_gtaivglock17.sw.vtx
            • v_gtaivglock17.vvd
            • v_gtaivglock17.xbox.vtx
            • v_gtaivm40a1.dx80.vtx
            • v_gtaivm40a1.dx90.vtx
            • v_gtaivm40a1.mdl
            • v_gtaivm40a1.sw.vtx
            • v_gtaivm40a1.vvd
            • v_gtaivm40a1.xbox.vtx
            • v_gta_ak47.dx80.vtx
            • v_gta_ak47.dx90.vtx
            • v_gta_ak47.mdl
            • v_gta_ak47.sw.vtx
            • v_gta_ak47.vvd
            • v_gta_ak47.xbox.vtx
            • v_gta_goldn.dx80.vtx
            • v_gta_goldn.dx90.vtx
            • v_gta_goldn.mdl
            • v_gta_goldn.sw.vtx
            • v_gta_goldn.vvd
            • v_gta_goldn.xbox.vtx
            • v_gta_micro.dx80.vtx
            • v_gta_micro.dx90.vtx
            • v_gta_micro.mdl
            • v_gta_micro.sw.vtx
            • v_gta_micro.vvd
            • v_gta_micro.xbox.vtx
        • scripts/
          • sounds/
            • gta_ak47.txt
            • gta_glock17.txt
            • gta_m40a1.txt
            • gta_micro_uzi.txt
        • sound/
          • hl2_base_sounds/
            • draw.wav
          • madk_base/
            • zoom1.wav
            • zoom2.wav
          • weapons/
            • gta_ak47/
              • ak47-1.wav
              • boltpull.wav
              • boltrelease.wav
              • draw.wav
              • magdraw.wav
              • magin.wav
              • magout.wav
              • magrelease.wav
              • reloadempty.wav
            • gta_glock17/
              • glock18-1.wav
              • glock_clipin.wav
              • glock_clipout.wav
              • glock_slideback.wav
              • glock_sliderelease.wav
            • gta_m40a1/
              • m24_boltback.wav
              • m24_boltforward.wav
              • scout_bolt.wav
              • scout_clipin.wav
              • scout_clipout.wav
              • scout_cliptap.wav
              • scout_fire-1.wav
            • gta_micro_uzi/
              • mac10-1.wav
              • mac10_boltpull.wav
              • mac10_clipin.wav
              • mac10_clipout.wav
    • scripts/
      • sounds/
        • gta_ak47.txt
        • gta_glock17.txt
        • gta_m40a1.txt
        • gta_micro_uzi.txt

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