This download is marked as broken. It is potentially for an older version of Garry's Mod.
This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

FPSBanana Hexed Weapons

Originally uploaded by ubra tecuh on 14th April 2008 20:23 pm

Look in browse\garrys mod\weapons in your ingame menu i did not create a spawn list will make one later on :)
Extract to C:\Program Files\Steam\steamapps\YOUR STEAM NAME\garrysmod\garrysmod
__________________________________________________________________________
CREDITS GO TO:
These skins of fps banana http://www.fpsbanana.com/
the SVI pistolhttp://www.fpsbanana.com/skins/42474
the Mp5UVhttp://www.fpsbanana.com/skins/31737
the MK23http://www.fpsbanana.com/skins/17092
this mp7http://www.fpsbanana.com/skins/27177
and this HK416http://www.fpsbanana.com/skins/33852
ALL THE CREDIT GOES TO THESE PEOPLE WHO MADE THESE SKINS
WHAT I USED TO HEX THE MODELS
XVI32http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm
CREDIT GOES TO THIS PROGRAMER. ITS VERY USEFUL
EDIT:
Wow 4000 views! thx! my steam name is ubertaco or tehtacoman
7.3.09 5168 Downloads

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • FPSBanana Hexed Weapons <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • materials/
    • models/
      • weapons/
        • w_models/
          • Schmung.eod.thanez/
            • 9mm_map.vmt
            • eod_map.vmt
            • long_map.vmt
            • main_map.vmt
            • mc_map.vmt
            • rstock_map.vmt
          • w_will.fan.mk23/
            • box.vmt
            • frame.vmt
            • lam.vmt
            • lamglass.vmt
            • slide.vmt
            • sup.vmt
          • wannmk23/
            • frame.vmt
            • lam.vmt
            • slide.vmt
            • sup.vmt
          • SVIInfinity/
            • 1.vmt
            • 1.vtf
            • 2.vmt
            • 2.vtf
            • 3.vmt
            • 3.vtf
          • HK416/
            • 1.vmt
            • 10.vmt
            • 2.vmt
            • 3.vmt
            • 4.vmt
            • 5.vmt
            • 6.vmt
            • 7.vmt
            • 8.vmt
            • 9.vmt
            • F5.vmt
            • gucci.vmt
            • m900A.vmt
        • v_models/
          • Schmung.eod.thanez/
            • 9mm_map.vmt
            • 9mm_map.vtf
            • 9mm_map_ref.vtf
            • eod_map.vmt
            • EOD_MAP.vtf
            • eod_map_ref.vtf
            • long_map.vmt
            • LONG_MAP.vtf
            • long_map_ref.vtf
            • main_map.vmt
            • main_map.vtf
            • main_map_ref.vtf
            • mc_map.vmt
            • mc_map.vtf
            • mc_map_ref.vtf
            • rstock_map.vmt
            • RSTOCK_MAP.vtf
            • rstock_map_ref.vtf
          • will.fan.mk23/
            • box.vmt
            • box.vtf
            • box_normal.vtf
            • box_ref.vtf
            • frame.vmt
            • lam.vmt
            • lam.vtf
            • lamglass.vmt
            • lamglass.vtf
            • lamglass_ref.vtf
            • Nouveau Document texte.txt
            • slide.vmt
            • slide_normal.vtf
            • slide_ref.vtf
            • sup.vmt
            • sup.vtf
            • sup_normal.vtf
            • sup_ref.vtf
          • wannmk23/
            • frame.vmt
            • frame.vtf
            • frame_normal.vtf
            • lam.vmt
            • lam.vtf
            • lam_normal.vtf
            • slide.vmt
            • slide.vtf
            • slide_normal.vtf
            • sup.vmt
            • sup.vtf
            • sup_normal.vtf
          • SVIInfinity/
            • 1.vmt
            • 1.vtf
            • 2.vmt
            • 2.vtf
            • 2_dragon.vtf
            • 3.vmt
            • 3.vtf
          • hk416/
            • 1.vmt
            • 1.vtf
            • 10.vmt
            • 10.vtf
            • 2.vmt
            • 2.vtf
            • 3.vmt
            • 3.vtf
            • 4.vmt
            • 4.vtf
            • 5.vmt
            • 5.vtf
            • 6.vmt
            • 6.vtf
            • 7.vmt
            • 7.vtf
            • 8.vmt
            • 8.vtf
            • 9.vmt
            • 9.vtf
            • F5 norm.vtf
            • F5.vmt
            • F5.vtf
            • gucci.vmt
            • gucci.vtf
            • m900A.vmt
            • M900A.vtf
            • M900A_ref.vtf
    • VGUI/
      • gfx/
        • vgui/
          • p228.vtf
          • m4a1.vtf
  • Models/
    • weapons/
      • w_ump_mp7a1.dx80.vtx
      • w_ump_mp7a1.dx90.vtx
      • w_ump_mp7a1.mdl
      • w_ump_mp7a1.phy
      • w_ump_mp7a1.sw.vtx
      • w_ump_mp7a1.vvd
      • w_ump_mp7a1.xbox.vtx
      • w_smg_mp5g.dx80.vtx
      • w_smg_mp5g.dx90.vtx
      • w_smg_mp5g.sw.vtx
      • w_smg_mp5g.mdl
      • w_smg_mp5g.phy
      • w_smg_mp5g.vvd
      • w_pist_mark23.dx80.vtx
      • w_pist_mark23.dx90.vtx
      • w_pist_mark23.mdl
      • w_pist_mark23.phy
      • w_pist_mark23.sw.vtx
      • w_pist_mark23.vvd
      • w_mark_m23.dx80.vtx
      • w_mark_m23.dx90.vtx
      • w_mark_m23.mdl
      • w_mark_m23.phy
      • w_mark_m23.sw.vtx
      • w_mark_m23.vvd
      • w_mark_m23_silencer.dx80.vtx
      • w_mark_m23_silencer.dx90.vtx
      • w_mark_m23_silencer.mdl
      • w_mark_m23_silencer.phy
      • w_mark_m23_silencer.sw.vtx
      • w_mark_m23_silencer.vvd
      • w_svii_kimber.dx80.vtx
      • w_svii_kimber.dx90.vtx
      • w_svii_kimber.mdl
      • w_svii_kimber.phy
      • w_svii_kimber.sw.vtx
      • w_svii_kimber.vvd
      • w_svii_kimber.xbox.vtx
      • w_koch_416.dx80.vtx
      • w_koch_416.dx90.vtx
      • w_koch_416.mdl
      • w_koch_416.phy
      • w_koch_416.sw.vtx
      • w_koch_416.vvd
      • w_koch_416.xbox.vtx
      • w_koch_416_silencer.dx80.vtx
      • w_koch_416_silencer.dx90.vtx
      • w_koch_416_silencer.mdl
      • w_koch_416_silencer.phy
      • w_koch_416_silencer.sw.vtx
      • w_koch_416_silencer.vvd
      • w_koch_416_silencer.xbox.vtx
  • CREDITS.txt
  • README.txt

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