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hueyv1.zip

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This is a lua scripted flyable Huey Helicopter.
Forum thread :> http://www.facepunch.com/showthread.php?p=16836240#post16836240

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Huey <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Huey/
    • Air Vehicles System/
      • Alienate.txt
      • Credits.txt
      • Data/
        • AVehicles/
          • keys
      • info.txt
      • license.txt
      • lua/
        • autorun/
          • avehicles_start.lua
        • AVehicles/
          • addoninfo.lua
          • client/
            • cl_hooks.lua
            • init.lua
            • keys.lua
          • server/
            • init.lua
            • ini_parser.lua
            • keys.lua
            • protection.lua
            • RDWire.lua
          • shared/
            • init.lua
            • keys.lua
          • vgui/
            • init.lua
            • Keys.lua
        • effects/
          • effect_avehicle_enegyexplosion/
            • init.lua
        • entities/
          • avehicle_base/
            • cl/
              • events.lua
              • hud.lua
              • sounds.lua
            • cl_init.lua
            • init.lua
            • settings.lua
            • shared.lua
            • sv/
              • damage_system.lua
              • engine.lua
              • events.lua
              • gadgets.lua
              • lib.lua
              • pod.lua
              • sounds.lua
          • avehicle_gadget_light/
            • cl_init.lua
            • init.lua
            • shared.lua
          • avehicle_plyspawner/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • AVehicles/
          • Hud/
            • passenger.vmt
            • passenger.vtf
            • revbar.vmt
            • revbar.vtf
            • RightHud.vmt
            • RightHud.vtf
        • VGUI/
          • entities/
            • avehicle_plyspawner.vmt
            • avehicle_plyspawner.vtf
      • Readme.txt
      • sound/
        • alienate/
          • engine_snd.wav
          • JumperEnginev2.wav
          • vehicle_damaged.wav
    • aVehicle_Huey/
      • How do I get this to work.txt
      • Huey TO DO.txt
      • info.txt
      • lua/
        • entities/
          • avehicle_Huey/
            • cl/
              • events.lua
              • sounds.lua
            • cl_init.lua
            • init.lua
            • settings.lua
            • shared.lua
            • sv/
              • events.lua
          • avehicle_Huey_Cannon/
            • cl_init.lua
            • init.lua
            • shared.lua
          • avehicle_huey_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
      • Materials/
        • HeliHUD/
          • airspeed_background.vmt
          • airspeed_background.vtf
          • airspeed_needle.vmt
          • airspeed_needle.vtf
          • attitude_bg.vmt
          • attitude_bg.vtf
          • attitude_hrz.vmt
          • attitude_hrz.vtf
          • attitude_or.vmt
          • attitude_or.vtf
          • compass_dial.vmt
          • compass_dial.vtf
          • compass_popup_base.vmt
          • compass_popup_base.vtf
          • rpm_background.vmt
          • rpm_background.vtf
          • vsi_background.vmt
          • vsi_background.vtf
        • models/
          • huey/
            • uh1d1.vmt
            • uh1d1.vtf
            • uh1d1_bump.vtf
            • uh1d2.vmt
            • uh1d2.vtf
            • uh1d2_bump.vtf
        • VGUI/
          • entities/
            • avehicle_Huey.vmt
            • avehicle_Huey.vtf
      • Models/
        • huey/
          • gibs/
            • gib1_vk.dx80.vtx
            • gib1_vk.dx90.vtx
            • gib1_vk.mdl
            • gib1_vk.phy
            • gib1_vk.sw.vtx
            • gib1_vk.vvd
            • gib1_vk.xbox.vtx
            • gib2_vk.dx80.vtx
            • gib2_vk.dx90.vtx
            • gib2_vk.mdl
            • gib2_vk.phy
            • gib2_vk.sw.vtx
            • gib2_vk.vvd
            • gib2_vk.xbox.vtx
            • gib3_vk.dx80.vtx
            • gib3_vk.dx90.vtx
            • gib3_vk.mdl
            • gib3_vk.phy
            • gib3_vk.sw.vtx
            • gib3_vk.vvd
            • gib3_vk.xbox.vtx
            • gib4_vk.dx80.vtx
            • gib4_vk.dx90.vtx
            • gib4_vk.mdl
            • gib4_vk.phy
            • gib4_vk.sw.vtx
            • gib4_vk.vvd
            • gib4_vk.xbox.vtx
          • huey_heli_vk.dx80.vtx
          • huey_heli_vk.dx90.vtx
          • huey_heli_vk.mdl
          • huey_heli_vk.phy
          • huey_heli_vk.sw.vtx
          • huey_heli_vk.vvd
          • huey_heli_vk.xbox.vtx
      • sound/
        • Flyboi/
          • HelicopterStart.wav
          • loop.wav
          • off.wav
          • Start.wav
    • READ ME!.txt

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