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sweps_pack.zip

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Big SWEP pack
*NOT MADE BY ME I JUST PACKED IT*
Credits
moldo(minigun)
vYoshi (Future machine gun)
LukeG (Halo SWEPs)
RayFanMan (Nukes)
kliker (Iron Man SWEPs)
JasonParker (Winchester 1887)
Installation in the readme

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • SWEPs Pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • SWEPs Pack/
    • Future Machine Gun/
      • Info.txt
      • lua/
        • weapons/
          • Future_machine_gun/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • f1.vmt
              • f1.vtf
              • F1_norm.vtf
              • f2.vmt
              • f2.vtf
              • F2_norm.vtf
              • f3.vmt
              • f3.vtf
              • F3_norm.vtf
              • f4.vmt
              • f4.vtf
              • F4_norm.vtf
              • f5.vmt
              • f5.vtf
              • F5_norm.vtf
              • lr300/
                • f1.vmt
                • f1.vtf
                • F1_norm.vtf
                • f2.vmt
                • f2.vtf
                • F2_norm.vtf
                • f3.vmt
                • f3.vtf
                • F3_norm.vtf
                • f4.vmt
                • f4.vtf
                • F4_norm.vtf
                • f5.vmt
                • f5.vtf
                • F5_norm.vtf
                • suppressor.vmt
                • suppressor.vtf
                • suppressor_norm.vtf
              • suppressor.vmt
              • suppressor.vtf
              • suppressor_norm.vtf
            • w_models/
              • f1.vmt
              • f2.vmt
              • f3.vmt
              • f4.vmt
              • f5.vmt
              • lr300/
                • f1.vmt
                • f2.vmt
                • f3.vmt
                • f4.vmt
                • f5.vmt
                • suppressor.vmt
              • suppressor.vmt
        • weapons/
          • scopes/
            • extreme_scope.vmt
            • extreme_scope.vtf
      • models/
        • weapons/
          • v_rif_lr300.dx80.vtx
          • v_rif_lr300.dx90.vtx
          • v_rif_lr300.mdl
          • v_rif_lr300.sw.vtx
          • v_rif_lr300.vvd
          • w_rif_lr300.dx80.vtx
          • w_rif_lr300.mdl
          • w_rif_lr300.phy
          • w_rif_lr300.sw.vtx
          • w_rif_lr300.vvd
      • sound/
        • weapons/
          • m24_magout.wav
          • scout_fire-1.wav
    • HaloSweps/
      • info.txt
      • lua/
        • effects/
          • cinematicexplosion/
            • init.lua
          • flamepuffs/
            • init.lua
          • flamethrower/
            • init.lua
        • entities/
          • halo_rocket/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_firecontroller/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_traceparticle/
            • cl_init.lua
            • init.lua
            • shared.lua
        • particletrace.lua
        • weapons/
          • halo_dm_flamethrower/
            • shared.lua
          • halo_dm_M6D/
            • cl_init.lua
            • shared.lua
          • halo_dm_MA5B/
            • cl_init.lua
            • shared.lua
          • halo_dm_rocket/
            • cl_init.lua
            • init.lua
            • shared.lua
          • halo_dm_shotgun/
            • cl_init.lua
            • shared.lua
      • materials/
        • models/
          • weapons/
            • haloweapons/
              • bruteshot.vmt
              • bruteshot.vtf
              • carbine.vmt
              • carbine.vtf
              • cyborg hands1.vmt
              • cyborg hands1.vtf
              • cyborg hands1_normal.vtf
              • cyborg_hands1.vmt
              • detail.vtf
              • energysword.vmt
              • energysword.vtf
              • energyswordbase.vmt
              • energyswordbase.vtf
              • energyswordhandle.vmt
              • energyswordhandle.vtf
              • flag.vmt
              • flag.vtf
              • fuelrod.vmt
              • fuelrod.vtf
              • fuelrodelectronics.vmt
              • fuelrodelectronics.vtf
              • fuelrodmetal.vmt
              • fuelrodmetal.vtf
              • fueltrail.vmt
              • fueltrail.vtf
              • heatguage.vmt
              • heatguage.vtf
              • oddball.vmt
              • oddball.vtf
              • plasma pistol.vmt
              • plasma pistol.vtf
              • plasmarifle.vmt
              • plasmarifle.vtf
              • pp display.vmt
              • pp display.vtf
              • rocketlauncher.vmt
              • rocketlauncher.vtf
              • shotgun bolt.vtf
              • shotgun multipurpose1.vtf
              • shotgun.vmt
              • shotgun.vtf
              • shotgun1.vtf
              • shotshell.vmt
              • shotshell.vtf
              • sniper rifle normal.vtf
              • sniper rifle.vmt
              • sniper rifle.vtf
              • sniper rifle1.vtf
              • sr bolt.vtf
              • sr decal.vmt
              • sr decal.vtf
              • sr subscreen decal.vmt
              • sr subscreen decal.vtf
            • v_flamethrower/
              • cyborg hands1.vtf
              • cyborg hands_ref.vtf
              • cyborg_hands1.vmt
              • detail.vtf
              • flamethrower1.vmt
              • flamethrower1.vtf
              • flamethrower1_normal.vtf
              • flamethrower_screen1.vmt
              • flamethrower_screen1.vtf
            • v_m6d/
              • body.vmt
              • body.vtf
              • body2.vtf
              • body_Back.vtf
              • body_normal.vtf
              • body_normal_heavy.vtf
              • body_NRM.vtf
              • bullet1.vmt
              • bullet1.vtf
              • cyborg hands1.vmt
              • cyborg hands1.vtf
              • cyborg hands1_normal.vtf
              • cyborg_hands1.vmt
              • detail.vtf
              • mag.vmt
              • mag.vtf
              • mag_ref.vtf
              • pistol cubemap1.vmt
              • pistol cubemap1.vtf
              • pistol1.vmt
              • pistol1.vtf
              • pistol_reticle.vmt
            • v_ma5b/
              • assault rifle_fp1.vmt
              • assault rifle_fp1.vtf
              • assault rifle_fp1_normal.vtf
              • CMT AR V1 Diffuse.vtf
              • CMT AR V1 Normal.vtf
              • compass_plate1.vmt
              • compass_plate1.vtf
              • cyborg hands1.vmt
              • cyborg hands1.vtf
              • cyborg hands1_normal.vtf
              • cyborg_hands1.vmt
              • detail.vtf
              • display_fp.vmt
              • display_fp.vtf
              • display_fp1.vmt
              • display_fp1.vtf
              • numbers_plate1.vmt
              • numbers_plate1.vtf
              • numbers_plate7.vmt
              • numbers_plate7.vtf
              • top_chrome.vmt
              • top_chrome.vtf
            • w_ma5b/
              • ar.vmt
              • ar.vtf
              • bolt1.vmt
              • bolt1.vtf
              • compass_plate1.vmt
              • compass_plate1.vtf
              • display_fp1.vmt
              • display_fp1.vtf
              • numbers_plate1.vmt
              • numbers_plate1.vtf
              • numbers_plate7.vmt
              • numbers_plate7.vtf
            • w_smg1/
              • ar.vmt
              • ar.vtf
        • scopes/
          • halo_scope.vmt
          • halo_scope.vtf
          • scope2.vmt
          • scope2.vtf
        • VGUI/
          • Entities/
            • halo_dm_flamethrower.vmt
            • halo_dm_flamethrower.vtf
            • halo_dm_M6D.vmt
            • halo_dm_M6D.vtf
            • halo_dm_MA5B.vmt
            • halo_dm_MA5B.vtf
            • halo_dm_rocket.vmt
            • halo_dm_rocket.vtf
            • halo_dm_shotgun.vmt
            • halo_dm_shotgun.vtf
            • halo_rocket.vtf
          • halohud/
            • crosshair_m6d.vmt
            • crosshair_m6d.vtf
            • crosshair_ma5b.vmt
            • crosshair_ma5b.vtf
            • sniperscope.vmt
            • sniperscope.vtf
          • ma5bhud/
            • numbers_plate0.vmt
            • numbers_plate0.vtf
            • numbers_plate1.vmt
            • numbers_plate1.vtf
            • numbers_plate2.vmt
            • numbers_plate2.vtf
            • numbers_plate3.vmt
            • numbers_plate3.vtf
            • numbers_plate4.vmt
            • numbers_plate4.vtf
            • numbers_plate5.vmt
            • numbers_plate5.vtf
            • numbers_plate6.vmt
            • numbers_plate6.vtf
            • numbers_plate7.vmt
            • numbers_plate7.vtf
            • numbers_plate8.vmt
            • numbers_plate8.vtf
            • numbers_plate9.vmt
            • numbers_plate9.vtf
      • models/
        • weapons/
          • v_haloflamethrower.dx80.vtx
          • v_haloflamethrower.dx90.vtx
          • v_haloflamethrower.mdl
          • v_haloflamethrower.sw.vtx
          • v_haloflamethrower.vvd
          • v_haloflamethrower.xbox.vtx
          • v_hshotgun.dx80.vtx
          • v_hshotgun.dx90.vtx
          • v_hshotgun.mdl
          • v_hshotgun.sw.vtx
          • v_hshotgun.vvd
          • v_m6d.dx80.vtx
          • v_m6d.dx90.vtx
          • v_m6d.mdl
          • v_m6d.sw.vtx
          • v_m6d.vvd
          • v_m6d.xbox.vtx
          • v_m6d_test.dx80.vtx
          • v_m6d_test.dx90.vtx
          • v_m6d_test.sw.vtx
          • v_m6d_test.vvd
          • v_ma5b.dx80.vtx
          • v_ma5b.dx90.vtx
          • v_ma5b.mdl
          • v_ma5b.sw.vtx
          • v_ma5b.vvd
          • v_ma5b.xbox.vtx
          • v_plasmarifle.dx80.vtx
          • v_plasmarifle.dx90.vtx
          • v_plasmarifle.mdl
          • v_plasmarifle.sw.vtx
          • v_plasmarifle.vvd
          • v_rocketlaunchah.dx80.vtx
          • v_rocketlaunchah.dx90.vtx
          • v_rocketlaunchah.mdl
          • v_rocketlaunchah.sw.vtx
          • v_rocketlaunchah.vvd
          • w_flamethrower.dx80.vtx
          • w_flamethrower.dx90.vtx
          • w_flamethrower.mdl
          • w_flamethrower.phy
          • w_flamethrower.sw.vtx
          • w_flamethrower.vvd
          • w_flamethrower.xbox.vtx
          • W_m6d.dx80.vtx
          • W_m6d.dx90.vtx
          • w_m6d.mdl
          • W_m6d.phy
          • W_m6d.sw.vtx
          • w_m6d.vvd
          • w_ma5b.dx80.vtx
          • w_ma5b.dx90.vtx
          • w_ma5b.mdl
          • w_ma5b.phy
          • w_ma5b.sw.vtx
          • w_ma5b.vvd
      • README!.txt
      • scripts/
        • decals/
          • PlasmaBurn.txt
      • settings/
        • render_targets/
          • HaloAmmoOne.txt
          • HaloAmmoTwo.txt
      • sound/
        • weapons/
          • aafire1.mp3
          • aafire1.wav
          • ar_impact.wav
          • ar_melee.wav
          • ar_ready.wav
          • ar_reload.wav
          • grenade_expl.wav
          • hRPG/
            • rlauncherimpact.wav
            • rpgfire1.wav
            • rpgfire2.wav
            • rpgprojectile1.wav
            • rpgprojectile2.wav
            • rpgprojectile3.wav
            • rpgreload.wav
          • hshotgun/
            • shotgundraw.wav
            • shotgunfire1.wav
            • shotgunmelee.wav
            • shotgunposing.wav
            • shotgunpump.wav
            • shotgunreload1.wav
            • shotgunreload2.wav
            • shotgunreload3.wav
          • hsniper/
            • sniperdraw.wav
            • sniperfire1.wav
            • sniperfire2.wav
            • sniperfire3.wav
            • sniperfire4.wav
            • snipermelee.wav
            • sniperposing.wav
            • sniperreloadempty.wav
          • pistol_fire.wav
          • pistol_impact.wav
          • pistol_melee.wav
          • pistol_posing.wav
          • pistol_ready.wav
          • pistol_reload.wav
          • plasmagrenexpl.wav
          • plasmarifle.wav
          • plasma_projectile.wav
    • Iron Man SWEP/
      • info.txt
      • lua/
        • effects/
          • iron_unibeam/
            • init.lua
        • entities/
          • unibeam_cannon/
            • cl_init.lua
            • init.lua
            • shared.lua
          • unibeam_cannon_fast/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • weapon_iron_man/
            • shared.lua
      • materials/
        • VGUI/
          • entities/
            • unibeam_cannon.vmt
            • unibeam_cannon.vtf
            • unibeam_cannon_fast.vmt
            • unibeam_cannon_fast.vtf
            • weapon_iron_man.vmt
            • weapon_iron_man.vtf
      • models/
        • weapons/
          • v_fists.dx80.vtx
          • v_fists.dx90.vtx
          • v_fists.mdl
          • v_fists.sw.vtx
          • v_fists.vvd
          • w_fists.dx80.vtx
          • w_fists.dx90.vtx
          • w_fists.mdl
          • w_fists.phy
          • w_fists.sw.vtx
          • w_fists.vvd
      • sound/
        • entities/
          • unibeam_cannon/
            • unibeamcann.wav
        • weapons/
          • iron_man/
            • ironman.wav
            • jetpack.wav
            • v_atomicimpact.wav
            • v_unibeam.wav
            • v_uninade.wav
    • minigun/
      • info.txt
      • lua/
        • weapons/
          • minigun/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • mach_m249para/
                • bighandle.vmt
                • bighandle.vtf
                • bighandle_ref.vtf
                • cgun1.vmt
                • cgun1.vtf
                • cgun1_ref.vtf
                • cgun2.vmt
                • cgun2.vtf
                • cgun2_ref.vtf
                • chain.vmt
                • chain.vtf
                • chainbody.vmt
                • chainbody.vtf
                • chainbody_ref.vtf
                • chain_ref.vtf
                • handlemini.vmt
                • handlemini.vtf
                • handlemini_normal.vtf
                • mach_m249para.vmt
                • mach_m249para.vtf
                • mach_m249para_ref.vtf
                • v_hands.vmt
                • v_hands.vtf
                • v_hands_normal.vtf
      • models/
        • weapons/
          • v_mach_m249mini.dx80.vtx
          • v_mach_m249mini.dx90.vtx
          • v_mach_m249mini.mdl
          • v_mach_m249mini.sw.vtx
          • v_mach_m249mini.vvd
      • sound/
        • m249-1.npk
        • m249-1.wav
        • m249_bolt.wav
        • m249_boxin.wav
        • m249_boxout.wav
        • m249_chain.wav
        • m249_coverdown.wav
        • m249_coverup.wav
    • Nuke Pack 4/
      • info.txt
      • lua/
        • effects/
          • effect_explosion_scaleable/
            • init.lua
          • nuke_blastwave/
            • init.lua
            • old 1.lua
          • nuke_blastwave_cheap/
            • init.lua
          • nuke_disintegrate/
            • init.lua
          • nuke_effect_air/
            • init.lua
            • init.lua.old
            • old.lua
          • nuke_effect_ground/
            • init.lua
          • nuke_vaporize/
            • init.lua
        • entities/
          • barrel_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • barrel_sent_he_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
          • briefcase_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • briefcase_sent_he_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
          • canister_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • crate_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • explosive_car/
            • cl_init.lua
            • init.lua
            • shared.lua
          • mario_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • melon_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • melon_sent_he_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
          • MK-82-fragile_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • MK-82_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • MK-82_sent_he_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_explosion_scaleable/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_nuke/
            • cl_init.lua
            • cl_init.lua.old
            • init.lua
            • init.lua.old
            • new 3
            • shared.lua
          • sent_nuke_detpack/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_nuke_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_nuke_radiation/
            • init.lua
            • shared.lua
          • sent_tnt/
            • cl_init.lua
            • init.lua
            • shared.lua
          • soda_sent_atomic_bomb/
            • cl_init.lua
            • init.lua
            • shared.lua
          • soda_sent_he_missile/
            • cl_init.lua
            • init.lua
            • shared.lua
        • nuke_vars_init.lua
        • OneNote Table Of Contents.onetoc2
        • weapons/
          • weapon_clusternuke/
            • cl_init.lua
            • shared.lua
          • weapon_machluster nuke/
            • cl_init.lua
            • shared.lua
          • weapon_machnuke/
            • cl_init.lua
            • shared.lua
          • weapon_nukepack/
            • shared.lua
          • weapon_nukestrike/
            • cl_init.lua
            • shared.lua
          • weapon_redeemer/
            • cl_init.lua
            • shared.lua
      • materials/
        • refract_ring.vmt
        • refract_ring.vtf
        • VGUI/
          • entities/
            • barrel_sent_atomic_bomb.vmt
            • barrel_sent_atomic_bomb.vtf
            • barrel_sent_he_missile.vmt
            • barrel_sent_he_missile.vtf
            • briefcase_sent_atomic_bomb.vmt
            • briefcase_sent_atomic_bomb.vtf
            • briefcase_sent_he_missile.vmt
            • briefcase_sent_he_missile.vtf
            • explosive_car.vmt
            • explosive_car.vtf
            • melon_sent_atomic_bomb.vmt
            • melon_sent_atomic_bomb.vtf
            • melon_sent_he_missile.vmt
            • melon_sent_he_missile.vtf
            • mk-82_sent_atomic_bomb.vmt
            • mk-82_sent_atomic_bomb.vtf
            • mk-82_sent_he_missile.vmt
            • mk-82_sent_he_missile.vtf
            • sent_tnt.vmt
            • sent_tnt.vtf
            • soda_sent_atomic_bomb.vmt
            • soda_sent_atomic_bomb.vtf
            • soda_sent_he_missile.vmt
            • soda_sent_he_missile.vtf
            • weapon_nukepack.vmt
            • weapon_nukepack.vtf
            • weapon_nukestrike.vmt
            • weapon_nukestrike.vtf
            • weapon_redeemer.vmt
            • weapon_redeemer.vtf
    • READ ME.txt
    • Winchester1887/
      • Credits & Info.txt
      • info.txt
      • lua/
        • weapons/
          • weapon_winchester_1887/
            • shared.lua
          • winchester_base/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • hex1_wincheste/
                • hex1_wincheste.vmt
                • hex1_wincheste.vtf
                • hex1_wincheste_2.vmt
                • hex1_wincheste_2.vtf
                • hex1_wincheste_2_norm.vmt
                • hex1_wincheste_2_norm.vtf
                • hex1_wincheste_norm.vmt
                • hex1_wincheste_norm.vtf
            • w_models/
              • w_hex1_wincheste/
                • hex1_wincheste.vmt
                • hex1_wincheste.vtf
                • hex1_wincheste_2.vmt
                • hex1_wincheste_2.vtf
      • models/
        • weapons/
          • v_hex1_wincheste.dx80.vtx
          • v_hex1_wincheste.dx90.vtx
          • v_hex1_wincheste.mdl
          • v_hex1_wincheste.sw.vtx
          • v_hex1_wincheste.vvd
          • w_hex1_wincheste.dx80.vtx
          • w_hex1_wincheste.dx90.vtx
          • w_hex1_wincheste.mdl
          • w_hex1_wincheste.phy
          • w_hex1_wincheste.sw.vtx
          • w_hex1_wincheste.vvd

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