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Originally uploaded by Nanotane on 8th May 2010 21:21 pm

This map is designed to test out things that people are making for gmod such as SWEPS, vehicles, entities etc.
This is mainly for programmers that are developing their SWEPS/vehicles/what ever to test bullet spread/accuracy, if their vehicle can fly/is working etc. I used simple textures because i wanted it to load pretty quickly because i know how annoying it can be to try and program when gmod takes like 5 minutes to load. I may think about improving texture quality or adding hdr but im not sure.
Also if you comment make it constructive and explain why you think that. IE dont just say "this map sucks" give a reason why you think it sucks.
-Multiple separated rooms to reduce lag
-Targets that are bright and easy to see
-A sniping room with targets that pop up and down
-A shotgun/smg/ explosive testing room
-An NPC fighting arena to test your SWEPS(noded so they don't stand there)
-An enormous vehicle testing room to test planes cars etc
-everything has useful color coated teleporters
-better lighting compared to the first one
Will add:
-more NPC rooms
-a water room for testing
-a race track to test cars
-anything else i can think of

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • gm_testinggrounds_2.bsp

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gm_testinggrounds_2.bsp