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combinemech.zip

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  • Uploaded: 2 years ago
  • Updated: 2 years ago
  • Type: Re-upload
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  • Size: 15.72 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • README.txt
              • Combine Mech/
                • info.txt
                • lua/
                  • autorun/
                    • client/
                      • CombineMech3RdPerson.lua
                      • CombineMehcHUD.lua
                      • SetWepKey.lua
                    • server/
                      • CombineMechAddingservertag.lua
                      • CombineMechClientDownload.lua
                      • CombineMechNoGravGun.lua
                      • S_SetWepKey.lua
                  • effects/
                    • mech_GravProbeEff/
                      • init.lua
                    • mech_ScreamerEff/
                      • init.lua
                    • mech_shieldEffect/
                      • init.lua
                    • SakLaserTracer/
                      • init.lua
                  • entities/
                    • sent_combineMech/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • sent_combineMechUser/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • sent_MechGravProbe/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • sent_MechGrenade/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • sent_MechMissile/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                    • sent_MechScreamerBomb/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                • materials/
                  • combinemechhud/
                    • aim1.vmt
                    • aim1.vtf
                    • aim2.vmt
                    • aim2.vtf
                    • broken.vmt
                    • broken.vtf
                    • gravIco.vmt
                    • gravIco.vtf
                    • grenadeIco.vmt
                    • grenadeIco.vtf
                    • heat1.vmt
                    • heat1.vtf
                    • heat2.vmt
                    • heat2.vtf
                    • HeatBg.vmt
                    • HeatBg.vtf
                    • hud backup.vtf
                    • hud.vmt
                    • hud.vtf
                    • hudBackup.vtf
                    • laserIco.vmt
                    • laserIco.vtf
                    • missileIco.vmt
                    • missileIco.vtf
                    • missileStormIco.vmt
                    • missileStormIco.vtf
                    • screamerIco.vmt
                    • screamerIco.vtf
                    • static.vmt
                    • static.vtf
                    • target.vmt
                    • target.vtf
                    • turretIco.vmt
                    • turretIco.vtf
                    • wepConsole.vmt
                    • wepConsole.vtf
                  • models/
                    • CM/
                      • CbnMc/
                        • body.vmt
                        • body.vtf
                        • body_n.vtf
                        • lamp.vmt
                        • lamp.vtf
                      • CMweapon/
                        • grenade.vmt
                        • grenade.vtf
                        • grenade_n.vtf
                        • roket_ref.vmt
                        • roket_ref.vtf
                        • roket_ref_n.vtf
                        • weapon_roket_gear.vmt
                        • weapon_roket_gear.vtf
                        • weapon_roket_gear_n.vtf
                        • weapon_roket_inside.vmt
                        • weapon_roket_inside.vtf
                        • weapon_roket_inside_n.vtf
                  • sprites/
                    • mechshield.vmt
                    • mechshield.vtf
                  • VGUI/
                    • entities/
                      • sent_combineMech.vmt
                      • sent_combineMech.vtf
                • models/
                  • CM/
                    • CmbnMch.dx80.vtx
                    • CmbnMch.dx90.vtx
                    • CmbnMch.mdl
                    • CmbnMch.phy
                    • CmbnMch.sw.vtx
                    • CmbnMch.vvd
                • scripts/
                  • vehicles/
                    • MechSeat.txt
                • sound/
                  • combine mech/
                    • laserCharge.mp3
                    • OverHeat.wav
                    • ScreamerChargeUp.wav
                    • ScreamerCountDown.wav
                    • ScreamIdle.wav
                    • servoMove.mp3
                    • ShieldDown.wav
                    • shieldHit.mp3
                    • ShieldUp.wav

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • README.txt
  • Combine Mech/
    • info.txt
    • lua/
      • autorun/
        • client/
          • CombineMech3RdPerson.lua
          • CombineMehcHUD.lua
          • SetWepKey.lua
        • server/
          • CombineMechAddingservertag.lua
          • CombineMechClientDownload.lua
          • CombineMechNoGravGun.lua
          • S_SetWepKey.lua
      • effects/
        • mech_GravProbeEff/
          • init.lua
        • mech_ScreamerEff/
          • init.lua
        • mech_shieldEffect/
          • init.lua
        • SakLaserTracer/
          • init.lua
      • entities/
        • sent_combineMech/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_combineMechUser/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechGravProbe/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechGrenade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechMissile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechScreamerBomb/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • combinemechhud/
        • aim1.vmt
        • aim1.vtf
        • aim2.vmt
        • aim2.vtf
        • broken.vmt
        • broken.vtf
        • gravIco.vmt
        • gravIco.vtf
        • grenadeIco.vmt
        • grenadeIco.vtf
        • heat1.vmt
        • heat1.vtf
        • heat2.vmt
        • heat2.vtf
        • HeatBg.vmt
        • HeatBg.vtf
        • hud backup.vtf
        • hud.vmt
        • hud.vtf
        • hudBackup.vtf
        • laserIco.vmt
        • laserIco.vtf
        • missileIco.vmt
        • missileIco.vtf
        • missileStormIco.vmt
        • missileStormIco.vtf
        • screamerIco.vmt
        • screamerIco.vtf
        • static.vmt
        • static.vtf
        • target.vmt
        • target.vtf
        • turretIco.vmt
        • turretIco.vtf
        • wepConsole.vmt
        • wepConsole.vtf
      • models/
        • CM/
          • CbnMc/
            • body.vmt
            • body.vtf
            • body_n.vtf
            • lamp.vmt
            • lamp.vtf
          • CMweapon/
            • grenade.vmt
            • grenade.vtf
            • grenade_n.vtf
            • roket_ref.vmt
            • roket_ref.vtf
            • roket_ref_n.vtf
            • weapon_roket_gear.vmt
            • weapon_roket_gear.vtf
            • weapon_roket_gear_n.vtf
            • weapon_roket_inside.vmt
            • weapon_roket_inside.vtf
            • weapon_roket_inside_n.vtf
      • sprites/
        • mechshield.vmt
        • mechshield.vtf
      • VGUI/
        • entities/
          • sent_combineMech.vmt
          • sent_combineMech.vtf
    • models/
      • CM/
        • CmbnMch.dx80.vtx
        • CmbnMch.dx90.vtx
        • CmbnMch.mdl
        • CmbnMch.phy
        • CmbnMch.sw.vtx
        • CmbnMch.vvd
    • scripts/
      • vehicles/
        • MechSeat.txt
    • sound/
      • combine mech/
        • laserCharge.mp3
        • OverHeat.wav
        • ScreamerChargeUp.wav
        • ScreamerCountDown.wav
        • ScreamIdle.wav
        • servoMove.mp3
        • ShieldDown.wav
        • shieldHit.mp3
        • ShieldUp.wav

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