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Hoverboard Fix 2012

Originally uploaded by Gonzalolog (2) on 11th March 2012 03:03 am

This is a little fix that I made to use the Hoverboard.
You'll not be available to edit point but you can use the at their maximum potential, which is the important thing.
This fixes the fact that some boards wouldn't move even if you change the points. I've set the default value to the corresponding number of each board with their special characteristics plus ten (Just as if every bar was set to max).
Original (the one you need):

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • hoverboard <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • hoverboard/
    • data/
      • hoverboards.txt