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Naval Mines STool

Originally uploaded by Pricers on 29th October 2009 15:08 pm

Naval Mines
A tool for creating floating mines that will explode on impact or when damaged. Includes 2 extra custom models.
Creates naval mines! Useful for keeping enemies out of your side of the water. Will explode on impact with an entity, and has lots of options, such as sensitivity and radius override. Also fun for hanging from ceilings, and getting zombies to walk through.
You can create mines on land and water, or set the mine to explode only underwater. You can spawn a mine with a rope or without a rope.
All credit for this STool goes to RabidToaster. All I did was upload it to
Install to:
C:\Program Files\Valve\Steam\SteamApps\\garrysmod\garrysmod\addons
Facepunch Forum Thread:
RabidToaster's Profile:
RabidToaster's website:

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Naval Mines <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Naval Mines/
    • info.txt
    • lua/
      • entities/
        • rt_navalmine/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • gmod_tool/
          • stools/
            • rt_navalmines.lua
    • materials/
      • models/
        • magnet/
          • submine/
            • submine_normal.vtf
            • submine_sheet.vmt
            • submine_sheet.vtf
        • Roller_old/
          • rollermine_normal.vtf
          • rollermine_sheet.vmt
          • rollermine_sheet.vtf
    • models/
      • magnet/
        • submine/
          • submine.dx80.vtx
          • submine.dx90.vtx
          • submine.mdl
          • submine.phy
          • submine.sw.vtx
          • submine.vvd
      • Roller_old.dx80.vtx
      • Roller_old.dx90.vtx
      • roller_old.mdl
      • Roller_old.phy
      • Roller_old.sw.vtx
      • roller_old.vvd
      • Roller_old_spikes.dx80.vtx
      • Roller_old_spikes.dx90.vtx
      • roller_old_spikes.mdl
      • Roller_old_spikes.phy
      • Roller_old_spikes.sw.vtx
      • roller_old_spikes.vvd