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Combine Mech

  • Reuploaded by:
  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Entity
  • Downloads: 301 (3 last 7 days)
  • Views: 572 (5 last 7 days)
  • Size: 15.78 MB
  • Tags: combine, mech, lua
Originally uploaded by Sakarias88 on 1st May 2010 17:04 pm

This version is obsolete!
Download the latest version!
Link: http://www.garrysmod.org/downloads/?a=view&id=110618
VIDEO:http://www.youtube.com/watch?v=lsA6l5W7rO8
THREAD:http://www.facepunch.com/showthread.php?t=932134
INSTALLATION
Put it in the addons folder.
"..Steam\steamapps\STEAMACCOUNTNAME\garrysmod\garrysmod\addons".
INSTRUCTIONS
To spawn the mech navigate to the entities tab and press the combine mech icon.
To enter the mech press the big button in the crotch.
CONTROLS
WASD: movement
SPRINT: Cycle through weapons.
Number keys 1-7: Select weapon.
Primary Fire: Use current weapon.
Secondary Fire: Toggle between FPS view and TPS view.
JUMP: Use jet.
F: Toggle flashlight.
CREDITS
Sakarias88 : Scripting
Wystan : Reskin
Lost Planet Team : Model
FAQ!
Q: My view doesn't work!?
A: There is a crapload of addos out there that's using different types of camera manipulation and seems like almost all of them is in conflict with the mech.
Can I solve it? No, since the problem isn't in the mech script. You can still solve the problem by yourself by removing all your SHITTY addons!

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Combine Mech <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Combine Mech/
    • info.txt
    • lua/
      • autorun/
        • client/
          • CombineMech3RdPerson.lua
          • CombineMehcHUD.lua
          • SetWepKey.lua
        • server/
          • CombineMechAddingservertag.lua
          • CombineMechClientDownload.lua
          • CombineMechNoGravGun.lua
          • S_SetWepKey.lua
      • effects/
        • mech_GravProbeEff/
          • init.lua
        • mech_ScreamerEff/
          • init.lua
        • mech_shieldEffect/
          • init.lua
        • SakLaserTracer/
          • init.lua
      • entities/
        • sent_combineMech/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_combineMechUser/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechGravProbe/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechGrenade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechMissile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_MechScreamerBomb/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • combinemechhud/
        • aim1.vmt
        • aim1.vtf
        • aim2.vmt
        • aim2.vtf
        • broken.vmt
        • broken.vtf
        • gravIco.vmt
        • gravIco.vtf
        • grenadeIco.vmt
        • grenadeIco.vtf
        • heat1.vmt
        • heat1.vtf
        • heat2.vmt
        • heat2.vtf
        • HeatBg.vmt
        • HeatBg.vtf
        • hud backup.vtf
        • hud.vmt
        • hud.vtf
        • hudBackup.vtf
        • laserIco.vmt
        • laserIco.vtf
        • missileIco.vmt
        • missileIco.vtf
        • missileStormIco.vmt
        • missileStormIco.vtf
        • screamerIco.vmt
        • screamerIco.vtf
        • static.vmt
        • static.vtf
        • target.vmt
        • target.vtf
        • turretIco.vmt
        • turretIco.vtf
        • wepConsole.vmt
        • wepConsole.vtf
      • models/
        • CM/
          • CbnMc/
            • body.vmt
            • body.vtf
            • body_n.vtf
            • lamp.vmt
            • lamp.vtf
          • CMweapon/
            • grenade.vmt
            • grenade.vtf
            • grenade_n.vtf
            • roket_ref.vmt
            • roket_ref.vtf
            • roket_ref_n.vtf
            • weapon_roket_gear.vmt
            • weapon_roket_gear.vtf
            • weapon_roket_gear_n.vtf
            • weapon_roket_inside.vmt
            • weapon_roket_inside.vtf
            • weapon_roket_inside_n.vtf
      • refract_ring.vmt
      • refract_ring.vtf
      • sprites/
        • mechshield.vmt
        • mechshield.vtf
      • VGUI/
        • entities/
          • sent_combineMech.vmt
          • sent_combineMech.vtf
    • models/
      • CM/
        • CmbnMch.dx80.vtx
        • CmbnMch.dx90.vtx
        • CmbnMch.mdl
        • CmbnMch.phy
        • CmbnMch.sw.vtx
        • CmbnMch.vvd
    • scripts/
      • vehicles/
        • MechSeat.txt
    • sound/
      • combine mech/
        • laserCharge.mp3
        • OverHeat.wav
        • ScreamerChargeUp.wav
        • ScreamerCountDown.wav
        • ScreamIdle.wav
        • servoMove.mp3
        • ShieldDown.wav
        • shieldHit.mp3
        • ShieldUp.wav
  • README.txt

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