This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

APM`s snpc pack

Originally uploaded by Angry pepper on 20th October 2010 20:41 pm

Two of my latest snpcs including the classic chestburster from avp/ alien, and the doublehead dog from sh2/ silent hill 2
APM is angry pepper mushroom! my original steam username! Improved CB icon coming soon and for the sh2 zombiedog, well... It will have an update soon!
Thx for downloading, if u downoad it!
Credits: the hive, and whoever made the silent hill 2 pack with the original zombie dog snpc, I just made it better
And a big THX to xystus for both npc bases!
R.I.P dans mega snpc pack and all ur other files!
And check out my OFFICIAL APM website!: http://angrypeppermushroom.webs.com/

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • SH2 zombdog/
                • info.txt
                • lua/
                  • autorun/
                    • doubleheadpawn_blarg.lua
                  • backup/
                    • npc_doublehead/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • entities/
                    • npc_doublehead/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                • materials/
                  • models/
                    • doublehead/
                      • 41705760.vmt
                      • 41705760.vtf
                      • 41705761.vmt
                      • 41705761.vtf
                      • 417057N0.vtf
                      • 417057N1.vtf
                • models/
                  • doublehead.dx80.vtx
                  • doublehead.dx90.vtx
                  • doublehead.mdl
                  • doublehead.phy
                  • doublehead.sw.vtx
                  • doublehead.vvd
                • sound/
                  • Dhead/
                    • hc_alert1.wav
                    • hc_alert2.wav
                    • hc_attack.mp3
                    • hc_die3.mp3
                    • hc_idle.mp3
                    • hc_pain1.wav
                    • hc_pain2.wav
                    • hc_pain3.wav
                  • hc_alert2.wav
                  • hc_attack.mp3
                  • hc_die3.mp3
                  • hc_idle.mp3
                  • hc_pain1.wav
                  • hc_pain2.wav
              • Chestbuster SNPC/
                • info.txt
                • lua/
                  • autorun/
                    • busterpawn_blarg.lua
                  • backup/
                    • npc_buster/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • entities/
                    • npc_buster/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                • materials/
                  • cm9380/
                    • old.txt
                    • rex.vmt
                    • rex.vtf
                    • rex_normal_old.vtf
                  • models/
                    • cm9380/
                      • old.txt
                      • rex.vmt
                      • rex.vtf
                      • rex_normal_old.vtf
                  • VGUI/
                    • entities/
                      • npc_buster.vmt
                      • npc_buster.vtf
                • models/
                  • cm9380/
                    • cm9380.dx80.vtx
                    • cm9380.dx90.vtx
                    • cm9380.mdl
                    • cm9380.phy
                    • cm9380.sw.vtx
                    • cm9380.vtx
                    • cm9380.vvd
                • sound/
                  • buster/
                    • burst2death.wav
                    • spot_0.wav
                    • spot_1.wav
              • sound/
                • burst2death.wav
                • npc/
                  • burst2death.wav
                  • buster
                  • Dhead/
                    • hc_alert1.wav
                    • hc_alert2.wav
                    • hc_attack.mp3
                    • hc_die3.mp3
                    • hc_idle.mp3
                    • hc_pain1.wav
                    • hc_pain2.wav
                    • hc_pain3.wav
                  • hc_alert2.wav
                  • hc_attack.mp3
                  • hc_die3.mp3
                  • hc_idle.mp3
                  • hc_pain1.wav
                  • hc_pain2.wav
                  • spot_0.wav
                  • spot_1.wav
                • spot_0.wav
                • spot_1.wav
                • ui/
                  • buttonrollover.wav
                  • gamestartup01.mp3
              • Readme.txt

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • SH2 zombdog/
    • info.txt
    • lua/
      • autorun/
        • doubleheadpawn_blarg.lua
      • backup/
        • npc_doublehead/
          • cl_init.lua
          • init.lua
          • shared.lua
      • entities/
        • npc_doublehead/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • models/
        • doublehead/
          • 41705760.vmt
          • 41705760.vtf
          • 41705761.vmt
          • 41705761.vtf
          • 417057N0.vtf
          • 417057N1.vtf
    • models/
      • doublehead.dx80.vtx
      • doublehead.dx90.vtx
      • doublehead.mdl
      • doublehead.phy
      • doublehead.sw.vtx
      • doublehead.vvd
    • sound/
      • Dhead/
        • hc_alert1.wav
        • hc_alert2.wav
        • hc_attack.mp3
        • hc_die3.mp3
        • hc_idle.mp3
        • hc_pain1.wav
        • hc_pain2.wav
        • hc_pain3.wav
      • hc_alert2.wav
      • hc_attack.mp3
      • hc_die3.mp3
      • hc_idle.mp3
      • hc_pain1.wav
      • hc_pain2.wav
  • Chestbuster SNPC/
    • info.txt
    • lua/
      • autorun/
        • busterpawn_blarg.lua
      • backup/
        • npc_buster/
          • cl_init.lua
          • init.lua
          • shared.lua
      • entities/
        • npc_buster/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • cm9380/
        • old.txt
        • rex.vmt
        • rex.vtf
        • rex_normal_old.vtf
      • models/
        • cm9380/
          • old.txt
          • rex.vmt
          • rex.vtf
          • rex_normal_old.vtf
      • VGUI/
        • entities/
          • npc_buster.vmt
          • npc_buster.vtf
    • models/
      • cm9380/
        • cm9380.dx80.vtx
        • cm9380.dx90.vtx
        • cm9380.mdl
        • cm9380.phy
        • cm9380.sw.vtx
        • cm9380.vtx
        • cm9380.vvd
    • sound/
      • buster/
        • burst2death.wav
        • spot_0.wav
        • spot_1.wav
  • sound/
    • burst2death.wav
    • npc/
      • burst2death.wav
      • buster
      • Dhead/
        • hc_alert1.wav
        • hc_alert2.wav
        • hc_attack.mp3
        • hc_die3.mp3
        • hc_idle.mp3
        • hc_pain1.wav
        • hc_pain2.wav
        • hc_pain3.wav
      • hc_alert2.wav
      • hc_attack.mp3
      • hc_die3.mp3
      • hc_idle.mp3
      • hc_pain1.wav
      • hc_pain2.wav
      • spot_0.wav
      • spot_1.wav
    • spot_0.wav
    • spot_1.wav
    • ui/
      • buttonrollover.wav
      • gamestartup01.mp3
  • Readme.txt

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