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animated_dragon_roleplay_conte

animated_dragon_roleplay_conte

  • Reuploaded by:
  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
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  • Size: 99.63 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • animated_dragon_roleplay_conte <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • addons/
    • Combo-Fists/
      • changelog.txt
      • info.txt
      • lua/
        • autorun/
          • server/
            • cf_resources.lua
        • weapons/
          • hl2_combo_fists/
            • shared.lua
      • materials/
        • VGUI/
          • entities/
            • hl2_combo_fists.vmt
            • hl2_combo_fists.vtf
            • tf2_combo_fists.vmt
            • tf2_combo_fists.vtf
          • killicons/
            • cf_killicon.vmt
            • cf_killicon.vtf
      • models/
        • weapons/
          • v_punch.dx80.vtx
          • v_punch.dx90.vtx
          • v_punch.mdl
          • v_punch.sw.vtx
          • v_punch.vvd
          • w_fists_t.dx80.vtx
          • w_fists_t.dx90.vtx
          • w_fists_t.mdl
          • w_fists_t.phy
          • w_fists_t.sw.vtx
          • w_fists_t.vvd
      • sound/
        • weapons/
          • fists/
            • hl2_slash1.wav
            • hl2_slash2.wav
    • CSS Realistic Weapons 4.0/
      • info.txt
      • lua/
        • autorun/
          • server/
            • real_cs_textures.lua
        • effects/
          • effect_hit/
            • init.lua
          • effect_smokedoor/
            • init.lua
          • effect_smokegrenade/
            • init.lua
          • rg_muzzle_grenade/
            • init.lua
          • rg_muzzle_highcal/
            • init.lua
          • rg_muzzle_hmg/
            • init.lua
          • rg_muzzle_pistol/
            • init.lua
          • rg_muzzle_rifle/
            • init.lua
          • rg_muzzle_silenced/
            • init.lua
          • rg_shelleject/
            • init.lua
          • rg_shelleject_rifle/
            • init.lua
          • rg_shelleject_shotgun/
            • init.lua
        • entities/
          • ent_explosivegrenade/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_flashgrenade/
            • init.lua
            • shared.lua
          • ent_knife/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_smokegrenade/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • weapon_real_base/
            • shared.lua
          • weapon_real_base_pistol/
            • shared.lua
          • weapon_real_base_reddot/
            • cl_init.lua
            • shared.lua
          • weapon_real_base_rifle/
            • shared.lua
          • weapon_real_base_smg/
            • shared.lua
          • weapon_real_base_snip/
            • cl_init.lua
            • shared.lua
          • weapon_real_base_special_aim/
            • shared.lua
          • weapon_real_cs_admin_weapon/
            • shared.lua
          • weapon_real_cs_ak47/
            • shared.lua
          • weapon_real_cs_aug/
            • shared.lua
          • weapon_real_cs_awp/
            • shared.lua
          • weapon_real_cs_desert_eagle/
            • shared.lua
          • weapon_real_cs_elites/
            • shared.lua
          • weapon_real_cs_famas/
            • shared.lua
          • weapon_real_cs_five-seven/
            • shared.lua
          • weapon_real_cs_flash/
            • shared.lua
          • weapon_real_cs_g3sg1/
            • shared.lua
          • weapon_real_cs_galil/
            • shared.lua
          • weapon_real_cs_glock18/
            • shared.lua
          • weapon_real_cs_grenade/
            • shared.lua
          • weapon_real_cs_knife/
            • shared.lua
          • weapon_real_cs_m249/
            • shared.lua
          • weapon_real_cs_m4a1/
            • shared.lua
          • weapon_real_cs_mac10/
            • shared.lua
          • weapon_real_cs_mp5a5/
            • shared.lua
          • weapon_real_cs_p228/
            • shared.lua
          • weapon_real_cs_p90/
            • shared.lua
          • weapon_real_cs_pumpshotgun/
            • shared.lua
          • weapon_real_cs_scout/
            • shared.lua
          • weapon_real_cs_sg550/
            • shared.lua
          • weapon_real_cs_sg552/
            • shared.lua
          • weapon_real_cs_smoke/
            • shared.lua
          • weapon_real_cs_tmp/
            • shared.lua
          • weapon_real_cs_ump_45/
            • shared.lua
          • weapon_real_cs_usp/
            • shared.lua
          • weapon_real_cs_xm1014/
            • shared.lua
      • materials/
        • scope/
          • scope_normal.vmt
          • scope_normal.vtf
          • scope_reddot.vmt
          • scope_reddot.vtf
        • vgui/
          • entities/
            • weapon_real_cs_admin_weapon.vmt
            • weapon_real_cs_admin_weapon.vtf
            • weapon_real_cs_ak47.vmt
            • weapon_real_cs_ak47.vtf
            • weapon_real_cs_aug.vmt
            • weapon_real_cs_aug.vtf
            • weapon_real_cs_awp.vmt
            • weapon_real_cs_awp.vtf
            • weapon_real_cs_desert_eagle.vmt
            • weapon_real_cs_desert_eagle.vtf
            • weapon_real_cs_elites.vmt
            • weapon_real_cs_elites.vtf
            • weapon_real_cs_famas.vmt
            • weapon_real_cs_famas.vtf
            • weapon_real_cs_five-seven.vmt
            • weapon_real_cs_five-seven.vtf
            • weapon_real_cs_flash.vmt
            • weapon_real_cs_flash.vtf
            • weapon_real_cs_g3sg1.vmt
            • weapon_real_cs_g3sg1.vtf
            • weapon_real_cs_galil.vmt
            • weapon_real_cs_galil.vtf
            • weapon_real_cs_glock18.vmt
            • weapon_real_cs_glock18.vtf
            • weapon_real_cs_grenade.vmt
            • weapon_real_cs_grenade.vtf
            • weapon_real_cs_knife.vmt
            • weapon_real_cs_knife.vtf
            • weapon_real_cs_m249.vmt
            • weapon_real_cs_m249.vtf
            • weapon_real_cs_m4a1.vmt
            • weapon_real_cs_m4a1.vtf
            • weapon_real_cs_mac10.vmt
            • weapon_real_cs_mac10.vtf
            • weapon_real_cs_mp5a4.vmt
            • weapon_real_cs_mp5a4.vtf
            • weapon_real_cs_mp5a5.vmt
            • weapon_real_cs_mp5a5.vtf
            • weapon_real_cs_p228.vmt
            • weapon_real_cs_p228.vtf
            • weapon_real_cs_p90.vmt
            • weapon_real_cs_p90.vtf
            • weapon_real_cs_pumpshotgun.vmt
            • weapon_real_cs_pumpshotgun.vtf
            • weapon_real_cs_scout.vmt
            • weapon_real_cs_scout.vtf
            • weapon_real_cs_sg550.vmt
            • weapon_real_cs_sg550.vtf
            • weapon_real_cs_sg552.vmt
            • weapon_real_cs_sg552.vtf
            • weapon_real_cs_smoke.vmt
            • weapon_real_cs_smoke.vtf
            • weapon_real_cs_tmp.vmt
            • weapon_real_cs_tmp.vtf
            • weapon_real_cs_ump_45.vmt
            • weapon_real_cs_ump_45.vtf
            • weapon_real_cs_usp.vmt
            • weapon_real_cs_usp.vtf
            • weapon_real_cs_xm1014.vmt
            • weapon_real_cs_xm1014.vtf
    • GTAIV_Vehicles/
      • info.txt
      • lua/
        • autorun/
          • GTAIV_Vehicles.lua
      • materials/
        • models/
          • gtaiv/
            • vehicles/
              • banshee/
                • banshee_badges.vmt
                • banshee_badges.vtf
                • banshee_interior.vmt
                • banshee_interior.vtf
                • banshee_lights_glass.vmt
                • banshee_lights_glass.vtf
                • black.vmt
                • blue.vmt
                • green.vmt
                • red.vmt
                • Thumbs.db
                • vehicle_generic_tyrewallblack_chrome.vmt
                • white.vmt
                • yellow.vmt
              • black.vmt
              • black_flat.vtf
              • blue.vmt
              • blue_flat.vtf
              • color_normal.vtf
              • comet/
                • black.vmt
                • blue.vmt
                • comet_badges.vmt
                • comet_badges.vtf
                • comet_badges_n.vtf
                • comet_interior.vmt
                • comet_interior.vtf
                • comet_lights.vmt
                • comet_lights.vtf
                • green.vmt
                • green.vtf
                • grey.vmt
                • newred_flat.vtf
                • red.vmt
                • Thumbs.db
                • white.vmt
                • yellow.vmt
              • green.vmt
              • green_flat.vtf
              • grey.vtf
              • lokus/
                • black.vmt
                • blue.vmt
                • green.vmt
                • grey.vmt
                • lokus_badges.vmt
                • lokus_badges.vtf
                • lokus_badges_n.vtf
                • lokus_interior.vmt
                • lokus_interior.vtf
                • lokus_lights.vmt
                • lokus_lights.vtf
                • red.vmt
                • Thumbs.db
                • vehicle_generic_tyrewallblack_chrome.vmt
                • white.vmt
                • yellow.vmt
              • minivan/
                • black.vmt
                • blue.vmt
                • blue.vtf
                • cabby_interior.vmt
                • cabby_interior.vtf
                • green.vmt
                • green.vtf
                • grey.vmt
                • minivan_badges.vmt
                • minivan_badges.vtf
                • minivan_badges_normal.vtf
                • red.vmt
                • red.vtf
                • taxivan_lights_glass.vmt
                • taxivan_lights_glass.vtf
                • Thumbs.db
                • vehicle_generic_detail2.vmt
                • vehicle_generic_detail2_normal.vtf
                • vehicle_generic_tyrewallblack_chrome.vmt
                • white.vmt
                • white.vtf
                • yellowgold.vmt
                • yellowgold.vtf
              • red.vmt
              • red_flat.vtf
              • stallion/
                • black.vmt
                • blue.vmt
                • blue.vtf
                • green.vmt
                • green.vtf
                • red.vmt
                • red.vtf
                • stallion_badges.vmt
                • stallion_badges.vtf
                • stallion_badges_n.vtf
                • stallion_black.vmt
                • stallion_black_normal.vtf
                • stallion_interior.vmt
                • stallion_interior.vtf
                • stallion_lights_n_glass.vmt
                • stallion_lights_n_glass.vtf
                • Thumbs.db
                • vehicle_generic_tyrewallblack_chrome.vmt
                • white.vmt
                • yellow.vmt
                • yellow.vtf
              • vehicle_generic_carbon.vmt
              • vehicle_generic_carbon.vtf
              • vehicle_generic_carbon_normal.vtf
              • vehicle_generic_detail2.vmt
              • vehicle_generic_detail2.vtf
              • vehicle_generic_detail2_normal.vtf
              • vehicle_generic_doorshut.vmt
              • vehicle_generic_doorshut.vtf
              • vehicle_generic_doorshut_normal.vtf
              • vehicle_generic_glasswindows2.vmt
              • vehicle_generic_glasswindows2.vtf
              • vehicle_generic_metalpaint_normal.vtf
              • vehicle_generic_tyrewall_normal.vtf
              • vehicle_generic_tyrewallblack.vmt
              • vehicle_generic_tyrewallblack.vtf
              • vehicle_generic_tyrewallblack_chrome.vmt
              • white.vmt
              • white.vtf
              • yellow.vmt
              • yellow.vtf
        • vgui/
          • entities/
            • GTAIVBanshee.vmt
            • GTAIVBanshee.vtf
            • GTAIVComet.vmt
            • GTAIVComet.vtf
            • GTAIVLokus.vmt
            • GTAIVLokus.vtf
            • GTAIVMinivan.vmt
            • GTAIVMinivan.vtf
            • GTAIVStallion.vmt
            • GTAIVStallion.vtf
      • models/
        • Inaki/
          • gtaiv/
            • vehicles/
              • Banshee.dx80.vtx
              • Banshee.dx90.vtx
              • banshee.mdl
              • Banshee.phy
              • Banshee.sw.vtx
              • banshee.vvd
              • Comet.dx80.vtx
              • Comet.dx90.vtx
              • comet.mdl
              • Comet.phy
              • Comet.sw.vtx
              • comet.vvd
              • Lokus.dx80.vtx
              • Lokus.dx90.vtx
              • lokus.mdl
              • Lokus.phy
              • Lokus.sw.vtx
              • lokus.vvd
              • Minivan.dx80.vtx
              • Minivan.dx90.vtx
              • minivan.mdl
              • Minivan.phy
              • Minivan.sw.vtx
              • minivan.vvd
              • Stallion.dx80.vtx
              • Stallion.dx90.vtx
              • stallion.mdl
              • Stallion.phy
              • Stallion.sw.vtx
              • stallion.vvd
      • scripts/
        • sounds/
          • game_sounds_GTAIV_Vehicles.txt
        • vehicles/
          • GTAIV_Banshee.txt
          • GTAIV_Comet.txt
          • GTAIV_Lokus.txt
          • GTAIV_Minivan.txt
          • GTAIV_Stallion.txt
      • sound/
        • Vehicles/
          • CommonCar/
            • first.wav
            • fourth_cruise_loop2.wav
            • idle.wav
            • second.wav
            • start.wav
            • third.wav
            • v8_firstgear_rev_loop1.wav
            • v8_idle_loop1.wav
            • v8_rev_short_loop1.wav
            • v8_start_loop1.wav
            • v8_stop1.wav
            • v8_throttle_off_fast_loop1.wav
            • v8_throttle_off_slow_loop2.wav
            • v8_turbo_on_loop1.wav
          • DeportiveCar/
            • First.wav
            • Firstgear_rev_loop.wav
            • Fourth_cruise_loop.wav
            • Idle.wav
            • Rev_short_loop.wav
            • Second.wav
            • Start.wav
            • Stop.wav
            • Third.wav
            • Throttle_off_fast.wav
            • Throttle_off_slow.wav
            • Turbo_on_loop.wav
          • MuscleCar/
            • First.wav
            • Fourth_cruise_loop2.wav
            • MuscleCar_firstgear_rev_loop1.wav
            • MuscleCar_idle_loop1.wav
            • MuscleCar_rev_short_loop1.wav
            • MuscleCar_start_loop1.wav
            • MuscleCar_stop1.wav
            • MuscleCar_throttle_off_fast_loop1.wav
            • MuscleCar_throttle_off_slow_loop2.wav
            • MuscleCar_turbo_on_loop1.wav
            • Second.wav
            • Third.wav
    • Mad Cows Weapons/
      • info.txt
      • lua/
        • effects/
          • effect_mad_door/
            • init.lua
          • effect_mad_firehit/
            • init.lua
          • effect_mad_flare_explosion/
            • init.lua
          • effect_mad_flare_fire/
            • init.lua
          • effect_mad_flare_puff/
            • init.lua
          • effect_mad_gnomatron/
            • init.lua
          • effect_mad_gunsmoke/
            • init.lua
          • effect_mad_ignition/
            • init.lua
          • effect_mad_incendiary_fire/
            • init.lua
          • effect_mad_penetration_trace/
            • init.lua
          • effect_mad_ricochet_trace/
            • init.lua
          • effect_mad_shell/
            • init.lua
          • effect_mad_shell_pistol/
            • init.lua
          • effect_mad_shell_rifle/
            • init.lua
          • effect_mad_shell_shotgun/
            • init.lua
          • effect_mad_shotgunsmoke/
            • init.lua
        • entities/
          • ent_mad_ammo_c4/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_mad_c4/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • weapon_mad_base/
            • ai_translations.lua
            • cl_init.lua
            • init.lua
            • shared.lua
          • weapon_mad_c4/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • vgui/
          • entities/
            • ent_mad_ammo_c4.vmt
            • weapon_mad_c4.vmt
        • weapons/
          • weapon_mad_c4.vmt
          • weapon_mad_c4.vtf
          • weapon_mad_charge.vmt
    • no_collide_multi/
      • info.txt
      • lua/
        • weapons/
          • gmod_tool/
            • stools/
              • no_collide_multi.lua
    • MW Vehicles/
      • info.txt
      • lua/
        • autorun/
          • MWVehicles.lua
      • materials/
        • corvette/
          • badges.vmt
          • badges.vtf
          • black.vmt
          • black.vtf
          • brake_disk.vmt
          • brake_disk.vtf
          • chrome.vmt
          • chrome.vtf
          • front_light.vmt
          • front_light.vtf
          • glass.vmt
          • glass.vtf
          • glass_inside.vmt
          • glass_inside.vtf
          • interior.vmt
          • interior.vtf
          • misc.vmt
          • misc.vtf
          • rear_light.vmt
          • rear_light.vtf
          • skin_s.vtf
          • skin1.vmt
          • skin1.vtf
          • skin2.vmt
          • skin2.vtf
          • skin3.vmt
          • skin3.vtf
          • tire.vmt
          • tire.vtf
          • trace.vmt
          • trace.vtf
          • wheel.vmt
          • wheel.vtf
          • wheel_mask.vtf
        • golf/
          • badges.vmt
          • badges.vtf
          • black.vmt
          • black.vtf
          • bottom.vmt
          • bottom.vtf
          • brake_disk.vmt
          • brake_disk.vtf
          • brake_disk2.vtf
          • chrome.vmt
          • chrome.vtf
          • front_light.vmt
          • front_light.vtf
          • glass.vmt
          • glass.vtf
          • glass_inside.vmt
          • glass_inside.vtf
          • interior.vmt
          • interior.vtf
          • misc.vmt
          • misc.vtf
          • misc_mask.vtf
          • rear_light.vmt
          • rear_light.vtf
          • skin1.vmt
          • skin1.vtf
          • skin2.vmt
          • skin2.vtf
          • skin3.vmt
          • skin3.vtf
          • tire.vmt
          • tire.vtf
          • trace.vmt
          • trace.vtf
          • wheel.vmt
          • wheel.vtf
          • wheel_mask.vtf
        • vgui/
          • entities/
            • corvette c6.vmt
            • corvette.vtf
            • golf gti.vmt
            • golf.vtf
      • models/
        • corvette/
          • corvette.dx80.vtx
          • corvette.dx90.vtx
          • corvette.mdl
          • corvette.phy
          • corvette.sw.vtx
          • corvette.vvd
        • golf/
          • golf.dx80.vtx
          • golf.dx90.vtx
          • golf.mdl
          • golf.phy
          • golf.sw.vtx
          • golf.vvd
      • scripts/
        • sounds/
          • game_sounds_MW_Vehicles.txt
        • vehicles/
          • corvette.txt
          • golf.txt
      • sound/
        • Vehicles/
          • DeportiveCar/
            • First.wav
            • Firstgear_rev_loop.wav
            • Fourth_cruise_loop.wav
            • Idle.wav
            • Rev_short_loop.wav
            • Second.wav
            • Start.wav
            • Stop.wav
            • Third.wav
            • Throttle_off_fast.wav
            • Throttle_off_slow.wav
            • Turbo_on_loop.wav
  • lua/
    • autorun/
      • Admin_RP.lua
      • Suitcitizensp.lua
  • materials/
    • models/
      • CODMW2/
        • Rangers/
          • 006.vmt
          • 006.vtf
          • 006_n.vtf
          • back.vmt
          • back.vtf
          • back_exp.vtf
          • back_norm.vtf
          • ct_urban_glass.vmt
          • ct_urban_glass.vtf
          • ct_urban_glass_spec.vtf
          • face.vmt
          • face.vtf
          • face_exp.vtf
          • face_norm.vtf
          • face2.vmt
          • face2.vtf
          • face2_norm.vtf
          • face3.vmt
          • face3.vtf
          • face3_norm.vtf
          • glasses.vmt
          • glasses.vtf
          • glasses_norm.vtf
          • head.vmt
          • head.vtf
          • head_norm.vtf
          • helmet.vmt
          • helmet.vtf
          • helmet_exp.vtf
          • helmet_norm.vtf
          • helmet2.vmt
          • helmet2.vtf
          • helmet2_exp.vtf
          • helmet2_norm.vtf
          • helmet3.vmt
          • helmet3.vtf
          • helmet3_exp.vtf
          • helmet3_norm.vtf
          • mask.vmt
          • mask.vtf
          • mask_norm.vtf
          • ojos.vmt
          • ojos.vtf
          • pants.vmt
          • pants.vtf
          • pants_norm.vtf
          • pockets_r.vmt
          • pockets_r.vtf
          • pockets_r_norm.vtf
          • pockets_s_exp.vtf
          • pockets_s_norm.vtf
          • pockets_s_r.vmt
          • pockets_s_r.vtf
          • vest.vmt
          • vest.vtf
          • vest_norm.vtf
      • gman/
        • gdub_briefcase.vmt
        • gdub_briefcase.vtf
        • gdub_face_map3.vmt
        • gdub_face_map3.vtf
        • gdub_facehirez.vtf
        • gdub_sheet.vmt
        • gdub_sheet.vtf
      • humans/
        • jackntie/
          • art_facemap.vmt
          • art_facemap.vtf
          • breen_sheeb.vmt
          • breen_sheeb.vtf
          • breen_sheet.vmt
          • breen_sheet.vtf
          • breen_sheet_normal.vtf
          • citizen_sheet.vmt
          • citizen_sheet.vtf
          • erdim_cylmap.vmt
          • erdim_cylmap.vtf
          • eric_facemap.vmt
          • eric_facemap.vtf
          • joe_facemap.vmt
          • joe_facemap.vtf
          • mike_facemap.vmt
          • mike_facemap.vtf
          • sandro_facemap.vmt
          • sandro_facemap.vtf
          • ted_facemap.vmt
          • ted_facemap.vtf
          • Thumbs.db
          • van_facemap.vmt
          • van_facemap.vtf
          • vance_facemap.vmt
          • vance_facemap.vtf
      • player/
        • adminrpp/
          • adminrpp.vmt
          • adminrpp.vtf
          • adminrpp_glass.vmt
          • adminrpp_glass.vtf
          • adminrpp_glass_spec.vtf
          • adminrpp_height.vtf
          • adminrpp_normal.vtf
        • jokesu/
          • ct_gsg9.vmt
          • ct_gsg9.vtf
          • ct_gsg9_normal.vtf
      • renamon2009/
        • eye_left.vmt
        • eye_left.vtf
        • eye_right.vmt
        • eye_right.vtf
        • iris.vmt
        • iris.vtf
        • mouth.vmt
        • mouth.vtf
        • renamon.vmt
        • renamon.vtf
        • renamon_normal.vtf
    • swattya/
      • ct_gign.vmt
      • ct_gign.vtf
      • ct_gign_glass.vmt
      • ct_gign_glass.vtf
      • ct_gign_glass_spec.vtf
      • ct_gign_normal.vtf
  • models/
    • CODMW2/
      • CODMW2.dx80.vtx
      • CODMW2.dx90.vtx
      • codmw2.mdl
      • CODMW2.phy
      • CODMW2.sw.vtx
      • codmw2.vvd
      • CODMW2.xbox.vtx
      • CODMW2H.dx80.vtx
      • CODMW2H.dx90.vtx
      • codmw2h.mdl
      • CODMW2H.phy
      • CODMW2H.sw.vtx
      • codmw2h.vvd
      • CODMW2H.xbox.vtx
      • CODMW2HE.dx80.vtx
      • CODMW2HE.dx90.vtx
      • codmw2he.mdl
      • CODMW2HE.phy
      • CODMW2HE.sw.vtx
      • codmw2he.vvd
      • CODMW2HE.xbox.vtx
      • CODMW2HEXE.dx80.vtx
      • CODMW2HEXE.dx90.vtx
      • codmw2hexe.mdl
      • CODMW2HEXE.phy
      • CODMW2HEXE.sw.vtx
      • codmw2hexe.vvd
      • CODMW2HEXE.xbox.vtx
      • CODMW2M.dx80.vtx
      • CODMW2M.dx90.vtx
      • codmw2m.mdl
      • CODMW2M.phy
      • CODMW2M.sw.vtx
      • codmw2m.vvd
      • CODMW2M.xbox.vtx
      • T_CODM.dx80.vtx
      • T_CODM.dx90.vtx
      • t_codm.mdl
      • T_CODM.phy
      • T_CODM.sw.vtx
      • t_codm.vvd
      • T_CODM.xbox.vtx
      • T_CODMW2.dx80.vtx
      • T_CODMW2.dx90.vtx
      • t_codmw2.mdl
      • T_CODMW2.phy
      • T_CODMW2.sw.vtx
      • t_codmw2.vvd
      • T_CODMW2.xbox.vtx
      • T_CODMW2H.dx80.vtx
      • T_CODMW2H.dx90.vtx
      • t_codmw2h.mdl
      • T_CODMW2H.phy
      • T_CODMW2H.sw.vtx
      • t_codmw2h.vvd
      • T_CODMW2H.xbox.vtx
    • gdub.dx80.vtx
    • gdub.dx90.vtx
    • gdub.mdl
    • gdub.phy
    • gdub.sw.vtx
    • gdub.vvd
    • player/
      • adminrpp.dx80.vtx
      • adminrpp.dx90.vtx
      • adminrpp.mdl
      • adminrpp.phy
      • adminrpp.sw.vtx
      • adminrpp.vvd
      • adminrpp.xbox.vtx
      • jp_eesu.dx80.vtx
      • jp_eesu.dx90.vtx
      • jp_eesu.mdl
      • jp_eesu.phy
      • jp_eesu.sw.vtx
      • jp_eesu.vvd
      • jp_eesu.xbox.vtx
      • renamon.dx80.vtx
      • renamon.dx90.vtx
      • renamon.mdl
      • renamon.phy
      • renamon.sw.vtx
      • renamon.vvd
      • suits/
        • male_07.dx80.vtx
        • male_07.dx90.vtx
        • male_07.mdl
        • male_07.phy
        • male_07.sw.vtx
        • male_07.vvd
        • male_07.xbox.vtx
      • swattya.dx80.vtx
      • swattya.dx90.vtx
      • swattya.mdl
      • swattya.phy
      • swattya.sw.vtx
      • swattya.vvd
  • sound/
    • vehicles/
      • DeportiveCar/
        • First.wav
        • Firstgear_rev_loop.wav
        • Fourth_cruise_loop.wav
        • Idle.wav
        • Rev_short_loop.wav
        • Second.wav
        • Start.wav
        • Stop.wav
        • Third.wav
        • Throttle_off_fast.wav
        • Throttle_off_slow.wav
        • Turbo_on_loop.wav
      • MuscleCar/
        • First.wav
        • Fourth_cruise_loop2.wav
        • MuscleCar_firstgear_rev_loop1.wav
        • MuscleCar_idle_loop1.wav
        • MuscleCar_rev_short_loop1.wav
        • MuscleCar_start_loop1.wav
        • MuscleCar_stop1.wav
        • MuscleCar_throttle_off_fast_loop1.wav
        • MuscleCar_throttle_off_slow_loop2.wav
        • MuscleCar_turbo_on_loop1.wav
        • Second.wav
        • Third.wav
  • maps/
    • RP_Sunvale.bsp

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