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zombie_survival_single_player.

zombie_survival_single_player.

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  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
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  • Size: 11.24 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombie Survival Single player <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Zombie Survival Single player/
    • addons/
      • M16A4 SWEP/
        • info.txt
        • lua/
          • autorun/
            • cmasters_npcswepsm16.lua
          • effects/
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
          • entities/
            • sent_rg_bullet/
              • init.lua
              • shared.lua
            • sent_rg_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • rg_base/
              • cl_init.lua
              • shared.lua
            • weapon_coltm16a4/
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • project_reality_m16a4/
                  • acog_color.vmt
                  • backface.vmt
                  • backface.vtf
                  • backface_bump.vtf
                  • barrel_bump.vtf
                  • barrel_color.vmt
                  • barrel_color.vtf
                  • body_bump.vtf
                  • body_color.vmt
                  • body_color.vtf
                  • foregrip_bump.vtf
                  • foregrip_color.vmt
                  • foregrip_color.vtf
                  • handle.vmt
                  • handle.vtf
                  • handle_bump.vtf
                  • stock.vmt
                  • stock.vtf
        • models/
          • weapons/
            • v_m16.dx80.vtx
            • v_m16.dx90.vtx
            • v_m16.mdl
            • v_m16.phy
            • v_m16.sw.vtx
            • v_m16.vvd
            • w_m16.dx80.vtx
            • w_m16.dx90.vtx
            • w_m16.mdl
            • w_m16.phy
            • w_m16.sw.vtx
            • w_m16.vvd
      • minigun/
        • info.txt
        • lua/
          • weapons/
            • minigun/
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • mach_m249para/
                  • bighandle.vmt
                  • bighandle.vtf
                  • bighandle_ref.vtf
                  • cgun1.vmt
                  • cgun1.vtf
                  • cgun1_ref.vtf
                  • cgun2.vmt
                  • cgun2.vtf
                  • cgun2_ref.vtf
                  • chain.vmt
                  • chain.vtf
                  • chainbody.vmt
                  • chainbody.vtf
                  • chainbody_ref.vtf
                  • chain_ref.vtf
                  • handlemini.vmt
                  • handlemini.vtf
                  • handlemini_normal.vtf
                  • mach_m249para.vmt
                  • mach_m249para.vtf
                  • mach_m249para_ref.vtf
                  • v_hands.vmt
                  • v_hands.vtf
                  • v_hands_normal.vtf
        • models/
          • weapons/
            • v_mach_m249mini.dx80.vtx
            • v_mach_m249mini.dx90.vtx
            • v_mach_m249mini.mdl
            • v_mach_m249mini.sw.vtx
            • v_mach_m249mini.vvd
        • sound/
          • m249-1.npk
          • m249-1.wav
          • m249_bolt.wav
          • m249_boxin.wav
          • m249_boxout.wav
          • m249_chain.wav
          • m249_coverdown.wav
          • m249_coverup.wav
      • P90/
        • info.txt
        • lua/
          • effects/
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
          • entities/
            • sent_rg_bullet/
              • init.lua
              • shared.lua
            • sent_rg_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • rg_base/
              • cl_init.lua
              • shared.lua
            • weapon_rg_p90/
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • smg_p90/
                  • anpaq.vmt
                  • anpaq.vtf
                  • anpaq_normal.vtf
                  • blacklite.vmt
                  • blacklite.vtf
                  • blacklite_normal.vtf
                  • body.vmt
                  • Body.vtf
                  • Body_normal.vtf
                  • bullet.vmt
                  • bullet.vtf
                  • bullet_ref.vtf
                  • clip.vmt
                  • clip.vtf
                  • clip_normal.vtf
                  • clip_ref.vtf
                  • rail.norm.vtf
                  • rail.vmt
                  • rail.vtf
                  • reciever.vmt
                  • Reciever.vtf
                  • Reciever_normal.vtf
                  • spring.vmt
                  • spring.vtf
              • w_models/
                • w_smg_p90/
                  • anpaq.vmt
                  • blacklite.vmt
                  • body.vmt
                  • bullet.vmt
                  • clip.vmt
                  • rail.vmt
                  • reciever.vmt
                  • spring.vmt
          • rg/
            • rg_parascope.vmt
            • rg_parascope.vtf
          • VGUI/
            • entities/
              • weapon_rg_p90.vmt
              • weapon_rg_p90.vtf
            • gfx/
              • VGUI/
                • p90.vtf
        • models/
          • weapons/
            • v_cod_p90.dx80.vtx
            • v_cod_p90.dx90.vtx
            • v_cod_p90.mdl
            • v_cod_p90.sw.vtx
            • v_cod_p90.vvd
            • w_cod_p90.dx80.vtx
            • w_cod_p90.dx90.vtx
            • w_cod_p90.mdl
            • w_cod_p90.phy
            • w_cod_p90.sw.vtx
            • w_cod_p90.vvd
        • scripts/
          • weapons/
            • P90.txt
        • sound/
          • weapons/
            • p90/
              • p90-1.wav
              • p90_cock.wav
              • p90_magin.wav
              • p90_magout.wav
              • p90_unlock.wav
    • gamemodes/
      • zombiesurvival/
        • entities/
          • effects/
            • awardsparks/
              • init.lua
            • barricadeghost/
              • init.lua
            • bloodstream/
              • init.lua
            • chemzombieambient/
              • init.lua
            • chemzombieexplode/
              • init.lua
            • corpsefireworks/
              • init.lua
            • dismemberment/
              • init.lua
            • ember/
              • init.lua
            • gib_player/
              • init.lua
            • headshot/
              • init.lua
            • powerup_heal/
              • init.lua
            • powerup_regeneration/
              • init.lua
            • powerup_shell/
              • init.lua
            • pukehit/
              • init.lua
            • redeem/
              • init.lua
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
            • rico_trace/
              • init.lua
            • spithit/
              • init.lua
            • stridcan_charge/
              • init.lua
            • stridcan_expld/
              • init.lua
            • stridcan_fire/
              • init.lua
            • stridcan_mzzlflash/
              • init.lua
            • zstracer/
              • init.lua
          • entities/
            • ammobox/
              • cl_init.lua
              • init.lua
              • shared.lua
            • bazooka_round/
              • cl_init.lua
              • init.lua
              • shared.lua
            • gmod_player_start/
              • init.lua
            • info_player_human/
              • init.lua
            • info_player_undead/
              • init.lua
            • info_player_zombie/
              • init.lua
            • nail/
              • cl_init.lua
              • init.lua
              • shared.lua
            • npc_zs_zombie/
              • cl_init.lua
              • init.lua
              • shared.lua
            • playergib/
              • cl_init.lua
              • init.lua
              • shared.lua
            • projectile_arrow/
              • cl_init.lua
              • init.lua
              • shared.lua
            • projectile_poisonpuke/
              • cl_init.lua
              • init.lua
              • shared.lua
            • projectile_spit/
              • cl_init.lua
              • init.lua
              • shared.lua
            • projectile_zsgrenade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • prop_ammocache/
              • cl_init.lua
              • init.lua
              • shared.lua
            • sent_rg_bullet/
              • init.lua
              • shared.lua
            • sent_rg_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • skullofinfiniteredeems/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_acc_annoyingradio/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_blooddye/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_body_frostyaura/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_body_frostyaura2/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_chemzombieambience/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_angelichalo/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_barrel/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_baseballcap/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_bucket/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_chefshat/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_cone/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_pot/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_skull/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_snowman/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_hat_watermelon/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_human_holding/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_knockdown/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_ragdollwalk/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_revive/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_revive2/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status_spawnprotection/
              • cl_init.lua
              • init.lua
              • shared.lua
            • status__base/
              • cl_init.lua
              • init.lua
              • shared.lua
            • zombiegasses/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_zs_annabelle/
              • shared.lua
            • weapon_zs_axe/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_barricadekit/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_base/
              • shared.lua
            • weapon_zs_battleaxe/
              • shared.lua
            • weapon_zs_bazooka/
              • shared.lua
            • weapon_zs_boomstick/
              • shared.lua
            • weapon_zs_bulletstorm/
              • shared.lua
            • weapon_zs_chemzombie/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_coltm16a4/
              • shared.lua
            • weapon_zs_crossbow/
              • shared.lua
            • weapon_zs_deagle/
              • shared.lua
            • weapon_zs_fastheadcrab/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_fastzombie/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_fryingpan/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_glock3/
              • shared.lua
            • weapon_zs_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_hammer/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_headcrab/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_inferno/
              • shared.lua
            • weapon_zs_keyboard/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_M249/
              • READ THIS NOW!!!!!!.txt
              • shared.lua
            • weapon_zs_m4/
              • shared.lua
            • weapon_zs_magnum/
              • shared.lua
            • weapon_zs_minigun/
              • shared.lua
            • weapon_zs_owens/
              • shared.lua
            • weapon_zs_p90/
              • shared.lua
            • weapon_zs_peashooter/
              • shared.lua
            • weapon_zs_plank/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_poisonheadcrab/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_poisonzombie/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_pot/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_reaper/
              • shared.lua
            • weapon_zs_shovel/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_sledgehammer/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_slugrifle/
              • shared.lua
            • weapon_zs_smg/
              • shared.lua
            • weapon_zs_sweepershotgun/
              • shared.lua
            • weapon_zs_sweepershotgunold/
              • shared.lua
            • weapon_zs_swissarmyknife/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_ultimate/
              • shared.lua
            • weapon_zs_uzi/
              • shared.lua
            • weapon_zs_widowmaker/
              • shared.lua
            • weapon_zs_wraith/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_zombie/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_zs_zombietorso/
              • cl_init.lua
              • init.lua
              • shared.lua
        • gamemode/
          • animations.lua
          • cl_beats.lua
          • cl_deathnotice.lua
          • cl_dermaskin.lua
          • cl_hudpickup.lua
          • cl_init.lua
          • cl_mapeditor.lua
          • cl_postprocess.lua
          • cl_scoreboard.lua
          • cl_spawnmenu.lua
          • cl_splitmessage.lua
          • cl_targetid.lua
          • init.lua
          • mapeditor.lua
          • maps/
            • Abandonned_Building.lua
            • cs_business_b2.lua
            • cs_crackhousenightbeta4.lua
            • cs_deadhouse.lua
            • cs_island_b1.lua
            • de_4thstreet_opt.lua
            • de_cemetery.lua
            • de_hangcastle_s.lua
            • de_nightquarters_v1.lua
            • de_nipperhouse_v2.lua
            • de_residentevil2_final.lua
            • de_zentech_office.lua
            • ka_soccer_2006_v1.lua
            • zm_atix_helicopter.lua
            • zm_darkhouse_ocxv3.lua
            • zm_fury_v2.lua
            • zm_infected.lua
            • zm_tx_highschoolbeta7.lua
            • zs_coasthouse.lua
            • zs_forestofthedamned_v2.lua
            • zs_house_outbreak_b2.lua
            • zs_mall_v2.lua
            • zs_mystery3.lua
            • zs_noir.lua
            • zs_placid.lua
            • zs_raunchyhouse.lua
            • zs_ravenholm_v3.lua
            • zs_sandtraps_v2.lua
            • zs_stormier_b1.lua
            • zs_storm_v1.lua
            • zs_termites_v2.lua
            • zs_tigcrik.lua
            • zs_VillageHouse.lua
            • zs_woodhouse_rain.lua
            • zs_zincoshine_v2.lua
          • obj_entity_extend.lua
          • obj_player_extend.lua
          • obj_weapon_extend.lua
          • powerups.lua
          • shared.lua
          • vgui/
            • pclasses.lua
            • phelp.lua
            • poptions.lua
            • pweapons.lua
            • scoreboard.lua
          • zs_options.lua
        • info.txt
        • scripts/
          • weapons/
            • P90.txt

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