This download is marked as broken. It is potentially for an older version of Garry's Mod.

Green Shift 1.06

Green Shift 1.06 by just

Originally uploaded by ife. NERV on 29th September 2011 13:55 pm

YOU'LL NEED TO GET THE CONTENT FIRST IN ORDER FOR THIS GAMEMODE TO WORK. IF YOU ALREADY DOWNLOADED IT - YOU DON'T NEED TO GET IT AGAIN. IF UPON COMPLETION OF DOWNLOAD IT SAYS THAT THE ARCHIVE IS CORRUPTED, IT MEANS THAT THE DOWNLOAD GOT INTERRUPTED AT SOME POINT. YOU CAN GET IT HERE:http://filesmelt.com/dl/content_GS.ziphttp://www.megaupload.com/?d=RI4QC6HYhttp://www.mediafire.com/?ff81f5aj3g1kdla
1.06:
+ Added in 10 more Unlockables
+ Added in 2 more Personal Attributes
/\ Re-made unlockables:
* Instead of being able to unlock everything, there is now a level system
* You get experience for: killing enemies, giving team mates medkits, giving team mates ammo, repairing team mates' armor, completing objectives
* After leveling up, you get one skill point to spend on various skills
* The only way to re-align them, is to press the "Reset All" button and re-start from level 0
* Maximum amount of levels is pre-defined, but the calculation for amount of levels is: amount of unlockables divided by 2 (i.e. 20 unlockables = 10 levels)
/\ Shotguns now reload faster with the "Agile Hands" Personal Attribute
/\ Fixed a few bugs involving accuracy and increasing/decreasing personal attributes/unlockables
/\ Jump height now has a fixed value
/\ Added more checks to prevent spectators spawning with guns
/\ A small tweak to weapon animation switches
/\ Crosshair is now smoother
/\ Updated the readme for server owners, read it please
This gamemode is based on Brink and Battlefield: Bad Company 2.
Features:
- 2 teams:
- Rebels
- Combine
- 4 classes:
- Recon
- Engineer
- Assault
- Medic
- 30 weapons all of which are customizable in one way or another without the use of multiple viewmodels (!):
- 4 aim-assisting attachments
- M203 underslung grenade launcher
- silencer/suppressor or whatever it's called
- Vertical grips
- Beta C-magazines
- The weapons use my "Customizable Weaponry" as a base
- Climbing sy

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • TA <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • TA/
    • Changelog.txt
    • content to be put in the server's folder/
      • sound/
        • ta/
          • level_up.mp3
    • entities/
      • effects/
        • base/
          • init.lua
        • dof_node/
          • init.lua
        • ta_ef_flame/
          • init.lua
        • ta_ef_muzzle/
          • init.lua
        • ToolTracer/
          • init.lua
      • entities/
        • attacker_spawnpoint/
          • init.lua
        • base_ai/
          • cl_init.lua
          • init.lua
          • schedules.lua
          • shared.lua
          • tasks.lua
        • base_anim/
          • cl_init.lua
          • init.lua
          • shared.lua
        • base_brush/
          • init.lua
        • base_entity/
          • cl_init.lua
          • init.lua
          • shared.lua
        • base_gmodentity/
          • cl_init.lua
          • init.lua
          • shared.lua
        • base_point/
          • init.lua
        • base_vehicle/
          • cl_init.lua
          • init.lua
          • shared.lua
        • defender_spawnpoint/
          • init.lua
        • gmod_player_start/
          • init.lua
        • info_player_allies/
          • init.lua
        • info_player_axis/
          • init.lua
        • info_player_counterterrorist/
          • init.lua
        • info_player_terrorist/
          • init.lua
        • lua_run/
          • init.lua
        • nvent/
          • cl_init.lua
          • init.lua
          • shared.lua
        • prop_effect/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_activated_ammokit/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_activated_charge/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_depot_food/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_depot_weapon/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_escort_node/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_frag/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_gren_explosive/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_gren_smoke/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_incendiary/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_node_download/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_node_upload/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ta_smoke/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • ta_ahd/
          • shared.lua
        • ta_ammokit/
          • shared.lua
        • ta_base_pistol/
          • shared.lua
        • ta_base_shotgun/
          • shared.lua
        • ta_base_xtra_pistol/
          • shared.lua
        • ta_charge/
          • shared.lua
        • ta_cmodel_base/
          • shared.lua
        • ta_frag_grenade/
          • shared.lua
        • ta_incendiary_grenade/
          • shared.lua
        • ta_pistol_627/
          • shared.lua
        • ta_pistol_glock/
          • shared.lua
        • ta_pistol_m1911/
          • shared.lua
        • ta_pistol_m92fs/
          • shared.lua
        • ta_pistol_makarov/
          • shared.lua
        • ta_recon_knife/
          • shared.lua
        • ta_rif_ak74u/
          • shared.lua
        • ta_rif_aresshrike/
          • shared.lua
        • ta_rif_auga3/
          • shared.lua
        • ta_rif_fnfal/
          • shared.lua
        • ta_rif_g36c/
          • shared.lua
        • ta_rif_g3a3/
          • shared.lua
        • ta_rif_hk416/
          • shared.lua
        • ta_rif_lr300/
          • shared.lua
        • ta_rif_m14ebr/
          • shared.lua
        • ta_rif_m16a4/
          • shared.lua
        • ta_rif_m249norm/
          • shared.lua
        • ta_rif_m4a1/
          • shared.lua
        • ta_rif_scarl/
          • shared.lua
        • ta_rif_sg551/
          • shared.lua
        • ta_rif_sig552/
          • shared.lua
        • ta_rif_sr3m/
          • shared.lua
        • ta_shotgun_m3/
          • shared.lua
        • ta_shotgun_spas12/
          • shared.lua
        • ta_shotgun_xm1014/
          • shared.lua
        • ta_smg_bizon/
          • shared.lua
        • ta_smg_kacpdw/
          • shared.lua
        • ta_smg_mp7/
          • shared.lua
        • ta_smg_p90/
          • shared.lua
        • ta_smg_skorpion/
          • shared.lua
        • ta_smg_vector/
          • shared.lua
        • ta_smoke_grenade/
          • shared.lua
        • weapon_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
    • gamemode/
      • cl_deathnotice.lua
      • cl_hudpickup.lua
      • cl_init.lua
      • cl_pickteam.lua
      • cl_scoreboard.lua
      • cl_spawnmenu.lua
      • cl_targetid.lua
      • filestodownload.lua
      • gravitygun.lua
      • init.lua
      • player.lua
      • precache.lua
      • shared.lua
    • info.txt
    • Readme please.txt

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