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Babel Sweps: Series I

Babel Sweps: Series I

  • Reuploaded by:
  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
  • Downloads: 61 (0 last 7 days)
  • Views: 162 (0 last 7 days)
  • Size: 50.1 MB
  • Tags: babel, sweps, pack
Originally uploaded by Babel Ind. on 30th July 2012 05:12 am

(To the people who've had to deal with this uploading crap, I sincerely apologize about it. I had thought I put all the weapons in, but after being pointed out twice regarding the Interceptor and GIMNade not being in there, I've decided to make sure /everything/ is fixed this time. Again, I'm sorry.)
Babel is proud to present it's first "series" of sweps in one convenient pack. All the sweps have been repolished and refurbished.
Here's what it contains:
S² Rivet Gun - Model/Sounds by Cbast
Bulk Cannon - Model/Sounds by Teh Snake
GIMNade - Model/Sounds by Rafael de Jongh
Edd-E - Model by One Free Man
Tiki Heartburn - Model by Corvalho
T2-Interceptor - Model by Teh Snake/OLAF
and introducing
The Power Tool-A-Nator - Model by Unavi
One thing about Edd-E. Due to Gmod.org not being able to comprehend uploads over 50MB, I had to cut out a bunch of his lines. I'll probably upload a soundpack for him in the future. Or, if you wish, you could download the old version and overwite the pack version.
If you enjoy this product why not join the Babel Ind. steam group? I post news about releases, previews, and stuff like that. Here's the link:http://steamcommunity.com/groups/BabelInd
Series 2 is very soon, the first release should be quickly after this is submitted.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • BabelSeries1 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • BabelSeries1/
    • info.txt
    • lua/
      • entities/
        • ent_gimnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_robot/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • weapon_GIMNade/
          • shared.lua
        • weapon_interceptor/
          • shared.lua
        • weapon_mad_base/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_powertan/
          • shared.lua
        • weapon_punkbuster/
          • shared.lua
        • weapon_rivet/
          • shared.lua
        • weapon_robot/
          • shared.lua
        • weapon_tikiburn/
          • shared.lua
    • materials/
      • models/
        • freeman/
          • boobot.vmt
          • boobot.vtf
          • robut_norm.vtf
        • weapons/
          • v_models/
            • BulkCannon/
              • BulkCannon.vmt
              • BulkCannon.vtf
              • BulkCannon_normal.vtf
            • gimbal/
              • core.vmt
              • core.vtf
              • core_normal.vtf
              • glass.vmt
              • glass.vtf
              • glass_normal.vtf
              • metal.vmt
              • metal.vtf
              • metal_normal.vtf
              • phongwarp.vtf
            • hands/
              • normals.vtf
              • phongwarp.vtf
              • t_phoenix.vmt
              • t_phoenix_normal.vtf
              • texture.vtf
              • Thumbs.db
            • interceptor/
              • Barrel.vmt
              • Barrel.vtf
              • Barrel_norm.vtf
              • chromegreen.vmt
              • chromegreen.vtf
              • Cylinders.vmt
              • Cylinders.vtf
              • Cylinders_norm.vtf
              • Green.vmt
              • Green.vtf
              • Grip.vmt
              • Grip.vtf
              • Grip_norm.vtf
              • Handle.vmt
              • Handle.vtf
              • Handle_norm.vtf
              • Hitgreen.vmt
              • Hitgreen.vtf
              • Indicatorgreen.vmt
              • Indicatorgreen.vtf
              • lense.vmt
              • lense.vtf
              • Main.vmt
              • Main.vtf
              • Main_norm.vtf
              • Passer.vmt
              • Passer.vtf
              • Passer_norm.vtf
              • Red.vmt
              • Red.vtf
              • Safe.vmt
              • Safe.vtf
              • Safe_norm.vtf
              • Scope.vmt
              • Scope.vtf
              • Scope_norm.vtf
              • Stock.vmt
              • Stock.vtf
              • Stock_norm.vtf
              • Thumbs.db
            • PowerTool/
              • PowerTool.vmt
              • Powertool.vtf
              • Powertool_normal.vtf
            • Tiki Rifle/
              • body_D.vmt
              • body_D.vtf
              • body_G.vtf
              • body_N.vtf
              • details_D.vmt
              • details_D.vtf
              • details_E.vtf
              • details_G.vtf
              • details_N.vtf
              • stock_D.vmt
              • stock_D.vtf
              • stock_G.vtf
              • stock_N.vtf
              • translucent.vmt
          • w_models/
            • BulkCannon/
              • BulkCannon.vmt
            • gimbal/
              • core.vmt
              • glass.vmt
              • metal.vmt
            • Tiki Rifle/
              • body_D.vmt
              • details_D.vmt
              • stock_D.vmt
              • translucent.vmt
      • rg/
        • holo.vmt
        • holo.vtf
        • holo_world.vmt
        • holoold.vtf
        • main_armor_lightwarp.vtf
        • main_armor_phongwarp.vtf
        • phongwarp.vtf
        • rg.vmt
        • rg.vtf
        • rg_exponent.vtf
        • rg_normal.vtf
        • rgold.vtf
      • vgui/
        • entities/
          • dave4.vmt
          • sordselect.vmt
          • weapon_gimnade.vmt
          • weapon_gimnade.vtf
          • weapon_interceptor.vmt
          • weapon_interceptor.vtf
          • weapon_powertan.vmt
          • weapon_powertan.vtf
          • weapon_punkbuster.vmt
          • weapon_punkbuster.vtf
          • weapon_rivet.vmt
          • weapon_rivet.vtf
          • weapon_rivetd.vmt
          • weapon_rivetd.vtf
          • weapon_robot.vmt
          • weapon_robot.vtf
          • weapon_sord.vmt
          • weapon_tikiburn.vmt
          • weapon_tikiburn.vtf
          • weapon_tikiheartburn.vmt
          • weapon_tikiheartburn.vtf
    • models/
      • freeman/
        • retrobot_small.dx80.vtx
        • retrobot_small.dx90.vtx
        • retrobot_small.mdl
        • retrobot_small.phy
        • retrobot_small.sw.vtx
        • retrobot_small.vvd
        • retrobot_small.xbox.vtx
      • weapons/
        • v_eq_fraqgrenade.dx80.vtx
        • v_eq_fraqgrenade.dx90.vtx
        • v_eq_fraqgrenade.mdl
        • v_eq_fraqgrenade.sw.vtx
        • v_eq_fraqgrenade.vvd
        • v_eq_fraqgrenade.xbox.vtx
        • v_mach_p249para.dx80.vtx
        • v_mach_p249para.dx90.vtx
        • v_mach_p249para.mdl
        • v_mach_p249para.sw.vtx
        • v_mach_p249para.vvd
        • v_mach_p249para.xbox.vtx
        • v_shot_pm1014.dx80.vtx
        • v_shot_pm1014.dx90.vtx
        • v_shot_pm1014.mdl
        • v_shot_pm1014.sw.vtx
        • v_shot_pm1014.vvd
        • v_smg_r90.dx80.vtx
        • v_smg_r90.dx90.vtx
        • v_smg_r90.mdl
        • v_smg_r90.sw.vtx
        • v_smg_r90.vvd
        • v_smg_umpt5.dx80.vtx
        • v_smg_umpt5.dx90.vtx
        • v_smg_umpt5.mdl
        • v_smg_umpt5.sw.vtx
        • v_smg_umpt5.vvd
        • v_smg_umpt5.xbox.vtx
        • v_snip_sj550.dx80.vtx
        • v_snip_sj550.dx90.vtx
        • v_snip_sj550.mdl
        • v_snip_sj550.sw.vtx
        • v_snip_sj550.vvd
        • w_eq_fraqgrenade.dx80.vtx
        • w_eq_fraqgrenade.dx90.vtx
        • w_eq_fraqgrenade.mdl
        • w_eq_fraqgrenade.phy
        • w_eq_fraqgrenade.sw.vtx
        • w_eq_fraqgrenade.vvd
        • w_eq_fraqgrenade_thrown.dx80.vtx
        • w_eq_fraqgrenade_thrown.dx90.vtx
        • w_eq_fraqgrenade_thrown.mdl
        • w_eq_fraqgrenade_thrown.phy
        • w_eq_fraqgrenade_thrown.vtx
        • w_eq_fraqgrenade_thrown.vvd
        • w_mach_p249para.dx80.vtx
        • w_mach_p249para.dx90.vtx
        • w_mach_p249para.mdl
        • w_mach_p249para.phy
        • w_mach_p249para.sw.vtx
        • w_mach_p249para.vvd
        • w_shot_pm1014.dx80.vtx
        • w_shot_pm1014.dx90.vtx
        • w_shot_pm1014.mdl
        • w_shot_pm1014.phy
        • w_shot_pm1014.sw.vtx
        • w_shot_pm1014.vvd
        • w_smg_r90.dx80.vtx
        • w_smg_r90.dx90.vtx
        • w_smg_r90.mdl
        • w_smg_r90.phy
        • w_smg_r90.sw.vtx
        • w_smg_r90.vvd
        • w_smg_umpt5.dx80.vtx
        • w_smg_umpt5.dx90.vtx
        • w_smg_umpt5.mdl
        • w_smg_umpt5.phy
        • w_smg_umpt5.sw.vtx
        • w_smg_umpt5.vvd
        • w_snip_sj550.dx80.vtx
        • w_snip_sj550.dx90.vtx
        • w_snip_sj550.mdl
        • w_snip_sj550.phy
        • w_snip_sj550.sw.vtx
        • w_snip_sj550.vvd
    • sound/
      • weapons/
        • BulkCannon/
          • closelid.wav
          • draw2.wav
          • fire.wav
          • insertshell.wav
          • openlid.wav
          • shellout.wav
        • gimnade/
          • draw.wav
          • pinpull_chargeup.wav
          • throw.wav
        • interceptor/
          • Int_shoot.wav
          • interceptor_clipout.wav
          • interceptor_cliproll.wav
          • interceptor_draw.wav
          • rocket_shoot.wav
          • supergun-1.wav
        • Lyl/
          • deploy.wav
        • Powertan/
          • powertan-1.wav
        • Rivet/
          • rivet_boltpull.wav
          • rivet-2.wav
        • robot/
          • deploy.wav
          • die13.wav
          • misc11.wav
          • misc12.wav
          • throw11.wav
          • throw12.wav
          • throw13.wav
        • tiki/
          • deploy.wav

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