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cleric_weapon_pack_b2.zip

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  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
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  • Size: 10.18 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • Installation & Credits.txt
              • Alternet Textures For Berrets/
                • Frank 2 Tone/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • cleric.beretta/
                            • eqmap1.vmt
                            • eqmap1.vtf
                            • eqmap1_ref.vtf
                            • eqmap2.vmt
                            • eqmap2.vtf
                            • eqmap2_ref.vtf
                            • eqmap3.vmt
                            • eqmap3.vtf
                • Frank Black/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • cleric.beretta/
                            • eqmap1.vmt
                            • eqmap1.vtf
                            • eqmap1_ref.vtf
                            • eqmap2.vmt
                            • eqmap2.vtf
                            • eqmap2_ref.vtf
                            • eqmap3.vmt
                            • eqmap3.vtf
                • Thor Black/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • cleric.beretta/
                            • eqmap1.vmt
                            • eqmap1.vtf
                            • eqmap1_ref.vtf
                            • eqmap2.vmt
                            • eqmap2.vtf
                            • eqmap2_ref.vtf
                            • eqmap3.vmt
                            • eqmap3.vtf
              • Alternet Textures For Melee/
                • Frank 2 Tone/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • Cleric/
                            • p90/
                              • arms.vmt
                              • arms.vtf
                              • eqmap1.vmt
                              • eqmap1.vtf
                              • eqmap1_ref.vtf
                              • eqmap2.vmt
                              • eqmap2.vtf
                              • eqmap2_ref.vtf
                              • eqmap3.vmt
                              • eqmap3.vtf
                              • hands.vmt
                              • hands.vtf
                • Frank Black/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • Cleric/
                            • p90/
                              • arms.vmt
                              • arms.vtf
                              • eqmap1.vmt
                              • eqmap1.vtf
                              • eqmap1_ref.vtf
                              • eqmap2.vmt
                              • eqmap2.vtf
                              • eqmap2_ref.vtf
                              • eqmap3.vmt
                              • eqmap3.vtf
                              • hands.vmt
                              • hands.vtf
                • Thor Black/
                  • Materials/
                    • Models/
                      • Weapons/
                        • V_Models/
                          • Cleric/
                            • p90/
                              • arms.vmt
                              • arms.vtf
                              • eqmap1.vmt
                              • eqmap1.vtf
                              • eqmap1_ref.vtf
                              • eqmap2.vmt
                              • eqmap2.vtf
                              • eqmap2_ref.vtf
                              • eqmap3.vmt
                              • eqmap3.vtf
                              • hands.vmt
                              • hands.vtf
              • Cleric Berrets/
                • lua/
                  • weapons/
                    • cse_base/
                      • cl_init.lua
                      • shared.lua
                    • cse_base_s/
                      • shared.lua
                    • weapon_Dual_Clerics/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • cleric.beretta/
                          • eqmap1.vmt
                          • eqmap1.vtf
                          • eqmap1_ref.vtf
                          • eqmap2.vmt
                          • eqmap2.vtf
                          • eqmap2_ref.vtf
                          • eqmap3.vmt
                          • eqmap3.vtf
                      • w_models/
                        • cleric.beretta/
                          • eqmap1.vmt
                          • eqmap2.vmt
                          • eqmap3.vmt
                  • VGUI/
                    • entities/
                      • weapon_Dual_Clerics.vmt
                      • weapon_Dual_Clerics.vtf
                • models/
                  • weapons/
                    • v_pist_elite.dx80.vtx
                    • v_pist_elite.dx90.vtx
                    • v_pist_elite.mdl
                    • v_pist_elite.sw.vtx
                    • v_pist_elite.vvd
                    • w_eq_eholster_elite.dx80.vtx
                    • w_eq_eholster_elite.dx90.vtx
                    • w_eq_eholster_elite.mdl
                    • w_eq_eholster_elite.phy
                    • w_eq_eholster_elite.sw.vtx
                    • w_eq_eholster_elite.vvd
                    • w_eq_eholster_elite.xbox.vtx
                    • w_pist_elite.dx80.vtx
                    • w_pist_elite.dx90.vtx
                    • w_pist_elite.mdl
                    • w_pist_elite.phy
                    • w_pist_elite.sw.vtx
                    • w_pist_elite.vvd
                    • w_pist_elite.xbox.vtx
                    • w_pist_elite_dropped.dx80.vtx
                    • w_pist_elite_dropped.dx90.vtx
                    • w_pist_elite_dropped.mdl
                    • w_pist_elite_dropped.phy
                    • w_pist_elite_dropped.sw.vtx
                    • w_pist_elite_dropped.vvd
                    • w_pist_elite_dropped.xbox.vtx
                    • w_pist_elite_single.dx80.vtx
                    • w_pist_elite_single.dx90.vtx
                    • w_pist_elite_single.mdl
                    • w_pist_elite_single.phy
                    • w_pist_elite_single.sw.vtx
                    • w_pist_elite_single.vvd
                    • w_pist_elite_single.xbox.vtx
                • scripts/
                  • game_sounds_manifest.txt
                  • weapons/
                    • elites.txt
                • sound/
                  • weapons/
                    • gun/
                      • draw.wav
                      • elite-1.wav
                      • reload.wav
              • Cleric Berrets Melee/
                • lua/
                  • weapons/
                    • css_knife/
                      • shared.lua
                • materials/
                  • Models/
                    • weapons/
                      • v_models/
                        • Cleric/
                          • p90/
                            • arms.vmt
                            • arms.vtf
                            • eqmap1.vmt
                            • eqmap1.vtf
                            • eqmap2.vmt
                            • eqmap2.vtf
                            • eqmap3.vmt
                            • eqmap3.vtf
                            • hands.vmt
                            • hands.vtf
                  • VGUI/
                    • entities/
                      • css_knife.vmt
                      • css_knife.vtf
                • models/
                  • weapons/
                    • v_knife_t.dx80.vtx
                    • v_knife_t.dx90.vtx
                    • v_knife_t.mdl
                    • v_knife_t.sw.vtx
                    • v_knife_t.vvd
                • scripts/
                  • weapons/
                    • knife.txt
                • sound/
                  • weapons/
                    • Cleric/
                      • Cleric_spikes.wav
                    • knife/
                      • knife_deploy1.wav
                      • knife_hit1.wav
                      • knife_hit2.wav
                      • knife_hit3.wav
                      • knife_hit4.wav
                      • knife_hitwall1.wav
                      • knife_slash1.wav
                      • knife_slash2.wav
                      • knife_stab.wav
              • Textures 1.jpg
              • Textures 2.jpg

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Installation & Credits.txt
  • Alternet Textures For Berrets/
    • Frank 2 Tone/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • cleric.beretta/
                • eqmap1.vmt
                • eqmap1.vtf
                • eqmap1_ref.vtf
                • eqmap2.vmt
                • eqmap2.vtf
                • eqmap2_ref.vtf
                • eqmap3.vmt
                • eqmap3.vtf
    • Frank Black/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • cleric.beretta/
                • eqmap1.vmt
                • eqmap1.vtf
                • eqmap1_ref.vtf
                • eqmap2.vmt
                • eqmap2.vtf
                • eqmap2_ref.vtf
                • eqmap3.vmt
                • eqmap3.vtf
    • Thor Black/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • cleric.beretta/
                • eqmap1.vmt
                • eqmap1.vtf
                • eqmap1_ref.vtf
                • eqmap2.vmt
                • eqmap2.vtf
                • eqmap2_ref.vtf
                • eqmap3.vmt
                • eqmap3.vtf
  • Alternet Textures For Melee/
    • Frank 2 Tone/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • Cleric/
                • p90/
                  • arms.vmt
                  • arms.vtf
                  • eqmap1.vmt
                  • eqmap1.vtf
                  • eqmap1_ref.vtf
                  • eqmap2.vmt
                  • eqmap2.vtf
                  • eqmap2_ref.vtf
                  • eqmap3.vmt
                  • eqmap3.vtf
                  • hands.vmt
                  • hands.vtf
    • Frank Black/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • Cleric/
                • p90/
                  • arms.vmt
                  • arms.vtf
                  • eqmap1.vmt
                  • eqmap1.vtf
                  • eqmap1_ref.vtf
                  • eqmap2.vmt
                  • eqmap2.vtf
                  • eqmap2_ref.vtf
                  • eqmap3.vmt
                  • eqmap3.vtf
                  • hands.vmt
                  • hands.vtf
    • Thor Black/
      • Materials/
        • Models/
          • Weapons/
            • V_Models/
              • Cleric/
                • p90/
                  • arms.vmt
                  • arms.vtf
                  • eqmap1.vmt
                  • eqmap1.vtf
                  • eqmap1_ref.vtf
                  • eqmap2.vmt
                  • eqmap2.vtf
                  • eqmap2_ref.vtf
                  • eqmap3.vmt
                  • eqmap3.vtf
                  • hands.vmt
                  • hands.vtf
  • Cleric Berrets/
    • lua/
      • weapons/
        • cse_base/
          • cl_init.lua
          • shared.lua
        • cse_base_s/
          • shared.lua
        • weapon_Dual_Clerics/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • cleric.beretta/
              • eqmap1.vmt
              • eqmap1.vtf
              • eqmap1_ref.vtf
              • eqmap2.vmt
              • eqmap2.vtf
              • eqmap2_ref.vtf
              • eqmap3.vmt
              • eqmap3.vtf
          • w_models/
            • cleric.beretta/
              • eqmap1.vmt
              • eqmap2.vmt
              • eqmap3.vmt
      • VGUI/
        • entities/
          • weapon_Dual_Clerics.vmt
          • weapon_Dual_Clerics.vtf
    • models/
      • weapons/
        • v_pist_elite.dx80.vtx
        • v_pist_elite.dx90.vtx
        • v_pist_elite.mdl
        • v_pist_elite.sw.vtx
        • v_pist_elite.vvd
        • w_eq_eholster_elite.dx80.vtx
        • w_eq_eholster_elite.dx90.vtx
        • w_eq_eholster_elite.mdl
        • w_eq_eholster_elite.phy
        • w_eq_eholster_elite.sw.vtx
        • w_eq_eholster_elite.vvd
        • w_eq_eholster_elite.xbox.vtx
        • w_pist_elite.dx80.vtx
        • w_pist_elite.dx90.vtx
        • w_pist_elite.mdl
        • w_pist_elite.phy
        • w_pist_elite.sw.vtx
        • w_pist_elite.vvd
        • w_pist_elite.xbox.vtx
        • w_pist_elite_dropped.dx80.vtx
        • w_pist_elite_dropped.dx90.vtx
        • w_pist_elite_dropped.mdl
        • w_pist_elite_dropped.phy
        • w_pist_elite_dropped.sw.vtx
        • w_pist_elite_dropped.vvd
        • w_pist_elite_dropped.xbox.vtx
        • w_pist_elite_single.dx80.vtx
        • w_pist_elite_single.dx90.vtx
        • w_pist_elite_single.mdl
        • w_pist_elite_single.phy
        • w_pist_elite_single.sw.vtx
        • w_pist_elite_single.vvd
        • w_pist_elite_single.xbox.vtx
    • scripts/
      • game_sounds_manifest.txt
      • weapons/
        • elites.txt
    • sound/
      • weapons/
        • gun/
          • draw.wav
          • elite-1.wav
          • reload.wav
  • Cleric Berrets Melee/
    • lua/
      • weapons/
        • css_knife/
          • shared.lua
    • materials/
      • Models/
        • weapons/
          • v_models/
            • Cleric/
              • p90/
                • arms.vmt
                • arms.vtf
                • eqmap1.vmt
                • eqmap1.vtf
                • eqmap2.vmt
                • eqmap2.vtf
                • eqmap3.vmt
                • eqmap3.vtf
                • hands.vmt
                • hands.vtf
      • VGUI/
        • entities/
          • css_knife.vmt
          • css_knife.vtf
    • models/
      • weapons/
        • v_knife_t.dx80.vtx
        • v_knife_t.dx90.vtx
        • v_knife_t.mdl
        • v_knife_t.sw.vtx
        • v_knife_t.vvd
    • scripts/
      • weapons/
        • knife.txt
    • sound/
      • weapons/
        • Cleric/
          • Cleric_spikes.wav
        • knife/
          • knife_deploy1.wav
          • knife_hit1.wav
          • knife_hit2.wav
          • knife_hit3.wav
          • knife_hit4.wav
          • knife_hitwall1.wav
          • knife_slash1.wav
          • knife_slash2.wav
          • knife_stab.wav
  • Textures 1.jpg
  • Textures 2.jpg

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