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Originally uploaded by [HZ]Spc. Vortig on 3rd September 2012 19:48 pm

Version 4 of the ttt_wasteplant beta. Map design inspired by the waste processing plant in STALKER: Call of Pripyat.
-Added hints to better split up visleafs so that there's a better chance the map won't render things it doesn't need to
-Added nodraw textures to normally unseeable areas
-Plugged leaks
-Better fit the skybox to the map
-Enlarged the water texture of the big pool
-Enlarged the 3D skybox textures
Added more detail around the map including decals and props
Increased the lightmap scale of certain textures that needed it, meaning less blocky shadows
Made the 3D skybox bigger
Probably more that I forgot to include

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • ttt_wasteplant_v04b.bsp

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ttt_wasteplant_v04b.bsp