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oicw.zip

oicw.zip

  • Reuploaded by:
  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
  • Downloads: 7 (0 last 7 days)
  • Views: 22 (0 last 7 days)
  • Size: 7.84 MB
  • Tags: re-upload
Uploaded for a friend

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • OICW <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • OICW/
    • materials/
      • HUD/
        • 800corner1.vmt
        • 800corner2.vmt
        • 800corner3.vmt
        • 800corner4.vmt
        • v_crosshair1.vmt
        • v_crosshair2.vmt
      • Models/
        • Weapons/
          • AR2_grenade/
            • grenade.vmt
            • grenade.vtf
            • grenade2.vmt
            • grenade2.vtf
          • V_OICW/
            • barrels2.vmt
            • barrels2.vtf
            • clips2.vmt
            • clips2.vtf
            • dials2.vmt
            • dials2.vtf
            • eyelense.vmt
            • eyelense.vtf
            • eyepiece.vmt
            • eyepiece.vtf
            • eyepiece_cyl.vmt
            • eyepiece_cyl.vtf
            • gunbutt.vmt
            • gunbutt.vtf
            • gunbutt_normal.vtf
            • gunfront.vmt
            • gunfront.vtf
            • gunfront_normal.vtf
            • gunside.vmt
            • gunside.vtf
            • lense.vmt
            • lense.vtf
            • misc_bits.vmt
            • misc_bits.vtf
            • reciever.vmt
            • reciever.vtf
            • scope.vmt
            • scope.vtf
            • scopecase.vmt
            • scopecase.vtf
            • scopecase_normal.vtf
          • W_OICW/
            • W_OICWtexture5.vmt
            • w_OICWtexture5.vtf
      • Sprites/
        • 640_logo.vmt
        • 640_logo.vtf
        • 640_pain.vmt
        • 640_pain.vtf
        • 640_train.vmt
        • 640_train.vtf
        • 640hud1.vmt
        • 640hud1.vtf
        • 640hud2.vmt
        • 640hud2.vtf
        • 640hud3.vmt
        • 640hud3.vtf
        • 640hud4.vmt
        • 640hud4.vtf
        • 640hud5.vmt
        • 640hud5.vtf
        • 640hud6.vmt
        • 640hud6.vtf
        • 640hud7.vmt
        • 640hud7.vtf
        • 640hud8.vmt
        • 640hud8.vtf
        • 640hud9.vmt
        • 640hud9.vtf
        • a_icons1.vmt
        • a_icons1.vtf
        • animglow01.vmt
        • animglow01-.vtf
        • ar2_muzzle1.vmt
        • ar2_muzzle1.vtf
        • ar2_muzzle1b.vmt
        • ar2_muzzle2b.vmt
        • ar2_muzzle3.vmt
        • ar2_muzzle3.vtf
        • ar2_muzzle3b.vmt
        • ar2_muzzle4.vmt
        • ar2_muzzle4.vtf
        • ar2_muzzle4b.vmt
        • arrow.vmt
        • arrow.vtf
        • autoaim_1a.vmt
        • autoaim_1a.vtf
        • autoaim_1b.vmt
        • autoaim_1b.vtf
        • bigspit.vmt
        • bigspit.vtf
        • blood.vmt
        • blood.vtf
        • bloodspray.vmt
        • bloodspray.vtf
        • blueflare1.vmt
        • blueflare1.vtf
        • blueglow1.vmt
        • blueglow1.vtf
        • bluelaser1.vmt
        • bluelaser1.vtf
        • blueshaft1.vmt
        • blueshaft1.vtf
        • bubble.vmt
        • bubble.vtf
        • crosshair_h.vmt
        • crosshair_h.vtf
        • crosshair_v.vmt
        • crosshair_v.vtf
        • crosshairs.vmt
        • crosshairs.vtf
        • d_icons.vmt
        • d_icons.vtf
        • dot.vmt
        • dot.vtf
        • env_explosion.vmt
        • env_explosion.vtf
        • env_particles.vmt
        • env_particles.vtf
        • env_physexplosion.vmt
        • env_physexplosion.vtf
        • env_shake.vmt
        • env_shake.vtf
        • env_shooter.vmt
        • env_shooter.vtf
        • env_spark.vmt
        • env_spark.vtf
        • env_wind.vmt
        • env_wind.vtf
        • fire.vmt
        • fire.vtf
        • fire_floor.vmt
        • fire_floor.vtf
        • fire1.vmt
        • fire2.vmt
        • fireburst.vmt
        • fireburst/
          • stmu0.vtf
        • flame01.vmt
        • flame01-.vtf
        • flame03.vmt
        • flame03-.vtf
        • flame04.vmt
        • flame04-.vtf
        • flamelet1.vmt
        • flamelet1.vtf
        • flamelet2.vmt
        • flamelet2.vtf
        • flamelet3.vmt
        • flamelet3.vtf
        • flamelet4.vmt
        • flamelet4.vtf
        • flamelet5.vmt
        • flamelet5.vtf
        • Flames1/
          • flame.vtf
        • Flames2/
          • fire.vtf
        • flatflame.vmt
        • flatflame.vtf
        • floorfire4_.vmt
        • floorfire4_.vtf
        • FloorFlame.vmt
        • FloorFlame.vtf
        • floorflame2.vmt
        • floorflame2-.vtf
        • FlyingEmber.vmt
        • FlyingEmber.vtf
        • game_end.vmt
        • game_end.vtf
        • game_text.vmt
        • game_text.vtf
        • gibshooter.vmt
        • gibshooter.vtf
        • glow_test01.vmt
        • glow_test01.vtf
        • glow_test02.vmt
        • glow_test02.vtf
        • glow01.vmt
        • glow01.vtf
        • glow02.vmt
        • glow02.vtf
        • glow03.vmt
        • glow03.vtf
        • glow04.vmt
        • glow04.vtf
        • glow04_noz.vmt
        • glow05.vmt
        • glow05.vtf
        • glow06.vmt
        • glow06.vtf
        • glow07.vmt
        • Glow07.vtf
        • glow08.vmt
        • Glow08.vtf
        • glow1.vmt
        • glow1.vtf
        • greenglow1.vmt
        • greenglow1.vtf
        • greenspit1.vmt
        • greenspit1.vtf
        • gunsmoke.vmt
        • gunsmoke.vtf
        • halo01.vmt
        • halo01.vtf
        • heatwave.vmt
        • heatwave.vtf
        • Hud/
          • 320v_crosshair1.vmt
          • 320v_crosshair1.vtf
          • 320v_crosshair2.vmt
          • 320v_crosshair2.vtf
          • 800corner1.vmt
          • 800corner1.vtf
          • 800corner2.vmt
          • 800corner2.vtf
          • 800corner3.vmt
          • 800corner3.vtf
          • 800corner4.vmt
          • 800corner4.vtf
          • v_crosshair1.vmt
          • v_crosshair1.vtf
          • v_crosshair2.vmt
          • v_crosshair2.vtf
        • hud1.vmt
        • hud1.vtf
        • hydragutbeam.vmt
        • hydragutbeam.vtf
        • hydragutbeamcap.vmt
        • hydragutbeamcap.vtf
        • hydraspinalcord.vmt
        • hydraspinalcord.vtf
        • info_lighting.vmt
        • info_lighting.vtf
        • info_target.vmt
        • info_target.vtf
        • lamphalo.vmt
        • lamphalo.vtf
        • lamphalo1.vmt
        • lamphalo1.vtf
        • laser.vmt
        • laser.vtf
        • laserbeam.vmt
        • laserbeam.vtf
        • laserdot.vmt
        • laserdot.vtf
        • lgtning.vmt
        • lgtning.vtf
        • light.vmt
        • light.vtf
        • light_env.vmt
        • light_env.vtf
        • light_glow01.vmt
        • light_glow01.vtf
        • light_glow02.vmt
        • light_glow02.vtf
        • light_glow03.vmt
        • light_glow03.vtf
        • logic_auto.vmt
        • logic_auto.vtf
        • logic_branch.vmt
        • logic_branch.vtf
        • logic_case.vmt
        • logic_case.vtf
        • logic_compare.vmt
        • logic_compare.vtf
        • logic_multicompare.vmt
        • logic_multicompare.vtf
        • logic_relay.vmt
        • logic_relay.vtf
        • logic_timer.vmt
        • logic_timer.vtf
        • math_counter.vmt
        • math_counter.vtf
        • multi_manager.vmt
        • multi_manager.vtf
        • multisource.vmt
        • multisource.vtf
        • muzzleflash1.vmt
        • muzzleflash1.vtf
        • muzzleflash2.vmt
        • muzzleflash2.vtf
        • muzzleflash3.vmt
        • muzzleflash3.vtf
        • muzzleflash4.vmt
        • muzzleflash4.vtf
        • obsolete.vmt
        • obsolete.vtf
        • old_Aexplo.vmt
        • old_Aexplo.vtf
        • old_Cexplo.vmt
        • old_Cexplo.vtf
        • old_richo2.vmt
        • old_richo2-.vtf
        • old_XFire.vmt
        • old_XFire.vtf
        • orangecore1.vmt
        • orangecore1.vtf
        • orangecore2.vmt
        • orangecore2.vtf
        • orangeflare1.vmt
        • orangeflare1.vtf
        • orangeglow1.vmt
        • orangeglow1.vtf
        • orangelight1.vmt
        • orangelight1.vtf
        • phys_ballsocket.vmt
        • phys_ballsocket.vtf
        • physbeam.vmt
        • physbeam.vtf
        • physring1.vmt
        • physring1-.vtf
        • plasma1.vmt
        • Plasma1/
          • plasma.vtf
        • plasmabeam.vmt
        • plasmabeam.vtf
        • plasmaember.vmt
        • plasmaember.vtf
        • plasmahalo.vmt
        • plasmahalo.vtf
        • predator.vmt
        • qi_center.vmt
        • qi_center.vtf
        • redglow1.vmt
        • redglow1.vtf
        • redglow2.vmt
        • redglow2.vtf
        • redglow3.vmt
        • redglow3.vtf
        • redglow4.vmt
        • redglow4.vtf
        • reticle.vmt
        • reticle.vtf
        • reticle1.vmt
        • reticle1.vtf
        • reticle2.vmt
        • reticle2.vtf
        • richo1.vmt
        • richo1.vtf
        • rico1.vmt
        • rico1.vtf
        • rico1_noz.vmt
        • rock1a.vmt
        • rock1a.vtf
        • rollermine_shock.vmt
        • scripted_sentence.vmt
        • scripted_sentence.vtf
        • shellchrome.vmt
        • shellchrome.vtf
        • spotlight.vmt
        • spotlight.vtf
        • sprite_fire01.vmt
        • sprite_fire01_.vtf
        • steam1.vmt
        • steam1-.vtf
        • strider_blackball.vmt
        • strider_blackball.vtf
        • strider_bluebeam.vmt
        • strider_bluebeam.vtf
        • tanktrain_ai.vmt
        • tanktrain_ai.vtf
        • tanktrain_aitarget.vmt
        • tanktrain_aitarget.vtf
        • trigger_relay.vmt
        • trigger_relay.vtf
        • w_icons1.vmt
        • w_icons1.vtf
        • w_icons1b.vmt
        • w_icons1b.vtf
        • w_icons2.vmt
        • w_icons2.vtf
        • w_icons2b.vmt
        • w_icons2b.vtf
        • w_icons3.vmt
        • w_icons3.vtf
        • w_icons3b.vmt
        • w_icons3b.vtf
        • white.vmt
        • white.vtf
        • WXplo1.vmt
        • WXplo1-.vtf
        • yellowflare.vmt
        • yellowflare.vtf
        • yellowglow1.vmt
        • yellowglow1.vtf
        • zerogxplode.vmt
        • zerogxplode.vtf
    • models/
      • Weapons/
        • OICW_grenade.dx7_2bone.vtx
        • OICW_grenade.dx80.vtx
        • OICW_grenade.mdl
        • v_OICW.dx7_2bone.vtx
        • v_OICW.dx80.vtx
        • v_OICW.mdl
        • w_OICW.dx7_2bone.vtx
        • w_OICW.dx80.vtx
        • w_OICW.mdl
        • w_OICW.phy
    • scripts/
      • weapon_ar2.txt
      • weapon_OICW.txt
    • Sounds/
      • OICW/
        • 44k/
          • npc_OICW_fire1.wav
          • OICW_fire1.wav
        • npc_OICW_fire1.wav
        • npc_OICW_reload.wav
        • OICW_echo.wav
        • OICW_echo2.wav
        • OICW_echo3.wav
        • OICW_empty.wav
        • OICW_fire1.wav
        • OICW_fire2.wav
        • OICW_fire3.wav
        • OICW_ready1.wav
        • OICW_reload.wav
        • test/
          • dry_fire1.wav
          • fire1.wav

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