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medieval_stuff.zip

medieval_stuff.zip

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  • Uploaded: 4 years ago
  • Updated: 4 years ago
  • Type: Re-upload
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  • Size: 13.08 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • GMC <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • GMC/
    • info.txt
    • lua/
      • autorun/
        • client/
          • anvil.lua
          • furnace.lua
          • workbench.lua
        • extras.lua
        • server/
          • anvil.lua
          • furnace.lua
          • workbench.lua
      • entities/
        • sent_anvil/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_arrow/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_bar/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_bolt/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_chest/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_craft/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_furnace/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_mine/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_ore/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_resource/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_tree/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_weapon/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_workbench/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • gmc_axe/
          • shared.lua
        • gmc_crossbow/
          • shared.lua
        • gmc_longbow/
          • shared.lua
        • gmc_longsword_copper/
          • shared.lua
        • gmc_longsword_iron/
          • shared.lua
        • gmc_longsword_mithril/
          • shared.lua
        • gmc_longsword_tin/
          • shared.lua
        • gmc_meleebase/
          • shared.lua
        • gmc_pickaxe/
          • shared.lua
    • materials/
      • bricks.vmt
      • bricks.vtf
      • mixerman3d/
        • other/
          • metal_galv.vmt
          • metal_galv.vtf
          • metal_galv2.vmt
          • metal_galv2.vtf
          • skate_deck.vmt
          • skate_deck.vtf
          • skate_misc.vmt
          • skate_misc.vtf
          • vinyl.vmt
          • vinyl.vtf
          • vinyl_normal.vtf
      • models/
        • aoc_weapon/
          • arrow.vmt
          • arrow.vtf
          • arrow_nm.vtf
          • bolt.vmt
          • bolt.vtf
          • bolt_nm.vmt
          • bolt_nm.vtf
          • bow.vmt
          • bow.vtf
          • bow_nm.vtf
          • crossbow_metal.vmt
          • crossbow_metal.vtf
          • crossbow_metal_nm.vmt
          • crossbow_metal_nm.vtf
          • crossbow_wood.vmt
          • crossbow_wood.vtf
          • crossbow_wood_nm.vmt
          • crossbow_wood_nm.vtf
          • handle.vmt
          • handle.vtf
          • handle_nm.vmt
          • handle_nm.vtf
          • handview.vmt
          • handview.vtf
          • handview_nm.vmt
          • handview_nm.vtf
          • handview_nm_old.vtf
          • handview_nm1.vtf
          • handview_old.vtf
          • handview1.vmt
          • handview1.vtf
        • aoc_weapons/
          • arrow.vmt
          • arrow.vtf
          • bow.vmt
          • bow.vtf
          • firsthandview.vmt
          • firsthandview.vtf
          • handview.vmt
          • handview.vtf
          • v_knightsword.vmt
          • v_knightsword.vtf
          • v_knightsword_norm.vmt
          • v_knightsword_norm.vtf
        • gmstranded/
          • props/
            • lumber.vmt
            • lumber.vtf
            • lumber_side.vmt
            • lumber_side.vtf
        • medieval/
          • items/
            • chest/
              • metalfloor005a.vmt
              • woodfloor006a.vmt
            • furnace/
              • blendashdirt01.vmt
              • bricks.vmt
              • woodfloor008a.vmt
            • nail/
              • bricks.vmt
            • workbench/
              • plank_rough.vmt
        • midage/
          • items/
            • ore/
              • copper_d.vmt
              • copper_d.vtf
              • copper_n.vtf
              • tin_d.vmt
              • tin_d.vtf
          • objects/
            • vein/
              • copper.vmt
              • copper.vtf
              • normals.vtf
              • tin.vmt
              • tin.vtf
        • weapons/
          • axe.vmt
          • axe.vtf
          • pickaxe/
            • stone/
              • pickaxe01.vmt
              • stone.vtf
              • stone_n.vtf
          • v_sword/
            • sword.vmt
            • sword.vtf
      • nayrbarr/
        • anvil/
          • STEELPLT.vmt
          • STEELPLT.vtf
        • iron/
          • scuffed metal.vmt
          • scuffed metal.vtf
    • models/
      • aoc_weapon/
        • aoc_arrow.dx80.vtx
        • aoc_arrow.dx90.vtx
        • aoc_arrow.mdl
        • aoc_arrow.phy
        • aoc_arrow.sw.vtx
        • aoc_arrow.vvd
        • aoc_arrow.xbox.vtx
        • v_crossbow.dx80.vtx
        • v_crossbow.dx90.vtx
        • v_crossbow.mdl
        • v_crossbow.sw.vtx
        • v_crossbow.vvd
        • v_crossbow.xbox.vtx
        • v_longbow.dx80.vtx
        • v_longbow.dx90.vtx
        • v_longbow.mdl
        • v_longbow.phy
        • v_longbow.sw.vtx
        • v_longbow.vvd
        • v_longbow.xbox.vtx
        • w_crossbow.dx80.vtx
        • w_crossbow.dx90.vtx
        • w_crossbow.mdl
        • w_crossbow.phy
        • w_crossbow.sw.vtx
        • w_crossbow.vvd
        • w_longbow.dx80.vtx
        • w_longbow.dx90.vtx
        • w_longbow.mdl
        • w_longbow.phy
        • w_longbow.sw.vtx
        • w_longbow.vvd
        • w_longbow.xbox.vtx
      • gmstranded/
        • props/
          • lumber.dx80.vtx
          • lumber.dx90.vtx
          • lumber.mdl
          • lumber.phy
          • lumber.sw.vtx
          • lumber.vvd
      • medieval/
        • items/
          • chest.dx80.vtx
          • chest.dx90.vtx
          • chest.mdl
          • chest.phy
          • chest.sw.vtx
          • chest.vvd
          • furnace.dx80.vtx
          • furnace.dx90.vtx
          • furnace.mdl
          • furnace.phy
          • furnace.sw.vtx
          • furnace.vvd
          • furnace_logs.dx80.vtx
          • furnace_logs.dx90.vtx
          • furnace_logs.mdl
          • furnace_logs.phy
          • furnace_logs.sw.vtx
          • furnace_logs.vvd
          • nail.dx80.vtx
          • nail.dx90.vtx
          • nail.mdl
          • nail.phy
          • nail.sw.vtx
          • nail.vvd
          • workbench.dx80.vtx
          • workbench.dx90.vtx
          • workbench.mdl
          • workbench.phy
          • workbench.sw.vtx
          • workbench.vvd
      • midage/
        • items/
          • ore/
            • ore.dx80.vtx
            • ore.dx90.vtx
            • ore.mdl
            • ore.phy
            • ore.sw.vtx
            • ore.vvd
        • objects/
          • vein/
            • vein.dx80.vtx
            • vein.dx90.vtx
            • vein.mdl
            • vein.phy
            • vein.sw.vtx
            • vein.vvd
      • mixerman3d/
        • other/
          • arrow.dx80.vtx
          • arrow.dx90.vtx
          • arrow.mdl
          • arrow.phy
          • arrow.sw.vtx
          • arrow.vvd
      • nayrbarr/
        • anvil/
          • anvil.dx80.vtx
          • anvil.dx90.vtx
          • anvil.mdl
          • anvil.phy
          • anvil.sw.vtx
          • anvil.vvd
          • anvil.xbox.vtx
        • iron/
          • iron.dx80.vtx
          • iron.dx90.vtx
          • iron.mdl
          • iron.phy
          • iron.sw.vtx
          • iron.vvd
          • iron.xbox.vtx
      • weapons/
        • v_axe/
          • v_axe.dx80.vtx
          • v_axe.dx90.vtx
          • v_axe.mdl
          • v_axe.sw.vtx
          • v_axe.vvd
        • v_stone_pickaxe.dx80.vtx
        • v_stone_pickaxe.dx90.vtx
        • v_stone_pickaxe.mdl
        • v_stone_pickaxe.sw.vtx
        • v_stone_pickaxe.vvd
        • v_stone_pickaxe.xbox.vtx
        • v_sword.dx80.vtx
        • v_sword.dx90.vtx
        • v_sword.mdl
        • v_sword.sw.vtx
        • v_sword.vvd
        • w_axe.dx80.vtx
        • w_axe.dx90.vtx
        • w_axe.mdl
        • w_axe.phy
        • w_axe.sw.vtx
        • w_axe.vvd
        • w_stone_pickaxe.dx80.vtx
        • w_stone_pickaxe.dx90.vtx
        • w_stone_pickaxe.mdl
        • w_stone_pickaxe.phy
        • w_stone_pickaxe.sw.vtx
        • w_stone_pickaxe.vvd
        • W_sword.dx80.vtx
        • W_sword.dx90.vtx
        • w_sword.mdl
        • W_sword.phy
        • W_sword.sw.vtx
        • w_sword.vvd
    • sound/
      • sword/
        • draw.wav
        • hit1.wav
        • hit2.wav
        • miss1.wav
        • sheath.wav

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