GM_Infinigrass

Originally uploaded by Rush_Freak on 12th January 2011 11:44 am

I was getting sick of seeing the same ugly gm_flatgrass all the time, so I made a new and improved (in my opinion) version of it.
Features:
-Custom, high resolution skybox texture rendered in Terragen
-Same map size as gm_flatgrass (The Source engine will crash with anything larger.)
-Giant 3D skybox for the "giant" prop illusion
-Custom, ultra-detailed textures
-Custom cubemaps for realistic reflection of the environment
-Corrected lighting, shadows and atmospheric fog
-"Cloud shadow" overlay to help avoid the ugly texture tiling present on gm_flatgrass
-Added slopes to the sides of the spawn platform for easier access
-Custom textures are compressed into the .BSP (for easier use on public servers.)
-No HDR still, sorry
(It's a pain in the butt to make a custom skybox that supports it.)
WARNING: THERE IS NO AI NODE GRAPH FOR THIS MAP, MEANING NPCS WILL NOT NAVIGATE THE MAP.
I really hope you guys enjoy this map, even more now that I tried to make it beautiful aswell as functional.

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • Readme.txt
            • garrysmod/
              • maps/
                • GM_Infinigrass.bsp
              • materials/
                • maps/
                  • gm_infinigrass.vmt
                  • gm_infinigrass.vtf

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Readme.txt
  • garrysmod/
    • maps/
      • GM_Infinigrass.bsp
    • materials/
      • maps/
        • gm_infinigrass.vmt
        • gm_infinigrass.vtf

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