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SO's MP412 Rex Revolver

  • Reuploaded by:
  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
  • Downloads: 102 (0 last 7 days)
  • Views: 235 (2 last 7 days)
  • Size: 12.11 MB
  • Tags: sweps, weapons, lua
Originally uploaded by [SO] someone on 25th April 2012 00:02 am

Your not allowed to use my lua or my base.
Before you say I stole it I didn't because this is my lua not lerroys mine when I say mine I mean mine. I haven't even finished my nearwall script yet so no near wall.
I made this swep yes I asked Youpala. Video - http://www.youtube.com/watch?v=mx5bqPLKook
C:\Program Files (x86)\Steam\steamapps\username\garrysmod\garrysmod or Progam Files
Credits :
- someone : Base, Lua. Means script. Or what ever it really means.
-FreeFall : Model.
-Youpala : Animations, Compile.
-Zira : Sounds, Compile.
-Blur : MP412 Textures
-Doktor Haus : Particle Scripts.
Special Thanks
-Zira : Dem Sounds/Compiles/Muzzleflash/Shells C:
If you have custom explosion and it's not called explosion and it's called vman_explosion change it to explosion.
Enjoy the addon!

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • Readme.txt
              • scripts/
                • sounds/
                  • so_mp412_weapon.txt
              • addons/
                • SO's MP412/
                  • info.txt
                  • lua/
                    • effects/
                      • so_shelleject_pistol/
                        • init.lua
                    • weapons/
                      • so_base/
                        • shared.lua
                      • so_mp412_weapon/
                        • shared.lua
                  • materials/
                    • models/
                      • weapons/
                        • v_models/
                          • mp412/
                            • Arms/
                              • sleeve.vmt
                              • t_phoenix.vmt
                            • Barrel/
                              • GemtechSilencer.vmt
                              • KACSilencer.vmt
                              • MatchSuppressor.vmt
                            • Bottom/
                              • Bipod.vmt
                              • FlashLight.vmt
                            • Diffuse.vmt
                            • Diffuse.vtf
                            • Normals.vtf
                            • Side/
                              • ANPEQ2.vmt
                            • Sights/
                              • Ironsight/
                                • Battlesight.vmt
                                • SCARSight.vmt
                              • RDS/
                                • Aimpoint.vmt
                                • AimpointLense.vmt
                                • Docter.vmt
                                • DocterLense.vmt
                                • Eotech.vmt
                                • Kobra.vmt
                                • RedDot.vmt
                                • Trijiflex.vmt
                              • Scope/
                                • Acog.vmt
                                • AcogLense.vmt
                                • M145.vmt
                                • M145Lense.vmt
                                • RifleScope.vmt
                                • RifleScopeLense.vmt
                                • Trilux.vmt
                        • w_models/
                          • mp412/
                            • Arms/
                              • sleeve.vmt
                              • t_phoenix.vmt
                            • Barrel/
                              • GemtechSilencer.vmt
                              • KACSilencer.vmt
                              • MatchSuppressor.vmt
                            • Bottom/
                              • Bipod.vmt
                              • FlashLight.vmt
                            • Diffuse.vmt
                            • Side/
                              • ANPEQ2.vmt
                            • Sights/
                              • Ironsight/
                                • Battlesight.vmt
                                • SCARSight.vmt
                              • RDS/
                                • Aimpoint.vmt
                                • AimpointLense.vmt
                                • Docter.vmt
                                • DocterLense.vmt
                                • Eotech.vmt
                                • Kobra.vmt
                                • RedDot.vmt
                                • Trijiflex.vmt
                              • Scope/
                                • Acog.vmt
                                • AcogLense.vmt
                                • M145.vmt
                                • M145Lense.vmt
                                • RifleScope.vmt
                                • RifleScopeLense.vmt
                                • Trilux.vmt
                    • trails/
                      • smoke.vmt
                      • smoke.vtf
                    • vgui/
                      • entities/
                        • so_mp412_weapon.vmt
                        • so_mp412_weapon.vtf
                  • models/
                    • weapons/
                      • v_pist_mp412n.dx80.vtx
                      • v_pist_mp412n.dx90.vtx
                      • v_pist_mp412n.mdl
                      • v_pist_mp412n.sw.vtx
                      • v_pist_mp412n.vvd
                      • w_pist_mp412n.dx80.vtx
                      • w_pist_mp412n.dx90.vtx
                      • w_pist_mp412n.mdl
                      • w_pist_mp412n.phy
                      • w_pist_mp412n.vvd
                      • w_pist_mp412nsw.vtx
                  • particles/
                    • lee_particle.pcf
                    • muzzle_smoke.pcf
                    • particles_manifest.txt
                  • scripts/
                    • sounds/
                      • so_mp412_weapon.txt
                  • sound/
                    • weapons/
                      • mp412/
                        • MP412_BulletIn.wav
                        • MP412_BulletOut.wav
                        • MP412_Close.wav
                        • MP412_ClothMovement.wav
                        • MP412_ClothMovement2.wav
                        • MP412_Draw.wav
                        • MP412_Fire.wav
                        • MP412_FireSuppressed.wav
                        • MP412_Open.wav
              • particles/
                • lee_particle.pcf
                • muzzle_smoke.pcf
                • particles_manifest.txt

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Readme.txt
  • scripts/
    • sounds/
      • so_mp412_weapon.txt
  • addons/
    • SO's MP412/
      • info.txt
      • lua/
        • effects/
          • so_shelleject_pistol/
            • init.lua
        • weapons/
          • so_base/
            • shared.lua
          • so_mp412_weapon/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • mp412/
                • Arms/
                  • sleeve.vmt
                  • t_phoenix.vmt
                • Barrel/
                  • GemtechSilencer.vmt
                  • KACSilencer.vmt
                  • MatchSuppressor.vmt
                • Bottom/
                  • Bipod.vmt
                  • FlashLight.vmt
                • Diffuse.vmt
                • Diffuse.vtf
                • Normals.vtf
                • Side/
                  • ANPEQ2.vmt
                • Sights/
                  • Ironsight/
                    • Battlesight.vmt
                    • SCARSight.vmt
                  • RDS/
                    • Aimpoint.vmt
                    • AimpointLense.vmt
                    • Docter.vmt
                    • DocterLense.vmt
                    • Eotech.vmt
                    • Kobra.vmt
                    • RedDot.vmt
                    • Trijiflex.vmt
                  • Scope/
                    • Acog.vmt
                    • AcogLense.vmt
                    • M145.vmt
                    • M145Lense.vmt
                    • RifleScope.vmt
                    • RifleScopeLense.vmt
                    • Trilux.vmt
            • w_models/
              • mp412/
                • Arms/
                  • sleeve.vmt
                  • t_phoenix.vmt
                • Barrel/
                  • GemtechSilencer.vmt
                  • KACSilencer.vmt
                  • MatchSuppressor.vmt
                • Bottom/
                  • Bipod.vmt
                  • FlashLight.vmt
                • Diffuse.vmt
                • Side/
                  • ANPEQ2.vmt
                • Sights/
                  • Ironsight/
                    • Battlesight.vmt
                    • SCARSight.vmt
                  • RDS/
                    • Aimpoint.vmt
                    • AimpointLense.vmt
                    • Docter.vmt
                    • DocterLense.vmt
                    • Eotech.vmt
                    • Kobra.vmt
                    • RedDot.vmt
                    • Trijiflex.vmt
                  • Scope/
                    • Acog.vmt
                    • AcogLense.vmt
                    • M145.vmt
                    • M145Lense.vmt
                    • RifleScope.vmt
                    • RifleScopeLense.vmt
                    • Trilux.vmt
        • trails/
          • smoke.vmt
          • smoke.vtf
        • vgui/
          • entities/
            • so_mp412_weapon.vmt
            • so_mp412_weapon.vtf
      • models/
        • weapons/
          • v_pist_mp412n.dx80.vtx
          • v_pist_mp412n.dx90.vtx
          • v_pist_mp412n.mdl
          • v_pist_mp412n.sw.vtx
          • v_pist_mp412n.vvd
          • w_pist_mp412n.dx80.vtx
          • w_pist_mp412n.dx90.vtx
          • w_pist_mp412n.mdl
          • w_pist_mp412n.phy
          • w_pist_mp412n.vvd
          • w_pist_mp412nsw.vtx
      • particles/
        • lee_particle.pcf
        • muzzle_smoke.pcf
        • particles_manifest.txt
      • scripts/
        • sounds/
          • so_mp412_weapon.txt
      • sound/
        • weapons/
          • mp412/
            • MP412_BulletIn.wav
            • MP412_BulletOut.wav
            • MP412_Close.wav
            • MP412_ClothMovement.wav
            • MP412_ClothMovement2.wav
            • MP412_Draw.wav
            • MP412_Fire.wav
            • MP412_FireSuppressed.wav
            • MP412_Open.wav
  • particles/
    • lee_particle.pcf
    • muzzle_smoke.pcf
    • particles_manifest.txt

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