This file was automatically imported from the old site. You can see other imported files on the reuploads page.

Originally uploaded by Charles_G on 24th October 2008 21:51 pm

Facepunch Thread:
Changes from beta1 to version1:
-Removed exploitable area.
-Expanded outdoor area.
-Lightning redone to be more accurate over a larger area. Venturing out into the wilderness will most likely get you killed. Should ignore team3 players (zombies) unless they just happen to be nearby when it randomly strikes.
-Moved the zombie spawns farther back.
-Expanded basement.
-Added another entrance into the basement (underground).
-Renovated barn/garage, especially the slide-up doors.
-Removed the side garage entrance.
-Added another attic entrance.
-Made small windows easier to go through.
-Reinforced ground floor barricades, apparently you jump a stitch higher from the last update being able to reach the ground floor windows.
-Added some various details and props.
-Added some melee weapon pickups.
-Added some ammo crates (SMG, Shotgun outside / crossbow inside) Imposed 20 sec delay after each use.
-Sprinkled some NPC's in.
-Hp charger breaks after 5 uses, shower can heal ~20hp with a 4min cool down.
-Tweaked lighting/reflections.
-Tweaked hint brushes. (Area portal windows were more expensive then useful)
-Tweaked prop visibility distances.
-Compiled with the Ep2 engine.
-Packed Ep2 content but not CS:S content due to size.
-Included a map icon.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • zs_stormier_v1 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • maps/
    • zs_stormier_v1.bsp
  • materials/
    • maps/
      • zs_stormier_v1.vmt
      • zs_stormier_v1.vtf