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CommandandConquerpack2.zip

Originally uploaded by Srgt. Shotup on 14th August 2010 21:34 pm

Here's V2 of the Command and Conquer pack, now with GDI Missile trooper, Commando, Nod militant, Black Hand, and Awakened action!
Install: Put main folder into addons.
Credits: Lillwasa, Maver1k_XVII, Antianan, Acrono, Proj3ct_ZeRo, BlackOps, Medrop, Rentehdragon, Bloo-Cobalt, S-Low, Camarilla, Alex Vestin, Simkas, Predaaator and Ryan7259.
About NPCs: I don't know how to make them, but feel free to give it a shot. I doubt the Awakened or Militant model will work out since the skeleton's been modified. Feel free to create playermodels if you want as well.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • CommandandConquerpack2 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Models/
    • Awakened.dx80.vtx
    • Awakened.dx90.vtx
    • awakened.mdl
    • Awakened.phy
    • Awakened.sw.vtx
    • awakened.vvd
    • GDICommando.dx80.vtx
    • GDICommando.dx90.vtx
    • gdicommando.mdl
    • GDICommando.phy
    • GDICommando.sw.vtx
    • gdicommando.vvd
    • GDIRifleman.dx80.vtx
    • GDIRifleman.dx90.vtx
    • gdirifleman.mdl
    • GDIRifleman.phy
    • GDIRifleman.sw.vtx
    • gdirifleman.vvd
    • GDIRockettrooper.dx80.vtx
    • GDIRockettrooper.dx90.vtx
    • gdirockettrooper.mdl
    • GDIRockettrooper.phy
    • GDIRockettrooper.sw.vtx
    • gdirockettrooper.vvd
    • NodBlackHand.dx80.vtx
    • NodBlackHand.dx90.vtx
    • nodblackhand.mdl
    • Nodblackhand.phy
    • NodBlackHand.sw.vtx
    • nodblackhand.vvd
    • Nodmilitant.dx80.vtx
    • Nodmilitant.dx90.vtx
    • nodmilitant.mdl
    • Nodmilitant.phy
    • Nodmilitant.sw.vtx
    • nodmilitant.vvd
  • info.txt
  • Materials/
    • Models/
      • CNC/
        • Awakened/
          • Awakenedarmor.vmt
          • AwakenedArmor.vtf
          • Awakenedarmortorso.vmt
          • AwakenedArmortorso.vtf
          • AwakenedArmortorso_n.vtf
          • AwakenedArmortorso_spec.vtf
          • AwakenedArmor_g.vtf
          • AwakenedArmor_n.vtf
          • AwakenedArmor_spec.vtf
          • Awakenedhead.vmt
          • Awakenedhead.vtf
          • Awakenedhead_g.vtf
          • Awakenedhead_n.vtf
          • Awakenedhead_spec.vtf
          • Awakenedlegguards.vmt
          • Awakenedlegguards.vtf
          • Awakenedlegguards_g.vtf
          • Awakenedlegguards_n.vtf
          • Awakenedlegguards_spec.vtf
          • Awakenedlegs.vmt
          • AwakenedLegs.vtf
          • Awakenedlegs_n.vtf
          • Awakenedvisor.vmt
          • Awakenedvisor.vtf
          • Awakened_facemap.vmt
          • Awakened_facemap.vtf
          • breen_sheet.vmt
          • breen_sheet.vtf
          • eyeball_l.vmt
          • eyeball_l.vtf
          • eyeball_r.vmt
          • eyeball_r.vtf
          • f_gm_lsrg.vmt
          • f_gm_lsrg.vtf
          • f_gm_lsrg_n.vtf
          • f_gm_lsrg_spec.vtf
          • glint.vmt
          • glint.vtf
          • light.vmt
          • light.vtf
          • mask.vmt
          • mask.vtf
          • mask_norm.vtf
          • mouth.vmt
          • mouth.vtf
          • tiberium_pupil_l.vmt
          • tiberium_pupil_l.vtf
          • tiberium_pupil_r.vmt
          • tiberium_pupil_r.vtf
          • w_blubeam.vmt
          • w_blubeam.vtf
        • BHgoggles.vmt
        • BHgoggles.vtf
        • BHhelmet.vmt
        • BHhelmet.vtf
        • BHhelmet_g.vtf
        • BHhelmet_n.vtf
        • Blackhand.vmt
        • Blackhand.vtf
        • Blackhand_n.vtf
        • Commandohelmet.vmt
        • Commandohelmet.vtf
        • Commandovisor.vmt
        • Commandovisor.vtf
        • eyeball_l.vmt
        • eyeball_l.vtf
        • eyeball_r.vmt
        • eyeball_r.vtf
        • GDICommando.vmt
        • GDICommando.vtf
        • GDICommando_n.vtf
        • GDIhelmet.vmt
        • GDIhelmet.vtf
        • GDIHelmet_n.vtf
        • GDIuniform.vmt
        • GDIuniform.vtf
        • GDIuniformrocket.vmt
        • GDIuniformRocket.vtf
        • GDIuniform_n.vtf
        • GDIvisor.vmt
        • GDIvisor.vtf
        • Jumppack.vmt
        • Jumppack.vtf
        • Jumppack_spec.vtf
        • mike_facemap.vmt
        • mike_facemap.vtf
        • mike_facemap_n.vtf
        • Missilehud.vmt
        • Missilehud.vtf
        • mouth.vmt
        • mouth.vtf
        • Nodmili/
          • body_02.vmt
          • body_02.vtf
          • body_02_normal.vtf
          • Chaz_facemap.vmt
          • Chaz_facemap.vtf
          • Derek_cylmap.vmt
          • Derek_cylmap.vtf
          • erdim_facemap.vmt
          • erdim_facemap.vtf
          • eyeball_l.vmt
          • eyeball_l.vtf
          • eyeball_r.vmt
          • eyeball_r.vtf
          • gear.vmt
          • gear.vtf
          • gear_n.vtf
          • glass.vmt
          • glass.vtf
          • helmet_02.vmt
          • helmet_02.vtf
          • helmet_02_normal.vtf
          • Hoodie.vmt
          • Hoodie.vtf
          • Hoodie_n.vtf
          • Militantvest.vmt
          • Militantvest.vtf
          • Militantvest_norm.vtf
          • mouth.vmt
          • mouth.vtf
          • pupil_l.vmt
          • pupil_l.vtf
          • pupil_r.vmt
          • pupil_r.vtf
          • Shaun_cylmap.vmt
          • Shaun_cylmap.vtf
        • pupil_l.vmt
        • pupil_l.vtf
        • pupil_r.vmt
        • pupil_r.vtf

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