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Go Fish

Go Fish is a one of a kind gamemode, in Go Fish the objective is to catch weapons, items, NPC's, gain points and most importantly have fun.

When you catch an object, simply touch the object to unhook it.
Friendly NPC's are colored green and will fight along side you to aid killing enemy NPC's which other fishermen may have caught.

Use your weapon ammo sparingly to fend off NPC's attackers, since ammo is limited.
This is a Players vs NPCs gamemode, work as a team because you're going to get your arse kicked otherwise.

Points are awarded for being a successful fisherman, killing hostile NPC's. Killing a friendly NPC will deduct points.
You cannot hurt other players, so don't bother trying.

Features:
  • A new spawnmenu
  • Custom ambient music
  • It's own HDR compiled map
  • An informative help menu
  • HUD elements
  • Compatibility with any map that has water


The developer team consists of:
G3X - Concept & Input
ReaperSWE - Coding & Mapping
Pk191 - Music
Exilion - Testing
BurntFaceMan - Testing
Aztec - Testing

[Facepunch thread]

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • Go Fish.txt
            • Go_Fish/
              • content/
                • maps/
                  • gf_gofish_final.bsp
                • materials/
                  • maps/
                    • gf_gofish_final.vmt
                    • gf_gofish_final.vtf
                • settings/
                  • maps/
                    • gf_gofish_final.txt
                • sound/
                  • gofish/
                    • music.mp3
                    • Sound made by Pk191 aka Kemp.tmp
              • entities/
                • entities/
                  • fishing_bait/
                    • cl_init.lua
                    • init.lua
                    • shared.lua
                  • fishing_fish/
                    • cl_init.lua
                    • init.lua
                    • shared.lua
                  • fishing_hook/
                    • cl_init.lua
                    • init.lua
                    • shared.lua
                  • fishing_rod/
                    • cl_init.lua
                    • init.lua
                    • shared.lua
              • gamemode/
                • cl_init.lua
                • helpmenu.lua
                • init.lua
                • shared.lua
                • spawnicon.lua
              • info.txt

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Go Fish.txt
  • Go_Fish/
    • content/
      • maps/
        • gf_gofish_final.bsp
      • materials/
        • maps/
          • gf_gofish_final.vmt
          • gf_gofish_final.vtf
      • settings/
        • maps/
          • gf_gofish_final.txt
      • sound/
        • gofish/
          • music.mp3
          • Sound made by Pk191 aka Kemp.tmp
    • entities/
      • entities/
        • fishing_bait/
          • cl_init.lua
          • init.lua
          • shared.lua
        • fishing_fish/
          • cl_init.lua
          • init.lua
          • shared.lua
        • fishing_hook/
          • cl_init.lua
          • init.lua
          • shared.lua
        • fishing_rod/
          • cl_init.lua
          • init.lua
          • shared.lua
    • gamemode/
      • cl_init.lua
      • helpmenu.lua
      • init.lua
      • shared.lua
      • spawnicon.lua
    • info.txt

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