This download is marked as broken. It is potentially for an older version of Garry's Mod.

Doom SNPCs

Doom SNPCs by Silverlan

If you're having problems like not spawning with any weapons, remove your entire garrysmod directory, it means you most likely still have some remnants of one of my old gm12 addons installed.
Click on subscribe and start the game to download this addon.
Includes:
● Hellknight
● Archvile
● Revenant
● The Guardian of Hell

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • doom_snpcs <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • doom_snpcs/
    • addon.txt
    • lua/
      • autorun/
        • client/
          • cl_dom_workshop_generatefgd.lua
        • dom_sh_init.lua
        • meta_animation.lua
        • slvbase/
          • client/
            • slvbase_cl_hooks.lua
            • slvbase_cl_meta.lua
            • slvbase_cl_umsg.lua
            • slvbase_cl_util.lua
          • meta_nodegraph.lua
          • server/
            • slvbase_sv_conditions.lua
            • slvbase_sv_factions.lua
            • slvbase_sv_hooks.lua
            • slvbase_sv_init.lua
            • slvbase_sv_meta.lua
            • slvbase_sv_nodegraph.lua
            • slvbase_sv_util.lua
          • shared/
            • slvbase_sh_hooks.lua
            • slvbase_sh_init.lua
            • slvbase_sh_meta.lua
            • slvbase_sh_util.lua
          • slvbase.lua
      • dom_init/
        • dom_sh_concommands.lua
      • entities/
        • npc_archvile/
          • init.lua
          • shared.lua
        • npc_creature_base/
          • animevents.lua
          • cl_aftm.lua
          • cl_gestures.lua
          • cl_init.lua
          • init.lua
          • schedules.lua
          • shared.lua
          • sh_gestures.lua
          • sv_factions.lua
          • sv_gestures.lua
        • npc_cyberdemon/
          • init.lua
          • shared.lua
        • npc_guardian/
          • init.lua
          • shared.lua
        • npc_hellknight/
          • init.lua
          • shared.lua
        • npc_imp/
          • init.lua
          • shared.lua
        • npc_revenant/
          • init.lua
          • shared.lua
        • npc_wraith/
          • init.lua
          • shared.lua
        • obj_archvile_plasma/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_guardian_firetrail/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_hellknight_plasma/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_missile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_possession_manager/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_revenant_missile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_target/
          • cl_init.lua
          • init.lua
          • shared.lua
      • includes/
        • modules/
          • ai_schedule_slv.lua
          • ai_task_slv.lua
          • a_star_pathfinding.lua
          • nodegraph.lua
      • weapons/
        • ai_translator/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_possessor/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • effects/
        • ar2ground2.vmt
        • ar2ground2.vtf
        • ar2_altfire1b.vmt
        • ar2_altfire1b.vtf
        • brightglow_y.vtf
        • guardian_shield.vmt
        • guardian_shield.vtf
        • huntermuzzle.vmt
        • huntermuzzle.vtf
        • sc_brightglow_y_nomodel.vmt
        • yellowflare.vtf
        • yellowflare_noz.vmt
      • hud/
        • freeze_screen.vmt
        • freeze_screen.vtf
      • models/
        • doom/
          • archvile/
            • archvile2.vmt
            • archvile2.vtf
            • archvile2_local.vtf
            • archvilehand2_fx.vmt
            • archvilehand2_fx.vtf
          • guardian/
            • guardian.vmt
            • guardian.vtf
            • guardian_local.vtf
            • guardian_s.vmt
            • guardian_s.vtf
            • tongue.vmt
            • tongue.vtf
          • hellknight/
            • a_hk_branded_02b.vmt
            • a_hk_branded_02b.vtf
            • a_hk_branded_s02b.vmt
            • a_hk_branded_s02b.vtf
            • hellknight.vmt
            • hellknight.vtf
            • hellknight_local.vtf
            • hellknight_s.vmt
            • hellknight_s.vtf
            • tongue.vmt
            • tongue.vtf
            • tongue_local.vtf
            • tongue_s.vmt
            • tongue_s.vtf
          • revenant/
            • revenant.vmt
            • revenant.vtf
            • revenant2.vmt
            • revenant2.vtf
            • revenant2_local.vtf
            • revenant2_s.vmt
            • revenant2_s.vtf
            • revenant_local.vtf
            • revenant_s.vmt
            • revenant_s.vtf
            • reye.vmt
            • reye.vtf
        • fallout/
          • weapons/
            • redglare/
              • 1stpersonnvdlc04redglare.vmt
              • 1stpersonnvdlc04redglare.vtf
              • 1stpersonnvdlc04redglare_n.vtf
        • gibs/
          • ice/
            • ice.vmt
            • ice.vtf
        • weapons/
          • half-life/
            • v_hgun/
              • hive body.vmt
              • hive body.vtf
              • hive pincers.vmt
              • hive pincers.vtf
              • hive_chrome.vmt
              • hive_chrome.vtf
            • w_hgun/
              • w_hivehand.vmt
              • w_hivehand.vtf
      • particle/
        • aurora_2/
          • aurora_2.vmt
          • aurora_2.vtf
        • bendibeam.vtf
        • bendibeam_nofog.vmt
        • particle_flares/
          • particle_flare_004.vmt
          • particle_flare_004.vtf
          • particle_flare_004b.vmt
          • particle_flare_006.vtf
          • particle_flare_006b.vmt
        • particle_glow_01.vtf
        • particle_glow_04.vtf
        • particle_glow_04_additive.vmt
        • particle_icespray.vmt
        • particle_icespray.vtf
        • smoke1/
          • smoke1.vtf
          • smoke1_nearcull.vmt
        • warp1_dudv.vtf
        • warp1_dx8.vmt
        • warp1_normal.vtf
        • warp1_warp.vmt
      • vgui/
        • entities/
          • archvile.vmt
          • cyberdemon.vmt
          • guardian.vmt
          • hellknight.vmt
          • imp.vmt
          • npc_archvile.vmt
          • npc_archvile.vtf
          • npc_cyberdemon.vmt
          • npc_cyberdemon.vtf
          • npc_guardian.vmt
          • npc_guardian.vtf
          • npc_hellknight.vmt
          • npc_hellknight.vtf
          • npc_imp.vmt
          • npc_imp.vtf
          • npc_revenant.vmt
          • npc_revenant.vtf
          • npc_wraith.vmt
          • npc_wraith.vtf
          • revenant.vmt
          • weapon_possessor.vmt
          • weapon_possessor.vtf
          • wraith.vmt
    • models/
      • doom/
        • archvile.dx80.vtx
        • archvile.dx90.vtx
        • archvile.mdl
        • archvile.phy
        • archvile.sw.vtx
        • archvile.vvd
        • guardian.dx80.vtx
        • guardian.dx90.vtx
        • guardian.mdl
        • guardian.phy
        • guardian.sw.vtx
        • guardian.vvd
        • hellknight.dx80.vtx
        • hellknight.dx90.vtx
        • hellknight.mdl
        • hellknight.phy
        • hellknight.sw.vtx
        • hellknight.vvd
        • revenant.dx80.vtx
        • revenant.dx90.vtx
        • revenant.mdl
        • revenant.phy
        • revenant.sw.vtx
        • revenant.vvd
        • transformer.dx80.vtx
        • transformer.dx90.vtx
        • transformer.mdl
        • transformer.sw.vtx
        • transformer.vvd
      • fallout/
        • ammo/
          • rocket.dx80.vtx
          • rocket.dx90.vtx
          • rocket.mdl
          • rocket.phy
          • rocket.sw.vtx
          • rocket.vvd
      • gibs/
        • ice_shard01.dx80.vtx
        • ice_shard01.dx90.vtx
        • ice_shard01.mdl
        • ice_shard01.phy
        • ice_shard01.sw.vtx
        • ice_shard01.vvd
        • ice_shard02.dx80.vtx
        • ice_shard02.dx90.vtx
        • ice_shard02.mdl
        • ice_shard02.phy
        • ice_shard02.sw.vtx
        • ice_shard02.vvd
        • ice_shard03.dx80.vtx
        • ice_shard03.dx90.vtx
        • ice_shard03.mdl
        • ice_shard03.phy
        • ice_shard03.sw.vtx
        • ice_shard03.vvd
        • ice_shard04.dx80.vtx
        • ice_shard04.dx90.vtx
        • ice_shard04.mdl
        • ice_shard04.phy
        • ice_shard04.sw.vtx
        • ice_shard04.vvd
        • ice_shard05.dx80.vtx
        • ice_shard05.dx90.vtx
        • ice_shard05.mdl
        • ice_shard05.phy
        • ice_shard05.sw.vtx
        • ice_shard05.vvd
        • ice_shard06.dx80.vtx
        • ice_shard06.dx90.vtx
        • ice_shard06.mdl
        • ice_shard06.phy
        • ice_shard06.sw.vtx
        • ice_shard06.vvd
      • weapons/
        • half-life/
          • v_hgun.dx80.vtx
          • v_hgun.dx90.vtx
          • v_hgun.mdl
          • v_hgun.sw.vtx
          • v_hgun.vvd
          • w_hgun.dx80.vtx
          • w_hgun.dx90.vtx
          • w_hgun.mdl
          • w_hgun.sw.vtx
          • w_hgun.vvd
    • particles/
      • archvile_beam.pcf
      • archvile_plasma.pcf
      • doom_teleport.pcf
      • guardian_electrical_fx.pcf
      • hellknight.pcf
      • hunter_shield_impact.pcf
      • redglare_smoke_trail.pcf
      • redglare_trail.pcf
      • vman_explosion.pcf
    • sound/
      • fx/
        • fx_fire_gas_high01.wav
        • fx_fire_gas_high02.wav
        • melee_miss1.mp3
        • melee_miss2.mp3
        • melee_miss3.mp3
        • melee_miss4.mp3
        • melee_miss5.mp3
        • teleport_out.wav
      • music/
        • theme_guardian.mp3
      • npc/
        • archvile/
          • breath1.mp3
          • breath2.mp3
          • breath3.mp3
          • burn.mp3
          • cin_sight.wav
          • die1.mp3
          • die2.mp3
          • die3.mp3
          • die4.mp3
          • fire_01.wav
          • fire_02.wav
          • fire_03.wav
          • fire_04.wav
          • fire_05.wav
          • foot/
            • step1.mp3
            • step2.mp3
            • step3.mp3
            • step4.mp3
          • pain1.mp3
          • pain2.mp3
          • pain3.mp3
          • pain4.mp3
          • resurrection.mp3
          • sight11.mp3
          • sight12.mp3
          • sight13.mp3
          • sight2_1.mp3
          • sight2_2.mp3
          • sight2_3.mp3
        • controller/
          • electro4.wav
        • guardian/
          • chatter1.mp3
          • chatter2.mp3
          • chatter3.mp3
          • chatter_combat1.mp3
          • chatter_combat2.mp3
          • chatter_combat3.mp3
          • foot/
            • step1.mp3
            • step2.mp3
            • step3.mp3
            • step4.mp3
          • guardian_death.mp3
          • guardian_death_impact.mp3
          • guardian_fire_flare_up.mp3
          • guardian_sight.mp3
          • guardian_sight2.mp3
          • impact.mp3
          • pain1.mp3
          • pain2.mp3
          • pain3.mp3
          • rocksmash.mp3
          • seeker1.mp3
          • seeker2.mp3
          • seeker3.mp3
          • seeker4.mp3
          • seeker_die1.mp3
          • seeker_die2.mp3
          • seeker_die3.mp3
          • sight1_1.mp3
          • sight2_1.mp3
          • sight3_1.mp3
          • spawn.mp3
        • hellknight/
          • chomp1.mp3
          • chomp2.mp3
          • chomp3.mp3
          • die1.mp3
          • die2.mp3
          • die3.mp3
          • fb_create_02.mp3
          • foot/
            • ns1_v3.mp3
            • ns2_v3.mp3
            • ns3_v3.mp3
            • ns4_v3.mp3
            • ns5_v3.mp3
            • step1.mp3
            • step2.mp3
            • step3.mp3
            • step4.mp3
          • hk_burn.mp3
          • hk_chatter_01.mp3
          • hk_chatter_02.mp3
          • hk_chatter_03.mp3
          • hk_pain_01.mp3
          • hk_pain_02.mp3
          • hk_pain_03.mp3
          • ncc_01.mp3
          • ncc_02.mp3
          • ncc_03.mp3
          • sight1_1.mp3
          • sight1_2.mp3
          • sight2_1.mp3
          • sight2_2.mp3
          • sight2_3.mp3
          • sight3_1.mp3
          • sight3_2.mp3
        • nihilanth/
          • nil_teleattack1.wav
        • revenant/
          • burn.mp3
          • chatter1.mp3
          • chatter2.mp3
          • chatter3.mp3
          • chatter4.mp3
          • chatter_combat1.mp3
          • chatter_combat2.mp3
          • chatter_combat3.mp3
          • die1_alt1.mp3
          • die2_alt1.mp3
          • die3_alt1.mp3
          • foot/
            • step1.mp3
            • step2.mp3
            • step3.mp3
            • step4.mp3
          • pain1_alt1.mp3
          • pain2_alt1.mp3
          • pain3_alt1.mp3
          • sight1_1.mp3
          • sight1_1_alt1.mp3
          • sight1_2_alt1.mp3
          • sight2_1_alt1.mp3
          • sight2_2_alt1.mp3
      • weapons/
        • explode7.wav
        • explode8.wav
        • explode9.wav
        • missilelauncher/
          • missile_nozzle_lp.wav

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