Combine Beta SNPCs by Silverlan

Click on subscribe and start the game to download this addon.
If you're having problems like not spawning with any weapons, remove your entire garrysmod directory, it means you most likely still have some remnants of one of my old gm12 addons installed.
Includes:
● Combine Assassin
● Cremator

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • combine_beta_snpcs <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • combine_beta_snpcs/
    • addon.txt
    • lua/
      • autorun/
        • client/
          • cl_hlb_workshop_generatefgd.lua
        • hlb_sh_init.lua
        • meta_animation.lua
        • slvbase/
          • client/
            • slvbase_cl_hooks.lua
            • slvbase_cl_meta.lua
            • slvbase_cl_umsg.lua
            • slvbase_cl_util.lua
          • meta_nodegraph.lua
          • server/
            • slvbase_sv_conditions.lua
            • slvbase_sv_factions.lua
            • slvbase_sv_hooks.lua
            • slvbase_sv_init.lua
            • slvbase_sv_meta.lua
            • slvbase_sv_nodegraph.lua
            • slvbase_sv_util.lua
          • shared/
            • slvbase_sh_hooks.lua
            • slvbase_sh_init.lua
            • slvbase_sh_meta.lua
            • slvbase_sh_util.lua
          • slvbase.lua
      • entities/
        • npc_creature_base/
          • animevents.lua
          • cl_aftm.lua
          • cl_gestures.lua
          • cl_init.lua
          • init.lua
          • schedules.lua
          • shared.lua
          • sh_gestures.lua
          • sv_factions.lua
          • sv_gestures.lua
        • npc_cremator/
          • init.lua
          • shared.lua
        • npc_fassassin/
          • init.lua
          • shared.lua
        • obj_beam/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_beam_immolator/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_beam_immolator_sik/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_gib/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_possession_manager/
          • cl_init.lua
          • init.lua
          • shared.lua
        • obj_target/
          • cl_init.lua
          • init.lua
          • shared.lua
      • hlb_init/
        • hlb_sh_concommands.lua
      • includes/
        • modules/
          • ai_schedule_slv.lua
          • ai_task_slv.lua
          • a_star_pathfinding.lua
          • nodegraph.lua
      • weapons/
        • ai_translator/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_possessor/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • hud/
        • freeze_screen.vmt
        • freeze_screen.vtf
      • models/
        • combine_fassassin/
          • eyetrail.vmt
          • eyetrail.vtf
        • cremator/
          • arm.vmt
          • arm.vtf
          • arm_normal.vtf
          • ball.vmt
          • ball.vtf
          • cremsuit.vmt
          • cremsuit.vtf
          • cremsuitenvmap.vmt
          • cremsuitenvmap.vtf
          • cremsuitenvmask.vmt
          • cremsuitenvmask.vtf
          • cremsuit_normal.vtf
          • face.vmt
          • face.vtf
          • hands.vmt
          • hands.vtf
          • head.vmt
          • head.vtf
          • head_normal.vtf
          • shoes.vmt
          • shoes.vtf
          • w_crematorgun.vmt
          • w_crematorgun.vtf
        • fassassin/
          • arm.vmt
          • arm.vtf
          • arm_height.vmt
          • arm_normal.vtf
          • belt.vmt
          • belt.vtf
          • belt_height.vmt
          • belt_normal.vtf
          • chest.vmt
          • chest2.vmt
          • chest2.vtf
          • chest_height.vmt
          • chest_normal.vtf
          • cubemap.vtf
          • eye.vmt
          • eye.vtf
          • eyetrail.vmt
          • eyetrail.vtf
          • fassassin_sheet.vmt
          • fassassin_sheet.vtf
          • foot.vmt
          • foot.vtf
          • foot_height.vmt
          • foot_normal.vtf
          • hand.vmt
          • hand.vtf
          • hand_height.vmt
          • hand_normal.vtf
          • head.vmt
          • head.vtf
          • head_height.vmt
          • head_height.vtf
          • head_normal.vtf
          • leg.vmt
          • leg.vtf
          • leg2_height.vmt
          • leg2_normal.vtf
          • legdiffuse.vmt
          • legdiffuse.vtf
          • leg_normal.vtf
          • neck.vmt
          • neck.vtf
          • neck_height.vmt
          • neck_normal.vtf
          • pistol.vmt
          • pistol.vtf
          • pouch.vmt
          • pouch.vtf
        • gibs/
          • ice/
            • ice.vmt
            • ice.vtf
        • weapons/
          • half-life/
            • v_hgun/
              • hive body.vmt
              • hive body.vtf
              • hive pincers.vmt
              • hive pincers.vtf
              • hive_chrome.vmt
              • hive_chrome.vtf
            • w_hgun/
              • w_hivehand.vmt
              • w_hivehand.vtf
          • v_cremator/
            • w_crematorgun.vmt
            • w_crematorgun.vtf
      • sprites/
        • glow01.vmt
        • glow01.vtf
      • vgui/
        • entities/
          • combine assassin.vmt
          • cremator.vmt
          • npc_cremator.vmt
          • npc_cremator.vtf
          • npc_fassassin.vmt
          • npc_fassassin.vtf
    • models/
      • cremator.dx80.vtx
      • cremator.dx90.vtx
      • cremator.mdl
      • cremator.phy
      • cremator.sw.vtx
      • cremator.vvd
      • fassassin.dx80.vtx
      • fassassin.dx90.vtx
      • fassassin.mdl
      • fassassin.phy
      • fassassin.sw.vtx
      • fassassin.vvd
      • gibs/
        • ice_shard01.dx80.vtx
        • ice_shard01.dx90.vtx
        • ice_shard01.mdl
        • ice_shard01.phy
        • ice_shard01.sw.vtx
        • ice_shard01.vvd
        • ice_shard02.dx80.vtx
        • ice_shard02.dx90.vtx
        • ice_shard02.mdl
        • ice_shard02.phy
        • ice_shard02.sw.vtx
        • ice_shard02.vvd
        • ice_shard03.dx80.vtx
        • ice_shard03.dx90.vtx
        • ice_shard03.mdl
        • ice_shard03.phy
        • ice_shard03.sw.vtx
        • ice_shard03.vvd
        • ice_shard04.dx80.vtx
        • ice_shard04.dx90.vtx
        • ice_shard04.mdl
        • ice_shard04.phy
        • ice_shard04.sw.vtx
        • ice_shard04.vvd
        • ice_shard05.dx80.vtx
        • ice_shard05.dx90.vtx
        • ice_shard05.mdl
        • ice_shard05.phy
        • ice_shard05.sw.vtx
        • ice_shard05.vvd
        • ice_shard06.dx80.vtx
        • ice_shard06.dx90.vtx
        • ice_shard06.mdl
        • ice_shard06.phy
        • ice_shard06.sw.vtx
        • ice_shard06.vvd
      • weapons/
        • half-life/
          • v_hgun.dx80.vtx
          • v_hgun.dx90.vtx
          • v_hgun.mdl
          • v_hgun.sw.vtx
          • v_hgun.vvd
          • w_hgun.dx80.vtx
          • w_hgun.dx90.vtx
          • w_hgun.mdl
          • w_hgun.sw.vtx
          • w_hgun.vvd
        • v_cremator.dx80.vtx
        • v_cremator.dx90.vtx
        • v_cremator.mdl
        • v_cremator.sw.vtx
        • v_cremator.vvd
        • w_immolator.dx80.vtx
        • w_immolator.dx90.vtx
        • w_immolator.mdl
        • w_immolator.phy
        • w_immolator.sw.vtx
        • w_immolator.vvd
    • sound/
      • fx/
        • melee_miss1.mp3
        • melee_miss2.mp3
        • melee_miss3.mp3
        • melee_miss4.mp3
        • melee_miss5.mp3
      • npc/
        • cremator/
          • alert_object.wav
          • alert_player.wav
          • amb1.wav
          • amb2.wav
          • amb3.wav
          • amb_loop.wav
          • amb_mad.wav
          • crem_die.wav
          • foot1.wav
          • foot2.wav
          • foot3.wav
          • plasma_burn.wav
          • plasma_damage.wav
          • plasma_ignite.wav
          • plasma_impact.wav
          • plasma_shoot.wav
          • plasma_stop.wav
      • player/
        • pl_step1.wav
        • pl_step2.wav
        • pl_step3.wav
        • pl_step4.wav
      • weapons/
        • explode7.wav
        • explode8.wav
        • explode9.wav
        • immolator/
          • plasma_shoot.wav
        • pl_gun1.wav
        • pl_gun2.wav
        • pl_gun3.wav

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