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Half-Life 1 HUD v1.1

Originally uploaded by [MAP]Alberto on 22nd August 2012 00:46 am

//A T T E N T I O N - M O D D E R S & C O D D E R S\\
If you want to use this HUD for a gamemode or mod, you can! But pleeeease, give credit!
And now, the description...
Hello people! as I said, I would make the HUD from the original Half-Life, and here it is!
I extracted the images from the sprites of the original game.
New Features:
-Color changed to a orange-yellow color.
-Buff and debuff system (when you shoot a weapon, or get shot, the numbers will bright, and then, they will be back to their original color by decrease).
Featuring:
-Health meter; it goes red when you are low on health.
-Armor meter; it will work like the original Half-Life: Opposing Force! (this feature was hard to do).
-Ammo meter; it displays the type of ammo is using your gun.
I spent much time on it, so I just hope you like it!
//Known bugs:
-S.L.A.M ammo display is not working correctly.
-Sometimes when you are shooting a weapon, for a moment, it changes the color to orange-yellow, and then, it continues beign bright yellow, that's because the ammunition meter debuff is not working alright, it's a bit bugged.
Feel free to report any unknown bug!
Older version (if you are gonna get annoyed for the little bug of the ammunition debuff, go here): http://www.garrysmod.org/downloads/?a=view&id=131917

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Half-Life_HUD <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Half-Life_HUD/
    • info.txt
    • lua/
      • autorun/
        • client/
          • halflifehud.lua
    • materials/
      • halflife_hud/
        • am_357.vmt
        • am_357.vtf
        • am_9mm.vmt
        • am_9mm.vtf
        • am_bolt.vmt
        • am_bolt.vtf
        • am_buckshot.vmt
        • am_buckshot.vtf
        • am_cball.vmt
        • am_cball.vtf
        • am_gren.vmt
        • am_gren.vtf
        • am_gren_smg.vmt
        • am_gren_smg.vtf
        • am_rpg.vmt
        • am_rpg.vtf
        • am_slam.vmt
        • am_slam.vtf
        • ap_empty.vmt
        • ap_empty.vtf
        • ap_full.vmt
        • ap_full.vtf
        • hp_cross.vmt
        • hp_cross.vtf
        • sep_line.vmt
        • sep_line.vtf
    • resource/
      • fonts/
        • trebuc.ttf
  • Readme.txt

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