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Team-Fortress 2 buildings

Team-Fortress 2 buildings

Originally uploaded by lord of pain on 8th September 2008 16:58 pm

Reuploaded, because I forgot the sapper sent...
Facepunch thread: http://forums.facepunchstudios.com/showthread.php?p=11624903
You can get my other TF2 SWEPs here:http://www.garrysmod.org/downloads/?a=view&id=52706
This is actually part of my tf2 gamemode for gmod, but since a lot of people wanted the buildings, I decided to release them seperately.
The buildings work almost exactly like the original TF2 ones. There are some small bugs I couldn't fix though:
- The dispenser doesn't have a display. I just couldn't find it anywhere, if someone knows where to find it, please tell me.
- Huds don't work for anyone who runs his game on a resolution lower than 1024 x 768 (They work best on 1600 x 1200)
- Wrench code is a bit messy, there could be some errors with it
- If you have the build/destroy pda out, and press one of the number-keys to build a building and you have bound one of these keys to something, it will be executed.
Credits:
- Jinto: Made the code for the custom ammunition types, which I used for the metal ammo

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Team-Fortress 2 buildings <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • addons/
    • team-fortress/
      • info.txt
      • lua/
        • autorun/
          • client/
            • client_fonts.lua
            • client_hud.lua
            • meta_player.lua
          • server/
            • tf_resources.lua
          • tf_concommands.lua
          • tf_gm_hooks.lua
          • tf_modulus_ammo_ext.lua
          • tf_npc_spawnmenu.lua
        • entities/
          • ammo_base/
            • cl_init.lua
            • init.lua
            • shared.lua
          • item_healthkit_base/
            • cl_init.lua
            • init.lua
            • shared.lua
          • item_healthkit_full/
            • init.lua
            • shared.lua
          • item_healthkit_medium/
            • init.lua
            • shared.lua
          • item_healthkit_small/
            • init.lua
            • shared.lua
          • item_resupply/
            • cl_init.lua
            • init.lua
            • shared.lua
          • obj_dispenser/
            • cl_init.lua
            • init.lua
            • shared.lua
          • obj_gib/
            • cl_init.lua
            • init.lua
            • shared.lua
          • obj_sentrygun/
            • cl_init.lua
            • init.lua
            • schedules.lua
            • shared.lua
            • tasks.lua
          • obj_teleporter_entrance/
            • cl_init.lua
            • init.lua
            • shared.lua
          • obj_teleporter_exit/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sentry_rocket/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_tf_killicon/
            • cl_init.lua
            • init.lua
            • shared.lua
          • obj_sapper/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • base_swep_tf/
            • ai_translations.lua
            • cl_init.lua
            • init.lua
            • shared.lua
          • base_swep_tf_melee/
            • ai_translations.lua
            • cl_init.lua
            • init.lua
            • shared.lua
          • tf_weapon_pda_engineer_build/
            • cl_init.lua
            • init.lua
            • shared.lua
          • tf_weapon_pda_engineer_destroy/
            • cl_init.lua
            • init.lua
            • shared.lua
          • tf_weapon_sapper/
            • cl_init.lua
            • init.lua
            • shared.lua
          • tf_weapon_wrench/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • decals/
          • concrete/
            • TF_SHOT1.vmt
            • TF_SHOT1.vtf
            • TF_SHOT2.vmt
            • TF_SHOT2.vtf
            • TF_SHOT3.vmt
            • TF_SHOT3.vtf
            • TF_SHOT4.vmt
            • TF_SHOT4.vtf
            • TF_SHOT5.vmt
            • TF_SHOT5.vtf
        • HUD/
          • building_bar_color.vmt
          • building_bar_color.vtf
          • building_bar_color_red.vmt
          • building_bar_color_red.vtf
          • building_bar_health.vmt
          • building_bar_health.vtf
          • building_bar_health_red.vmt
          • building_bar_health_red.vtf
          • color_beige.vtf
          • eng_build_item_bg.vmt
          • eng_status_area_sentry_alrt_ren.vmt
          • eng_status_area_tele_alrt_ren.vmt
          • health_color.vtf
          • health_color_bottom.vmt
          • health_color_bottom.vtf
          • health_color_bottom_red.vmt
          • health_color_bottom_red.vtf
          • health_color_middle.vmt
          • health_color_middle.vtf
          • health_color_middle_red.vmt
          • health_color_middle_red.vtf
          • health_color_top.vmt
          • health_color_top.vtf
          • health_dead.vtf
          • uber_bg.vmt
          • uber_bg.vtf
          • uber_color.vmt
          • uber_color.vtf
        • sprites/
          • tf_crosshair_01.vmt
          • tf_crosshair_01.vtf
          • tf_crosshair_06.vmt
          • tf_crosshair_06.vtf
        • VGUI/
          • entities/
            • item_healthkit_full.vmt
            • item_healthkit_full.vtf
            • item_healthkit_medium.vmt
            • item_healthkit_medium.vtf
            • item_healthkit_small.vmt
            • item_healthkit_small.vtf
            • item_resupply.vmt
            • item_resupply.vtf
            • obj_dispenser.vmt
            • obj_dispenser.vtf
            • obj_sentrygun.vmt
            • obj_sentrygun.vtf
            • obj_teleporter_entrance.vmt
            • obj_teleporter_entrance.vtf
            • obj_teleporter_exit.vmt
            • obj_teleporter_exit.vtf
            • tf_weapon_pda_engineer_build.vmt
            • tf_weapon_pda_engineer_build.vtf
            • tf_weapon_pda_engineer_destroy.vmt
            • tf_weapon_pda_engineer_destroy.vtf
            • tf_weapon_sapper.vmt
            • tf_weapon_sapper.vtf
            • tf_weapon_wrench.vmt
            • tf_weapon_wrench.vtf
          • killicons/
            • obj_sentrygun.vmt
            • obj_sentrygun.vtf
      • resource/
        • fonts/
          • TF2.ttf
          • TF2Build.ttf
          • TF2Professor.ttf
          • TF2secondary.ttf
      • tf.fgd
  • readme.txt

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