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CoD:MW2 Tactical Nuke SWEP v1

Originally uploaded by 88 Fingers Eddw on 13th February 2010 02:17 am

**New version with added SlowMo and Motion Blur: http://www.garrysmod.org/downloads/?a=view&id=98788 **
Yes, this is merely a sound switch to teta's Nuclear Airstrike. Aware of such.
Primary calls in a nuke at the position your looking at, secondary lets you complete the challenge 'The Ultimate Sacrifice' (SUICIDE STRIKE), and reload is... well... you'll see =D
Here's a rushed video for you! -> http://www.youtube.com/watch?v=4Z0KcFGnbZ4
Credit goes to...
Me, for the final script and overall SWEP
teta_bonita, for the nuclear airstrike I based this off of
deathdealer142, for telling me how to add the SLAM animations
Infinity Ward for the sounds, and for MW =D
Stay frosty, GModders.
Things to add...
-Custom Model (Actual CoD Killstreak switch rather than S.L.A.M., thanks to capcat for reminding me^^)
-Client side screen effects (Timer, killstreak announcement when taken out, exp bonus, etc.)
-More sounds added to reload function
-Possible use for reload function other than annoying other players =P

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Tactical Nuke <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Tactical Nuke/
    • info.txt
    • lua/
      • effects/
        • effect_explosion_scaleable/
          • init.lua
        • nuke_blastwave/
          • init.lua
          • old 1.lua
        • nuke_blastwave_cheap/
          • init.lua
        • nuke_disintegrate/
          • init.lua
        • nuke_effect_air/
          • init.lua
          • init.lua.old
          • old.lua
        • nuke_effect_ground/
          • init.lua
        • nuke_vaporize/
          • init.lua
      • entities/
        • sent_explosion_scaleable/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_nuke/
          • cl_init.lua
          • cl_init.lua.old
          • init.lua
          • init.lua.old
          • new 3
          • shared.lua
        • sent_nuke_missile/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_nuke_radiation/
          • init.lua
          • shared.lua
      • nuke_vars_init.lua
      • OneNote Table Of Contents.onetoc2
      • weapons/
        • weapon_nukestrike/
          • cl_init.lua
          • shared.lua
    • materials/
      • refract_ring.vmt
      • refract_ring.vtf
      • VGUI/
        • entities/
          • weapon_nukestrike.vmt
          • weapon_nukestrike.vtf
    • sound/
      • weapons/
        • tactical_nuke/
          • countdown.wav
          • enemy.wav
          • friendly.wav
          • lulz.wav
          • ready.wav

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