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Citizen Zombies 1.5

  • Reuploaded by:
  • Uploaded: 5 years ago
  • Updated: 5 years ago
  • Type: NPC
  • Downloads: 327 (0 last 7 days)
  • Views: 693 (1 last 7 days)
  • Size: 29.59 MB
  • Tags: snpc, monster, lazy, random
Originally uploaded by =CrazyChicken= on 20th May 2008 02:39 am

BEFORE ANYTHING!
I'm not that good at LUA the orignal code was taken from Rambo 6's headcrabless zombies if you want to se the link here it is. http://www.garrysmod.org/downloads/?a=view&id=35611
Crap the Headcrabless NPC mess up my zombies so if you have headcrabless zombies please remove them from your addons.
A lot has been changed. The next verson will have a raptor, gaint and more!
See video: http://www.youtube.com/watch?v=KgvbXCr-V1M
Changelog
1.5
*Added to the NPC's list
*Added Spawn icons
*Added custom sounds
*Different models for diffent zombies
*Different anamitions for the differnet zombies
*YouTube video now avaible!
1.0
*Changed the models from Rambos NPC's
*Changed the anamations (they aren't custom I'm no modeler!)

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Citizen Zombies 1.5 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • lua/
    • autorun/
      • citizen_zombie_npcs.lua
    • entities/
      • npc_base/
        • cl_init.lua
        • init.lua
        • shared.lua
      • npc_zombie_male02/
        • cl_init.lua
        • init.lua
        • shared.lua
      • npc_zombie_male03/
        • cl_init.lua
        • init.lua
        • shared.lua
      • npc_zombie_male04/
        • cl_init.lua
        • init.lua
        • shared.lua
      • npc_zombie_male05/
        • cl_init.lua
        • init.lua
        • shared.lua
  • materials/
    • VUGI/
      • entities/
        • npc_zombie_male02.vmt
        • npc_zombie_male02.vtf
        • npc_zombie_male03.vmt
        • npc_zombie_male03.vtf
        • npc_zombie_male04.vmt
        • npc_zombie_male04.vtf
        • npc_zombie_male05.vmt
        • npc_zombie_male05.vtf
    • models/
      • Zombies/
        • Male/
          • Group1/
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vtf
            • citizen_sheet_normal.vtf
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
          • Group2/
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vtf
            • citizen_sheet_normal.vtf
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
          • Group3/
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vtf
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
  • models/
    • zombies/
      • group1/
        • male_02.dx80.vtx
        • male_02.dx90.vtx
        • male_02.mdl
        • male_02.phy
        • male_02.sw.vtx
        • male_02.vvd
        • male_03.dx80.vtx
        • male_03.dx90.vtx
        • male_03.mdl
        • male_03.phy
        • male_03.sw.vtx
        • male_03.vvd
      • group2/
        • Male_04.dx80.vtx
        • Male_04.dx90.vtx
        • Male_04.mdl
        • Male_04.phy
        • Male_04.sw.vtx
        • Male_04.vvd
      • group3/
        • Male_05.dx80.vtx
        • Male_05.dx90.vtx
        • Male_05.mdl
        • Male_05.phy
        • Male_05.sw.vtx
        • Male_05.vvd
  • sound/
    • npc/
      • citizen_zombie/
        • cz_alert1.wav
        • cz_alert2.wav
        • cz_alert3.wav
        • cz_alert4.wav
        • cz_attack1.wav
        • cz_attack2.wav
        • cz_attack3.wav
        • cz_attack4.wav
        • cz_die1.wav
        • cz_die2.wav
        • cz_die3.wav
        • cz_die4.wav
        • cz_idle1.wav
        • cz_idle2.wav
        • cz_idle3.wav
        • cz_idle4.wav
        • cz_pain1.wav
        • cz_pain2.wav
        • cz_pain3.wav
        • cz_pain4.wav
        • Die.wav
        • english.wav
        • faster_citizen/
          • cz_alert1.wav
          • cz_alert2.wav
          • cz_alert3.wav
          • cz_attack1.wav
          • cz_attack2.wav
          • cz_attack3.wav
          • cz_die1.wav
          • cz_die2.wav
          • cz_die3.wav
          • cz_idle1.wav
          • cz_idle2.wav
          • cz_idle3.wav
          • cz_pain1.wav
          • cz_pain2.wav
          • cz_pain3.wav
        • togo.wav
        • toxic_citizen/
          • cz_alert1.wav
          • cz_alert2.wav
          • cz_die1.wav
          • cz_die2.wav
          • cz_die3.wav
          • cz_idle1.wav
          • cz_idle2.wav
          • cz_pain1.wav
          • cz_pain2.wav
          • cz_pain3.wav
  • readme.txt

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