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tf2_achievements_textures.zip

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This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • TF2 Achievements Textures <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • TF2 Achievements Textures/
    • tf_burn_playersinminimumtime.vmt
    • tf_burn_playersinminimumtime.vtf
    • tf_burn_playersinminimumtime_bw.vmt
    • tf_burn_playersinminimumtime_bw.vtf
    • tf_get_consecutivekills_nodeaths.vmt
    • tf_get_consecutivekills_nodeaths.vtf
    • tf_get_consecutivekills_nodeaths_bw.vmt
    • tf_get_consecutivekills_nodeaths_bw.vtf
    • tf_get_headshots.vmt
    • tf_get_headshots.vtf
    • tf_get_headshots_bw.vmt
    • tf_get_headshots_bw.vtf
    • tf_get_healed_byenemy.vmt
    • tf_get_healed_byenemy.vtf
    • tf_get_healed_byenemy_bw.vmt
    • tf_get_healed_byenemy_bw.vtf
    • tf_get_healpoints.vmt
    • tf_get_healpoints.vtf
    • tf_get_healpoints_bw.vmt
    • tf_get_healpoints_bw.vtf
    • tf_get_multiplekills.vmt
    • tf_get_multiplekills.vtf
    • tf_get_multiplekills_bw.vmt
    • tf_get_multiplekills_bw.vtf
    • tf_get_turretkills.vmt
    • tf_get_turretkills.vtf
    • tf_get_turretkills_bw.vmt
    • tf_get_turretkills_bw.vtf
    • tf_heavy_achieve_progress1.vmt
    • tf_heavy_achieve_progress1.vtf
    • tf_heavy_achieve_progress1_bw.vmt
    • tf_heavy_achieve_progress1_bw.vtf
    • tf_heavy_achieve_progress2.vmt
    • tf_heavy_achieve_progress2.vtf
    • tf_heavy_achieve_progress2_bw.vmt
    • tf_heavy_achieve_progress2_bw.vtf
    • tf_heavy_achieve_progress3.vmt
    • tf_heavy_achieve_progress3.vtf
    • tf_heavy_achieve_progress3_bw.vmt
    • tf_heavy_achieve_progress3_bw.vtf
    • tf_heavy_assist_grind.vmt
    • tf_heavy_assist_grind.vtf
    • tf_heavy_assist_grind_bw.vmt
    • tf_heavy_assist_grind_bw.vtf
    • tf_heavy_assist_heavy_grind.vmt
    • tf_heavy_assist_heavy_grind.vtf
    • tf_heavy_assist_heavy_grind_bw.vmt
    • tf_heavy_assist_heavy_grind_bw.vtf
    • tf_heavy_assist_medic_large.vmt
    • tf_heavy_assist_medic_large.vtf
    • tf_heavy_assist_medic_large_bw.vmt
    • tf_heavy_assist_medic_large_bw.vtf
    • tf_heavy_block_cart.vmt
    • tf_heavy_block_cart.vtf
    • tf_heavy_block_cart_bw.vmt
    • tf_heavy_block_cart_bw.vtf
    • tf_heavy_block_invuln_heavy.vmt
    • tf_heavy_block_invuln_heavy.vtf
    • tf_heavy_block_invuln_heavy_bw.vmt
    • tf_heavy_block_invuln_heavy_bw.vtf
    • tf_heavy_clear_stickybombs.vmt
    • tf_heavy_clear_stickybombs.vtf
    • tf_heavy_clear_stickybombs_bw.vmt
    • tf_heavy_clear_stickybombs_bw.vtf
    • tf_heavy_damage_taken.vmt
    • tf_heavy_damage_taken.vtf
    • tf_heavy_damage_taken_bw.vmt
    • tf_heavy_damage_taken_bw.vtf
    • tf_heavy_defend_control_point.vmt
    • tf_heavy_defend_control_point.vtf
    • tf_heavy_defend_control_point_bw.vmt
    • tf_heavy_defend_control_point_bw.vtf
    • tf_heavy_defend_medic.vmt
    • tf_heavy_defend_medic.vtf
    • tf_heavy_defend_medic_bw.vmt
    • tf_heavy_defend_medic_bw.vtf
    • tf_heavy_earn_medic_domination.vmt
    • tf_heavy_earn_medic_domination.vtf
    • tf_heavy_earn_medic_domination_bw.vmt
    • tf_heavy_earn_medic_domination_bw.vtf
    • tf_heavy_eat_sandwiches.vmt
    • tf_heavy_eat_sandwiches.vtf
    • tf_heavy_eat_sandwiches_bw.vmt
    • tf_heavy_eat_sandwiches_bw.vtf
    • tf_heavy_fire_lots.vmt
    • tf_heavy_fire_lots.vtf
    • tf_heavy_fire_lots_bw.vmt
    • tf_heavy_fire_lots_bw.vtf
    • tf_heavy_first_to_cap.vmt
    • tf_heavy_first_to_cap.vtf
    • tf_heavy_first_to_cap_bw.vmt
    • tf_heavy_first_to_cap_bw.vtf
    • tf_heavy_freezecam_taunt.vmt
    • tf_heavy_freezecam_taunt.vtf
    • tf_heavy_freezecam_taunt_bw.vmt
    • tf_heavy_freezecam_taunt_bw.vtf
    • tf_heavy_heal_medikits.vmt
    • tf_heavy_heal_medikits.vtf
    • tf_heavy_heal_medikits_bw.vmt
    • tf_heavy_heal_medikits_bw.vtf
    • tf_heavy_kill_capping_enemies.vmt
    • tf_heavy_kill_capping_enemies.vtf
    • tf_heavy_kill_capping_enemies_bw.vmt
    • tf_heavy_kill_capping_enemies_bw.vtf
    • tf_heavy_kill_crit_punch.vmt
    • tf_heavy_kill_crit_punch.vtf
    • tf_heavy_kill_crit_punch_bw.vmt
    • tf_heavy_kill_crit_punch_bw.vtf
    • tf_heavy_kill_dominated.vmt
    • tf_heavy_kill_dominated.vtf
    • tf_heavy_kill_dominated_bw.vmt
    • tf_heavy_kill_dominated_bw.vtf
    • tf_heavy_kill_flag_carriers.vmt
    • tf_heavy_kill_flag_carriers.vtf
    • tf_heavy_kill_flag_carriers_bw.vmt
    • tf_heavy_kill_flag_carriers_bw.vtf
    • tf_heavy_kill_heavies_gloves.vmt
    • tf_heavy_kill_heavies_gloves.vtf
    • tf_heavy_kill_heavies_gloves_bw.vmt
    • tf_heavy_kill_heavies_gloves_bw.vtf
    • tf_heavy_kill_medic_pair.vmt
    • tf_heavy_kill_medic_pair.vtf
    • tf_heavy_kill_medic_pair_bw.vmt
    • tf_heavy_kill_medic_pair_bw.vtf
    • tf_heavy_kill_midair_minigun.vmt
    • tf_heavy_kill_midair_minigun.vtf
    • tf_heavy_kill_midair_minigun_bw.vmt
    • tf_heavy_kill_midair_minigun_bw.vtf
    • tf_heavy_kill_scouts.vmt
    • tf_heavy_kill_scouts.vtf
    • tf_heavy_kill_scouts_bw.vmt
    • tf_heavy_kill_scouts_bw.vtf
    • tf_heavy_kill_shotgun.vmt
    • tf_heavy_kill_shotgun.vtf
    • tf_heavy_kill_shotgun_bw.vmt
    • tf_heavy_kill_shotgun_bw.vtf
    • tf_heavy_kill_taunt.vmt
    • tf_heavy_kill_taunt.vtf
    • tf_heavy_kill_taunt_bw.vmt
    • tf_heavy_kill_taunt_bw.vtf
    • tf_heavy_kill_underwater.vmt
    • tf_heavy_kill_underwater.vtf
    • tf_heavy_kill_underwater_bw.vmt
    • tf_heavy_kill_underwater_bw.vtf
    • tf_heavy_kill_while_spunup.vmt
    • tf_heavy_kill_while_spunup.vtf
    • tf_heavy_kill_while_spunup_bw.vmt
    • tf_heavy_kill_while_spunup_bw.vtf
    • tf_heavy_payload_cap_grind.vmt
    • tf_heavy_payload_cap_grind.vtf
    • tf_heavy_payload_cap_grind_bw.vmt
    • tf_heavy_payload_cap_grind_bw.vtf
    • tf_heavy_receive_uber_grind.vmt
    • tf_heavy_receive_uber_grind.vtf
    • tf_heavy_receive_uber_grind_bw.vmt
    • tf_heavy_receive_uber_grind_bw.vtf
    • tf_heavy_revenge_assist.vmt
    • tf_heavy_revenge_assist.vtf
    • tf_heavy_revenge_assist_bw.vmt
    • tf_heavy_revenge_assist_bw.vtf
    • tf_heavy_stand_near_dispenser.vmt
    • tf_heavy_stand_near_dispenser.vtf
    • tf_heavy_stand_near_dispenser_bw.vmt
    • tf_heavy_stand_near_dispenser_bw.vtf
    • tf_heavy_survive_crocket.vmt
    • tf_heavy_survive_crocket.vtf
    • tf_heavy_survive_crocket_bw.vmt
    • tf_heavy_survive_crocket_bw.vtf
    • tf_heavy_take_multi_damage.vmt
    • tf_heavy_take_multi_damage.vtf
    • tf_heavy_take_multi_damage_bw.vmt
    • tf_heavy_take_multi_damage_bw.vtf
    • tf_heavy_teleport_fast_kill.vmt
    • tf_heavy_teleport_fast_kill.vtf
    • tf_heavy_teleport_fast_kill_bw.vmt
    • tf_heavy_teleport_fast_kill_bw.vtf
    • tf_heavy_uncover_spies.vmt
    • tf_heavy_uncover_spies.vtf
    • tf_heavy_uncover_spies_bw.vmt
    • tf_heavy_uncover_spies_bw.vtf
    • tf_kill_nemesis.vmt
    • tf_kill_nemesis.vtf
    • tf_kill_nemesis_bw.vmt
    • tf_kill_nemesis_bw.vtf
    • tf_medic_achieve_progress1.vmt
    • tf_medic_achieve_progress1.vtf
    • tf_medic_achieve_progress1_bw.vmt
    • tf_medic_achieve_progress1_bw.vtf
    • tf_medic_achieve_progress2.vmt
    • tf_medic_achieve_progress2.vtf
    • tf_medic_achieve_progress2_bw.vmt
    • tf_medic_achieve_progress2_bw.vtf
    • tf_medic_achieve_progress3.vmt
    • tf_medic_achieve_progress3.vtf
    • tf_medic_achieve_progress3_bw.vmt
    • tf_medic_achieve_progress3_bw.vtf
    • tf_medic_assist_capturer.vmt
    • tf_medic_assist_capturer.vtf
    • tf_medic_assist_capturer_bw.vmt
    • tf_medic_assist_capturer_bw.vtf
    • tf_medic_assist_demoman.vmt
    • tf_medic_assist_demoman.vtf
    • tf_medic_assist_demoman_bw.vmt
    • tf_medic_assist_demoman_bw.vtf
    • tf_medic_assist_heavy.vmt
    • tf_medic_assist_heavy.vtf
    • tf_medic_assist_heavy_bw.vmt
    • tf_medic_assist_heavy_bw.vtf
    • tf_medic_assist_heavy_long.vmt
    • tf_medic_assist_heavy_long.vtf
    • tf_medic_assist_heavy_long_bw.vmt
    • tf_medic_assist_heavy_long_bw.vtf
    • tf_medic_assist_medic.vmt
    • tf_medic_assist_medic.vtf
    • tf_medic_assist_medic_bw.vmt
    • tf_medic_assist_medic_bw.vtf
    • tf_medic_assist_pyro.vmt
    • tf_medic_assist_pyro.vtf
    • tf_medic_assist_pyro_bw.vmt
    • tf_medic_assist_pyro_bw.vtf
    • tf_medic_assist_scout.vmt
    • tf_medic_assist_scout.vtf
    • tf_medic_assist_scout_bw.vmt
    • tf_medic_assist_scout_bw.vtf
    • tf_medic_assist_soldier.vmt
    • tf_medic_assist_soldier.vtf
    • tf_medic_assist_soldier_bw.vmt
    • tf_medic_assist_soldier_bw.vtf
    • tf_medic_assist_vs_nemeses.vmt
    • tf_medic_assist_vs_nemeses.vtf
    • tf_medic_assist_vs_nemeses_bw.vmt
    • tf_medic_assist_vs_nemeses_bw.vtf
    • tf_medic_bonesaw_medics.vmt
    • tf_medic_bonesaw_medics.vtf
    • tf_medic_bonesaw_medics_bw.vmt
    • tf_medic_bonesaw_medics_bw.vtf
    • tf_medic_bonesaw_nomisses.vmt
    • tf_medic_bonesaw_nomisses.vtf
    • tf_medic_bonesaw_nomisses_bw.vmt
    • tf_medic_bonesaw_nomisses_bw.vtf
    • tf_medic_bonesaw_spy_callers.vmt
    • tf_medic_bonesaw_spy_callers.vtf
    • tf_medic_bonesaw_spy_callers_bw.vmt
    • tf_medic_bonesaw_spy_callers_bw.vtf
    • tf_medic_charge_blocker.vmt
    • tf_medic_charge_blocker.vtf
    • tf_medic_charge_blocker_bw.vmt
    • tf_medic_charge_blocker_bw.vtf
    • tf_medic_charge_friends.vmt
    • tf_medic_charge_friends.vtf
    • tf_medic_charge_friends_bw.vmt
    • tf_medic_charge_friends_bw.vtf
    • tf_medic_charge_juggle.vmt
    • tf_medic_charge_juggle.vtf
    • tf_medic_charge_juggle_bw.vmt
    • tf_medic_charge_juggle_bw.vtf
    • tf_medic_counter_charge.vmt
    • tf_medic_counter_charge.vtf
    • tf_medic_counter_charge_bw.vmt
    • tf_medic_counter_charge_bw.vtf
    • tf_medic_extinguish_teammates.vmt
    • tf_medic_extinguish_teammates.vtf
    • tf_medic_extinguish_teammates_bw.vmt
    • tf_medic_extinguish_teammates_bw.vtf
    • tf_medic_freezecam_ragdoll.vmt
    • tf_medic_freezecam_ragdoll.vtf
    • tf_medic_freezecam_ragdoll_bw.vmt
    • tf_medic_freezecam_ragdoll_bw.vtf
    • tf_medic_heal_achiever.vmt
    • tf_medic_heal_achiever.vtf
    • tf_medic_heal_achiever_bw.vmt
    • tf_medic_heal_achiever_bw.vtf
    • tf_medic_heal_callers.vmt
    • tf_medic_heal_callers.vtf
    • tf_medic_heal_callers_bw.vmt
    • tf_medic_heal_callers_bw.vtf
    • tf_medic_heal_engineer.vmt
    • tf_medic_heal_engineer.vtf
    • tf_medic_heal_engineer_bw.vmt
    • tf_medic_heal_engineer_bw.vtf
    • tf_medic_heal_grind.vmt
    • tf_medic_heal_grind.vtf
    • tf_medic_heal_grind_bw.vmt
    • tf_medic_heal_grind_bw.vtf
    • tf_medic_heal_huge.vmt
    • tf_medic_heal_huge.vtf
    • tf_medic_heal_huge_bw.vmt
    • tf_medic_heal_huge_bw.vtf
    • tf_medic_heal_large.vmt
    • tf_medic_heal_large.vtf
    • tf_medic_heal_large_bw.vmt
    • tf_medic_heal_large_bw.vtf
    • tf_medic_heal_under_fire.vmt
    • tf_medic_heal_under_fire.vtf
    • tf_medic_heal_under_fire_bw.vmt
    • tf_medic_heal_under_fire_bw.vtf
    • tf_medic_invite_join_charge.vmt
    • tf_medic_invite_join_charge.vtf
    • tf_medic_invite_join_charge_bw.vmt
    • tf_medic_invite_join_charge_bw.vtf
    • tf_medic_kill_healed_spy.vmt
    • tf_medic_kill_healed_spy.vtf
    • tf_medic_kill_healed_spy_bw.vmt
    • tf_medic_kill_healed_spy_bw.vtf
    • tf_medic_kill_while_charged.vmt
    • tf_medic_kill_while_charged.vtf
    • tf_medic_kill_while_charged_bw.vmt
    • tf_medic_kill_while_charged_bw.vtf
    • tf_medic_rapid_charge.vmt
    • tf_medic_rapid_charge.vtf
    • tf_medic_rapid_charge_bw.vmt
    • tf_medic_rapid_charge_bw.vtf
    • tf_medic_save_falling_teammate.vmt
    • tf_medic_save_falling_teammate.vtf
    • tf_medic_save_falling_teammate_bw.vmt
    • tf_medic_save_falling_teammate_bw.vtf
    • tf_medic_save_teammate.vmt
    • tf_medic_save_teammate.vtf
    • tf_medic_save_teammate_bw.vmt
    • tf_medic_save_teammate_bw.vtf
    • tf_medic_setup_charge.vmt
    • tf_medic_setup_charge.vtf
    • tf_medic_setup_charge_bw.vmt
    • tf_medic_setup_charge_bw.vtf
    • tf_medic_simul_charge.vmt
    • tf_medic_simul_charge.vtf
    • tf_medic_simul_charge_bw.vmt
    • tf_medic_simul_charge_bw.vtf
    • tf_medic_switch_to_medic.vmt
    • tf_medic_switch_to_medic.vtf
    • tf_medic_switch_to_medic_bw.vmt
    • tf_medic_switch_to_medic_bw.vtf
    • tf_medic_syringe_scouts.vmt
    • tf_medic_syringe_scouts.vtf
    • tf_medic_syringe_scouts_bw.vmt
    • tf_medic_syringe_scouts_bw.vtf
    • tf_medic_top_scoreboard.vmt
    • tf_medic_top_scoreboard.vtf
    • tf_medic_top_scoreboard_bw.vmt
    • tf_medic_top_scoreboard_bw.vtf
    • tf_play_game_everyclass.vmt
    • tf_play_game_everyclass.vtf
    • tf_play_game_everyclass_bw.vmt
    • tf_play_game_everyclass_bw.vtf
    • tf_play_game_everymap.vmt
    • tf_play_game_everymap.vtf
    • tf_play_game_everymap_bw.vmt
    • tf_play_game_everymap_bw.vtf
    • tf_play_game_friendsonly.vmt
    • tf_play_game_friendsonly.vtf
    • tf_play_game_friendsonly_bw.vmt
    • tf_play_game_friendsonly_bw.vtf
    • tf_pyro_achieve_progress1.vmt
    • tf_pyro_achieve_progress1.vtf
    • tf_pyro_achieve_progress1_bw.vmt
    • tf_pyro_achieve_progress1_bw.vtf
    • tf_pyro_achieve_progress2.vmt
    • tf_pyro_achieve_progress2.vtf
    • tf_pyro_achieve_progress2_bw.vmt
    • tf_pyro_achieve_progress2_bw.vtf
    • tf_pyro_achieve_progress3.vmt
    • tf_pyro_achieve_progress3.vtf
    • tf_pyro_achieve_progress3_bw.vmt
    • tf_pyro_achieve_progress3_bw.vtf
    • tf_pyro_burn_medicpair.vmt
    • tf_pyro_burn_medicpair.vtf
    • tf_pyro_burn_medicpair_bw.vmt
    • tf_pyro_burn_medicpair_bw.vtf
    • tf_pyro_burn_medics_charged.vmt
    • tf_pyro_burn_medics_charged.vtf
    • tf_pyro_burn_medics_charged_bw.vmt
    • tf_pyro_burn_medics_charged_bw.vtf
    • tf_pyro_burn_rj_soldier.vmt
    • tf_pyro_burn_rj_soldier.vtf
    • tf_pyro_burn_rj_soldier_bw.vmt
    • tf_pyro_burn_rj_soldier_bw.vtf
    • tf_pyro_burn_snipers_zoomed.vmt
    • tf_pyro_burn_snipers_zoomed.vtf
    • tf_pyro_burn_snipers_zoomed_bw.vmt
    • tf_pyro_burn_snipers_zoomed_bw.vtf
    • tf_pyro_burn_spies_as_you.vmt
    • tf_pyro_burn_spies_as_you.vtf
    • tf_pyro_burn_spies_as_you_bw.vmt
    • tf_pyro_burn_spies_as_you_bw.vtf
    • tf_pyro_burn_spy_taunt.vmt
    • tf_pyro_burn_spy_taunt.vtf
    • tf_pyro_burn_spy_taunt_bw.vmt
    • tf_pyro_burn_spy_taunt_bw.vtf
    • tf_pyro_camp_position.vmt
    • tf_pyro_camp_position.vtf
    • tf_pyro_camp_position_bw.vmt
    • tf_pyro_camp_position_bw.vtf
    • tf_pyro_camp_teleporters.vmt
    • tf_pyro_camp_teleporters.vtf
    • tf_pyro_camp_teleporters_bw.vmt
    • tf_pyro_camp_teleporters_bw.vtf
    • tf_pyro_damage_grind.vmt
    • tf_pyro_damage_grind.vtf
    • tf_pyro_damage_grind_bw.vmt
    • tf_pyro_damage_grind_bw.vtf
    • tf_pyro_defend_points.vmt
    • tf_pyro_defend_points.vtf
    • tf_pyro_defend_points_bw.vmt
    • tf_pyro_defend_points_bw.vtf
    • tf_pyro_destroy_buildings.vmt
    • tf_pyro_destroy_buildings.vtf
    • tf_pyro_destroy_buildings_bw.vmt
    • tf_pyro_destroy_buildings_bw.vtf
    • tf_pyro_dominate_leavesvr.vmt
    • tf_pyro_dominate_leavesvr.vtf
    • tf_pyro_dominate_leavesvr_bw.vmt
    • tf_pyro_dominate_leavesvr_bw.vtf
    • tf_pyro_double_ko.vmt
    • tf_pyro_double_ko.vtf
    • tf_pyro_double_ko_bw.vmt
    • tf_pyro_double_ko_bw.vtf
    • tf_pyro_force_waterjump.vmt
    • tf_pyro_force_waterjump.vtf
    • tf_pyro_force_waterjump_bw.vmt
    • tf_pyro_force_waterjump_bw.vtf
    • tf_pyro_freezecam_taunts.vmt
    • tf_pyro_freezecam_taunts.vtf
    • tf_pyro_freezecam_taunts_bw.vmt
    • tf_pyro_freezecam_taunts_bw.vtf
    • tf_pyro_ignite_flaregun.vmt
    • tf_pyro_ignite_flaregun.vtf
    • tf_pyro_ignite_flaregun_bw.vmt
    • tf_pyro_ignite_flaregun_bw.vtf
    • tf_pyro_kill_axe_large.vmt
    • tf_pyro_kill_axe_large.vtf
    • tf_pyro_kill_axe_large_bw.vmt
    • tf_pyro_kill_axe_large_bw.vtf
    • tf_pyro_kill_axe_small.vmt
    • tf_pyro_kill_axe_small.vtf
    • tf_pyro_kill_axe_small_bw.vmt
    • tf_pyro_kill_axe_small_bw.vtf
    • tf_pyro_kill_carriers.vmt
    • tf_pyro_kill_carriers.vtf
    • tf_pyro_kill_carriers_bw.vmt
    • tf_pyro_kill_carriers_bw.vtf
    • tf_pyro_kill_from_behind.vmt
    • tf_pyro_kill_from_behind.vtf
    • tf_pyro_kill_from_behind_bw.vmt
    • tf_pyro_kill_from_behind_bw.vtf
    • tf_pyro_kill_grind.vmt
    • tf_pyro_kill_grind.vtf
    • tf_pyro_kill_grind_bw.vmt
    • tf_pyro_kill_grind_bw.vtf
    • tf_pyro_kill_grind_large.vmt
    • tf_pyro_kill_grind_large.vtf
    • tf_pyro_kill_grind_large_bw.vmt
    • tf_pyro_kill_grind_large_bw.vtf
    • tf_pyro_kill_heavies.vmt
    • tf_pyro_kill_heavies.vtf
    • tf_pyro_kill_heavies_bw.vmt
    • tf_pyro_kill_heavies_bw.vtf
    • tf_pyro_kill_multiweapons.vmt
    • tf_pyro_kill_multiweapons.vtf
    • tf_pyro_kill_multiweapons_bw.vmt
    • tf_pyro_kill_multiweapons_bw.vtf
    • tf_pyro_kill_postdeath.vmt
    • tf_pyro_kill_postdeath.vtf
    • tf_pyro_kill_postdeath_bw.vmt
    • tf_pyro_kill_postdeath_bw.vtf
    • tf_pyro_kill_spies.vmt
    • tf_pyro_kill_spies.vtf
    • tf_pyro_kill_spies_bw.vmt
    • tf_pyro_kill_spies_bw.vtf
    • tf_pyro_kill_taunt.vmt
    • tf_pyro_kill_taunt.vtf
    • tf_pyro_kill_taunters.vmt
    • tf_pyro_kill_taunters.vtf
    • tf_pyro_kill_taunters_bw.vmt
    • tf_pyro_kill_taunters_bw.vtf
    • tf_pyro_kill_taunt_bw.vmt
    • tf_pyro_kill_taunt_bw.vtf
    • tf_pyro_kill_teamwork.vmt
    • tf_pyro_kill_teamwork.vtf
    • tf_pyro_kill_teamwork_bw.vmt
    • tf_pyro_kill_teamwork_bw.vtf
    • tf_pyro_kill_ubercharge.vmt
    • tf_pyro_kill_ubercharge.vtf
    • tf_pyro_kill_ubercharge_bw.vmt
    • tf_pyro_kill_ubercharge_bw.vtf
    • tf_pyro_kill_underwater.vmt
    • tf_pyro_kill_underwater.vtf
    • tf_pyro_kill_underwater_bw.vmt
    • tf_pyro_kill_underwater_bw.vtf
    • tf_pyro_reflect_crocket_kill.vmt
    • tf_pyro_reflect_crocket_kill.vtf
    • tf_pyro_reflect_crocket_kill_bw.vmt
    • tf_pyro_reflect_crocket_kill_bw.vtf
    • tf_pyro_reflect_projectiles.vmt
    • tf_pyro_reflect_projectiles.vtf
    • tf_pyro_reflect_projectiles_bw.vmt
    • tf_pyro_reflect_projectiles_bw.vtf
    • tf_pyro_reveal_spies.vmt
    • tf_pyro_reveal_spies.vtf
    • tf_pyro_reveal_spies_bw.vmt
    • tf_pyro_reveal_spies_bw.vtf
    • tf_pyro_simulburn_scouts.vmt
    • tf_pyro_simulburn_scouts.vtf
    • tf_pyro_simulburn_scouts_bw.vmt
    • tf_pyro_simulburn_scouts_bw.vtf
    • tf_scout_achieve_progress1.vmt
    • tf_scout_achieve_progress1.vtf
    • tf_scout_achieve_progress1_bw.vmt
    • tf_scout_achieve_progress1_bw.vtf
    • tf_scout_achieve_progress2.vmt
    • tf_scout_achieve_progress2.vtf
    • tf_scout_achieve_progress2_bw.vmt
    • tf_scout_achieve_progress2_bw.vtf
    • tf_scout_achieve_progress3.vmt
    • tf_scout_achieve_progress3.vtf
    • tf_scout_achieve_progress3_bw.vmt
    • tf_scout_achieve_progress3_bw.vtf
    • tf_scout_assist_medic.vmt
    • tf_scout_assist_medic.vtf
    • tf_scout_assist_medic_bw.vmt
    • tf_scout_assist_medic_bw.vtf
    • tf_scout_block_caps.vmt
    • tf_scout_block_caps.vtf
    • tf_scout_block_caps_bw.vmt
    • tf_scout_block_caps_bw.vtf
    • tf_scout_capture_last_point.vmt
    • tf_scout_capture_last_point.vtf
    • tf_scout_capture_last_point_bw.vmt
    • tf_scout_capture_last_point_bw.vtf
    • tf_scout_capture_three_points.vmt
    • tf_scout_capture_three_points.vtf
    • tf_scout_capture_three_points_bw.vmt
    • tf_scout_capture_three_points_bw.vtf
    • tf_scout_cap_flag_without_attacking.vmt
    • tf_scout_cap_flag_without_attacking.vtf
    • tf_scout_cap_flag_without_attacking_bw.vmt
    • tf_scout_cap_flag_without_attacking_bw.vtf
    • tf_scout_carrier_kill_carrier.vmt
    • tf_scout_carrier_kill_carrier.vtf
    • tf_scout_carrier_kill_carrier_bw.vmt
    • tf_scout_carrier_kill_carrier_bw.vtf
    • tf_scout_destroy_buildings_being_built.vmt
    • tf_scout_destroy_buildings_being_built.vtf
    • tf_scout_destroy_buildings_being_built_bw.vmt
    • tf_scout_destroy_buildings_being_built_bw.vtf
    • tf_scout_destroy_sentry_with_pistol.vmt
    • tf_scout_destroy_sentry_with_pistol.vtf
    • tf_scout_destroy_sentry_with_pistol_bw.vmt
    • tf_scout_destroy_sentry_with_pistol_bw.vtf
    • tf_scout_destroy_teleporters.vmt
    • tf_scout_destroy_teleporters.vtf
    • tf_scout_destroy_teleporters_bw.vmt
    • tf_scout_destroy_teleporters_bw.vtf
    • tf_scout_dodge_damage.vmt
    • tf_scout_dodge_damage.vtf
    • tf_scout_dodge_damage_bw.vmt
    • tf_scout_dodge_damage_bw.vtf
    • tf_scout_doublejump_kill.vmt
    • tf_scout_doublejump_kill.vtf
    • tf_scout_doublejump_kill_bw.vmt
    • tf_scout_doublejump_kill_bw.vtf
    • tf_scout_double_jumps.vmt
    • tf_scout_double_jumps.vtf
    • tf_scout_double_jumps_bw.vmt
    • tf_scout_double_jumps_bw.vtf
    • tf_scout_fast_cap.vmt
    • tf_scout_fast_cap.vtf
    • tf_scout_fast_cap_bw.vmt
    • tf_scout_fast_cap_bw.vtf
    • tf_scout_first_blood.vmt
    • tf_scout_first_blood.vtf
    • tf_scout_first_blood_bw.vmt
    • tf_scout_first_blood_bw.vtf
    • tf_scout_first_blood_kill.vmt
    • tf_scout_first_blood_kill.vtf
    • tf_scout_first_blood_kill_bw.vmt
    • tf_scout_first_blood_kill_bw.vtf
    • tf_scout_flag_cap_grind.vmt
    • tf_scout_flag_cap_grind.vtf
    • tf_scout_flag_cap_grind_bw.vmt
    • tf_scout_flag_cap_grind_bw.vtf
    • tf_scout_iron_man_kills.vmt
    • tf_scout_iron_man_kills.vtf
    • tf_scout_iron_man_kills_bw.vmt
    • tf_scout_iron_man_kills_bw.vtf
    • tf_scout_kill_charged_medics.vmt
    • tf_scout_kill_charged_medics.vtf
    • tf_scout_kill_charged_medics_bw.vmt
    • tf_scout_kill_charged_medics_bw.vtf
    • tf_scout_kill_from_behind.vmt
    • tf_scout_kill_from_behind.vtf
    • tf_scout_kill_from_behind_bw.vmt
    • tf_scout_kill_from_behind_bw.vtf
    • tf_scout_kill_in_dodge_cooldown.vmt
    • tf_scout_kill_in_dodge_cooldown.vtf
    • tf_scout_kill_in_dodge_cooldown_bw.vmt
    • tf_scout_kill_in_dodge_cooldown_bw.vtf
    • tf_scout_kill_stunned.vmt
    • tf_scout_kill_stunned.vtf
    • tf_scout_kill_stunned_bw.vmt
    • tf_scout_kill_stunned_bw.vtf
    • tf_scout_knock_into_train.vmt
    • tf_scout_knock_into_train.vtf
    • tf_scout_knock_into_train_bw.vmt
    • tf_scout_knock_into_train_bw.vtf
    • tf_scout_lifetime_kills.vmt
    • tf_scout_lifetime_kills.vtf
    • tf_scout_lifetime_kills_bw.vmt
    • tf_scout_lifetime_kills_bw.vtf
    • tf_scout_long_distance_runner.vmt
    • tf_scout_long_distance_runner.vtf
    • tf_scout_long_distance_runner_bw.vmt
    • tf_scout_long_distance_runner_bw.vtf
    • tf_scout_max_stuns.vmt
    • tf_scout_max_stuns.vtf
    • tf_scout_max_stuns_bw.vmt
    • tf_scout_max_stuns_bw.vtf
    • tf_scout_start_and_finish_cap.vmt
    • tf_scout_start_and_finish_cap.vtf
    • tf_scout_start_and_finish_cap_bw.vmt
    • tf_scout_start_and_finish_cap_bw.vtf
    • tf_scout_steal_sandwich.vmt
    • tf_scout_steal_sandwich.vtf
    • tf_scout_steal_sandwich_bw.vmt
    • tf_scout_steal_sandwich_bw.vtf
    • tf_scout_stun_capping_enemies.vmt
    • tf_scout_stun_capping_enemies.vtf
    • tf_scout_stun_capping_enemies_bw.vmt
    • tf_scout_stun_capping_enemies_bw.vtf
    • tf_scout_stun_into_train.vmt
    • tf_scout_stun_into_train.vtf
    • tf_scout_stun_into_train_bw.vmt
    • tf_scout_stun_into_train_bw.vtf
    • tf_scout_stun_scout_with_their_ball.vmt
    • tf_scout_stun_scout_with_their_ball.vtf
    • tf_scout_stun_scout_with_their_ball_bw.vmt
    • tf_scout_stun_scout_with_their_ball_bw.vtf
    • tf_scout_stun_uber_enemies.vmt
    • tf_scout_stun_uber_enemies.vtf
    • tf_scout_stun_uber_enemies_bw.vmt
    • tf_scout_stun_uber_enemies_bw.vtf
    • tf_scout_survive_damage.vmt
    • tf_scout_survive_damage.vtf
    • tf_scout_survive_damage_bw.vmt
    • tf_scout_survive_damage_bw.vtf
    • tf_scout_taunt_kill.vmt
    • tf_scout_taunt_kill.vtf
    • tf_scout_taunt_kill_bw.vmt
    • tf_scout_taunt_kill_bw.vtf
    • tf_scout_three_flagcaps.vmt
    • tf_scout_three_flagcaps.vtf
    • tf_scout_three_flagcaps_bw.vmt
    • tf_scout_three_flagcaps_bw.vtf
    • tf_scout_well_early_kill.vmt
    • tf_scout_well_early_kill.vtf
    • tf_scout_well_early_kill_bw.vmt
    • tf_scout_well_early_kill_bw.vtf
    • tf_sniper_achieve_progress1.vmt
    • tf_sniper_achieve_progress1.vtf
    • tf_sniper_achieve_progress1_bw.vmt
    • tf_sniper_achieve_progress1_bw.vtf
    • tf_sniper_achieve_progress2.vmt
    • tf_sniper_achieve_progress2.vtf
    • tf_sniper_achieve_progress2_bw.vmt
    • tf_sniper_achieve_progress2_bw.vtf
    • tf_sniper_achieve_progress3.vmt
    • tf_sniper_achieve_progress3.vtf
    • tf_sniper_achieve_progress3_bw.vmt
    • tf_sniper_achieve_progress3_bw.vtf
    • tf_sniper_bow_kill_flagcarrier.vmt
    • tf_sniper_bow_kill_flagcarrier.vtf
    • tf_sniper_bow_kill_flagcarrier_bw.vmt
    • tf_sniper_bow_kill_flagcarrier_bw.vtf
    • tf_sniper_bow_kill_medic_pair.vmt
    • tf_sniper_bow_kill_medic_pair.vtf
    • tf_sniper_bow_kill_medic_pair_bw.vmt
    • tf_sniper_bow_kill_medic_pair_bw.vtf
    • tf_sniper_bow_kill_whiledead.vmt
    • tf_sniper_bow_kill_whiledead.vtf
    • tf_sniper_bow_kill_whiledead_bw.vmt
    • tf_sniper_bow_kill_whiledead_bw.vtf
    • tf_sniper_bow_pincushion.vmt
    • tf_sniper_bow_pincushion.vtf
    • tf_sniper_bow_pincushion_bw.vmt
    • tf_sniper_bow_pincushion_bw.vtf
    • tf_sniper_bow_pin_heavy.vmt
    • tf_sniper_bow_pin_heavy.vtf
    • tf_sniper_bow_pin_heavy_bw.vmt
    • tf_sniper_bow_pin_heavy_bw.vtf
    • tf_sniper_capture_flag.vmt
    • tf_sniper_capture_flag.vtf
    • tf_sniper_capture_flag_bw.vmt
    • tf_sniper_capture_flag_bw.vtf
    • tf_sniper_destroy_sentryguns.vmt
    • tf_sniper_destroy_sentryguns.vtf
    • tf_sniper_destroy_sentryguns_bw.vmt
    • tf_sniper_destroy_sentryguns_bw.vtf
    • tf_sniper_dominate_sniper.vmt
    • tf_sniper_dominate_sniper.vtf
    • tf_sniper_dominate_sniper_bw.vmt
    • tf_sniper_dominate_sniper_bw.vtf
    • tf_sniper_freezecam_hat.vmt
    • tf_sniper_freezecam_hat.vtf
    • tf_sniper_freezecam_hat_bw.vmt
    • tf_sniper_freezecam_hat_bw.vtf
    • tf_sniper_freezecam_wave.vmt
    • tf_sniper_freezecam_wave.vtf
    • tf_sniper_freezecam_wave_bw.vmt
    • tf_sniper_freezecam_wave_bw.vtf
    • tf_sniper_get_backstabbed.vmt
    • tf_sniper_get_backstabbed.vtf
    • tf_sniper_get_backstabbed_bw.vmt
    • tf_sniper_get_backstabbed_bw.vtf
    • tf_sniper_headshot_demoman.vmt
    • tf_sniper_headshot_demoman.vtf
    • tf_sniper_headshot_demoman_bw.vmt
    • tf_sniper_headshot_demoman_bw.vtf
    • tf_sniper_headshot_post_invuln.vmt
    • tf_sniper_headshot_post_invuln.vtf
    • tf_sniper_headshot_post_invuln_bw.vmt
    • tf_sniper_headshot_post_invuln_bw.vtf
    • tf_sniper_headshot_snipers.vmt
    • tf_sniper_headshot_snipers.vtf
    • tf_sniper_headshot_snipers_bw.vmt
    • tf_sniper_headshot_snipers_bw.vtf
    • tf_sniper_jarate_assists.vmt
    • tf_sniper_jarate_assists.vtf
    • tf_sniper_jarate_assists_bw.vmt
    • tf_sniper_jarate_assists_bw.vtf
    • tf_sniper_jarate_dominated.vmt
    • tf_sniper_jarate_dominated.vtf
    • tf_sniper_jarate_dominated_bw.vmt
    • tf_sniper_jarate_dominated_bw.vtf
    • tf_sniper_jarate_extinguish.vmt
    • tf_sniper_jarate_extinguish.vtf
    • tf_sniper_jarate_extinguish_bw.vmt
    • tf_sniper_jarate_extinguish_bw.vtf
    • tf_sniper_jarate_group.vmt
    • tf_sniper_jarate_group.vtf
    • tf_sniper_jarate_group_bw.vmt
    • tf_sniper_jarate_group_bw.vtf
    • tf_sniper_jarate_kill_melee.vmt
    • tf_sniper_jarate_kill_melee.vtf
    • tf_sniper_jarate_kill_melee_bw.vmt
    • tf_sniper_jarate_kill_melee_bw.vtf
    • tf_sniper_jarate_medic_pair.vmt
    • tf_sniper_jarate_medic_pair.vtf
    • tf_sniper_jarate_medic_pair_bw.vmt
    • tf_sniper_jarate_medic_pair_bw.vtf
    • tf_sniper_jarate_reveal_spy.vmt
    • tf_sniper_jarate_reveal_spy.vtf
    • tf_sniper_jarate_reveal_spy_bw.vmt
    • tf_sniper_jarate_reveal_spy_bw.vtf
    • tf_sniper_kill_at_roundstart.vmt
    • tf_sniper_kill_at_roundstart.vtf
    • tf_sniper_kill_at_roundstart_bw.vmt
    • tf_sniper_kill_at_roundstart_bw.vtf
    • tf_sniper_kill_charged_medic.vmt
    • tf_sniper_kill_charged_medic.vtf
    • tf_sniper_kill_charged_medic_bw.vmt
    • tf_sniper_kill_charged_medic_bw.vtf
    • tf_sniper_kill_failed_spy.vmt
    • tf_sniper_kill_failed_spy.vtf
    • tf_sniper_kill_failed_spy_bw.vmt
    • tf_sniper_kill_failed_spy_bw.vtf
    • tf_sniper_kill_grind.vmt
    • tf_sniper_kill_grind.vtf
    • tf_sniper_kill_grind_bw.vmt
    • tf_sniper_kill_grind_bw.vtf
    • tf_sniper_kill_invis_spy.vmt
    • tf_sniper_kill_invis_spy.vtf
    • tf_sniper_kill_invis_spy_bw.vmt
    • tf_sniper_kill_invis_spy_bw.vtf
    • tf_sniper_kill_midair_scout.vmt
    • tf_sniper_kill_midair_scout.vtf
    • tf_sniper_kill_midair_scout_bw.vmt
    • tf_sniper_kill_midair_scout_bw.vtf
    • tf_sniper_kill_objectives.vmt
    • tf_sniper_kill_objectives.vtf
    • tf_sniper_kill_objectives_bw.vmt
    • tf_sniper_kill_objectives_bw.vtf
    • tf_sniper_kill_rjer.vmt
    • tf_sniper_kill_rjer.vtf
    • tf_sniper_kill_rjer_bw.vmt
    • tf_sniper_kill_rjer_bw.vtf
    • tf_sniper_kill_spies_melee.vmt
    • tf_sniper_kill_spies_melee.vtf
    • tf_sniper_kill_spies_melee_bw.vmt
    • tf_sniper_kill_spies_melee_bw.vtf
    • tf_sniper_kill_unscoped.vmt
    • tf_sniper_kill_unscoped.vtf
    • tf_sniper_kill_unscoped_bw.vmt
    • tf_sniper_kill_unscoped_bw.vtf
    • tf_sniper_kill_weapons.vmt
    • tf_sniper_kill_weapons.vtf
    • tf_sniper_kill_weapons_bw.vmt
    • tf_sniper_kill_weapons_bw.vtf
    • tf_sniper_rifle_no_missing.vmt
    • tf_sniper_rifle_no_missing.vtf
    • tf_sniper_rifle_no_missing_bw.vmt
    • tf_sniper_rifle_no_missing_bw.vtf
    • tf_sniper_taunt_kill.vmt
    • tf_sniper_taunt_kill.vtf
    • tf_sniper_taunt_kill_bw.vmt
    • tf_sniper_taunt_kill_bw.vtf
    • tf_sniper_top_scoreboard_grind.vmt
    • tf_sniper_top_scoreboard_grind.vtf
    • tf_sniper_top_scoreboard_grind_bw.vmt
    • tf_sniper_top_scoreboard_grind_bw.vtf
    • tf_spy_achieve_progress1.vmt
    • tf_spy_achieve_progress1.vtf
    • tf_spy_achieve_progress1_bw.vmt
    • tf_spy_achieve_progress1_bw.vtf
    • tf_spy_achieve_progress2.vmt
    • tf_spy_achieve_progress2.vtf
    • tf_spy_achieve_progress2_bw.vmt
    • tf_spy_achieve_progress2_bw.vtf
    • tf_spy_achieve_progress3.vmt
    • tf_spy_achieve_progress3.vtf
    • tf_spy_achieve_progress3_bw.vmt
    • tf_spy_achieve_progress3_bw.vtf
    • tf_spy_ambassador_grind.vmt
    • tf_spy_ambassador_grind.vtf
    • tf_spy_ambassador_grind_bw.vmt
    • tf_spy_ambassador_grind_bw.vtf
    • tf_spy_ambassador_scout_grind.vmt
    • tf_spy_ambassador_scout_grind.vtf
    • tf_spy_ambassador_scout_grind_bw.vmt
    • tf_spy_ambassador_scout_grind_bw.vtf
    • tf_spy_ambassador_sniper_grind.vmt
    • tf_spy_ambassador_sniper_grind.vtf
    • tf_spy_ambassador_sniper_grind_bw.vmt
    • tf_spy_ambassador_sniper_grind_bw.vtf
    • tf_spy_backstab_capping_enemies.vmt
    • tf_spy_backstab_capping_enemies.vtf
    • tf_spy_backstab_capping_enemies_bw.vmt
    • tf_spy_backstab_capping_enemies_bw.vtf
    • tf_spy_backstab_disguised_spy.vmt
    • tf_spy_backstab_disguised_spy.vtf
    • tf_spy_backstab_disguised_spy_bw.vmt
    • tf_spy_backstab_disguised_spy_bw.vtf
    • tf_spy_backstab_disguise_target.vmt
    • tf_spy_backstab_disguise_target.vtf
    • tf_spy_backstab_disguise_target_bw.vmt
    • tf_spy_backstab_disguise_target_bw.vtf
    • tf_spy_backstab_dominating_enemy.vmt
    • tf_spy_backstab_dominating_enemy.vtf
    • tf_spy_backstab_dominating_enemy_bw.vmt
    • tf_spy_backstab_dominating_enemy_bw.vtf
    • tf_spy_backstab_enemy_switch_pyro.vmt
    • tf_spy_backstab_enemy_switch_pyro.vtf
    • tf_spy_backstab_enemy_switch_pyro_bw.vmt
    • tf_spy_backstab_enemy_switch_pyro_bw.vtf
    • tf_spy_backstab_engy_sap_building.vmt
    • tf_spy_backstab_engy_sap_building.vtf
    • tf_spy_backstab_engy_sap_building_bw.vmt
    • tf_spy_backstab_engy_sap_building_bw.vtf
    • tf_spy_backstab_friends.vmt
    • tf_spy_backstab_friends.vtf
    • tf_spy_backstab_friends_bw.vmt
    • tf_spy_backstab_friends_bw.vtf
    • tf_spy_backstab_grind.vmt
    • tf_spy_backstab_grind.vtf
    • tf_spy_backstab_grind_bw.vmt
    • tf_spy_backstab_grind_bw.vtf
    • tf_spy_backstab_medic_charged.vmt
    • tf_spy_backstab_medic_charged.vtf
    • tf_spy_backstab_medic_charged_bw.vmt
    • tf_spy_backstab_medic_charged_bw.vtf
    • tf_spy_backstab_medic_healing_you.vmt
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    • tf_spy_backstab_medic_healing_you_bw.vmt
    • tf_spy_backstab_medic_healing_you_bw.vtf
    • tf_spy_backstab_medic_pair.vmt
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    • tf_spy_backstab_snipers.vmt
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    • tf_spy_backstab_snipers_bw.vtf
    • tf_spy_break_shield_kill_sniper.vmt
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    • tf_spy_sapper_grind.vmt
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    • tf_win_2fort_noenemycaps.vmt
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