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City RPG 1.2.3

Originally uploaded by ife. NERV on 18th January 2012 13:13 pm

1.2.3:
+ Added maximum wallet capacities. Default is 10000$ (you can tweak it in shared.lua, the variable is MaxWallet)
/\ Heavily improved the item buy code. This lets a server owner easily add jobs that will be able to buy items.
Important bug note: arresting a player sometimes does not teleport him to jail.
Features:
- Jobs (not that much of a feature, eh?)
- Maximum players per job
- Level system (maximum level is 21, you start out at level 1)
- Inventory (gets saved on the server, causes absolutely no lag when saving)
- Attributes (strength, agility, intellect)
- Skills (hand-to-hand, pick-lock, pick-pocket, etc.)
- Shopping (also an easy system to add your own items)
- Crafting (also an easy system to add your own recipes)
- Stamina system
- Melee weapons
- Lock-picking
- In-built admin mod for the most needed commands (slay, slap, kick, ban, noclip)
- Chat distance
- Chat commands such as /me /ooc // and shit like that
- Pick-pocketting
- Door ownage
- Hunger
- Various tips
- Viewbob when moving
- Quests
- Quest time limit
- Wanted players have their wanted state expired after some time
- 3D2D text for dropped items
- Climbing/free-running/parkour/whatever you'd like to call it system
- No SWEP-based actions (context menu key to lock/unlock doors, pick-lock doors, etc.)
- An advanced player reporting system for commiting a crime (you need to witness the murder in order to make the player wanted OR get attacked from a close distance)
- Players that are lock-picking automatically get wanted if the player has been spotted by a policeman from a close distance
- Pick-locking an arrested player will make the player unarrested
- Player arresting
- Uses my "Customizable Weaponry" for firearms (without the attachment part)
- A simple chat command based admin mod
- Job whitelisting
- Vehicles
- Bail system (got arrested and don't want to do your time? no problem! pay your bail!)
- Property system (buy one

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • rpg <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • rpg/
    • Changelog.txt
    • content/
      • materials/
        • gui/
          • silkicons/
            • money.vmt
            • money.vtf
            • money_income.vmt
            • money_income.vtf
        • models/
          • bunneh/
            • silencer.vmt
            • silencer.vtf
            • silencernormal.vtf
          • weapons/
            • nail/
              • nail.vmt
              • nail.vtf
            • v_models/
              • crowbar/
                • difmap.vmt
              • MySword/
                • Sword.vmt
        • VGUI/
          • bullet.vmt
          • bullet.vtf
      • models/
        • Weapons/
          • v_fists_1.dx80.vtx
          • v_fists_1.dx90.vtx
          • v_fists_1.mdl
          • v_fists_1.sw.vtx
          • v_fists_1.vvd
          • v_hands_1.dx80.vtx
          • v_hands_1.dx90.vtx
          • v_hands_1.mdl
          • v_hands_1.sw.vtx
          • v_hands_1.vvd
          • v_hands_1.xbox.vtx
          • v_hands_2.dx80.vtx
          • v_hands_2.dx90.vtx
          • v_hands_2.mdl
          • v_hands_2.sw.vtx
          • v_hands_2.vvd
          • v_hands_2.xbox.vtx
          • w_models/
            • w_nail.dx80.vtx
            • w_nail.dx90.vtx
            • w_nail.mdl
            • w_nail.sw.vtx
            • w_nail.vvd
      • particles/
        • cstm_muzzleflashes.pcf
      • sound/
        • items/
          • bandage.mp3
          • food.mp3
          • pills.mp3
    • entities/
      • effects/
        • base/
          • init.lua
        • dof_node/
          • init.lua
        • ToolTracer/
          • init.lua
      • entities/
        • base_ai/
          • cl_init.lua
          • init.lua
          • schedules.lua
          • shared.lua
          • tasks.lua
        • base_anim/
          • cl_init.lua
          • init.lua
          • shared.lua
        • base_brush/
          • init.lua
        • base_entity/
          • cl_init.lua
          • init.lua
          • outputs.lua
          • shared.lua
        • base_gmodentity/
          • cl_init.lua
          • init.lua
          • shared.lua
        • base_point/
          • init.lua
        • base_vehicle/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gmod_player_start/
          • init.lua
        • info_player_allies/
          • init.lua
        • info_player_axis/
          • init.lua
        • info_player_counterterrorist/
          • init.lua
        • info_player_terrorist/
          • init.lua
        • lua_run/
          • init.lua
        • rpg_atm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_contract_central/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_dropped_money/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_quest_delivery/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_quest_event_trigger/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_quest_item/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_quest_objective_indicator/
          • cl_init.lua
          • init.lua
          • shared.lua
        • rpg_spawned_item/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • rpg_base_pistol/
          • shared.lua
        • rpg_base_shotgun/
          • shared.lua
        • rpg_base_sniper/
          • shared.lua
        • rpg_base_sniper2/
          • shared.lua
        • rpg_cmodel_cstm_base/
          • shared.lua
        • rpg_melee_axe/
          • shared.lua
        • rpg_melee_base/
          • shared.lua
        • rpg_melee_fists/
          • shared.lua
        • rpg_melee_fryingpan/
          • shared.lua
        • rpg_melee_knife/
          • shared.lua
        • rpg_melee_nailboard/
          • shared.lua
        • rpg_melee_pipe/
          • shared.lua
        • rpg_melee_shovel/
          • shared.lua
        • rpg_melee_woodenstick1/
          • shared.lua
        • rpg_pistol_deagle/
          • shared.lua
        • rpg_pistol_fiveseven/
          • shared.lua
        • rpg_pistol_glock18/
          • shared.lua
        • rpg_pistol_p228/
          • shared.lua
        • rpg_rif_ak47/
          • shared.lua
        • rpg_rif_famas/
          • shared.lua
        • rpg_rif_galil/
          • shared.lua
        • rpg_rif_m249/
          • shared.lua
        • rpg_shotgun_m3/
          • shared.lua
        • rpg_shotgun_xm1014/
          • shared.lua
        • rpg_smg_mac10/
          • shared.lua
        • rpg_smg_mp5/
          • shared.lua
        • rpg_smg_p90/
          • shared.lua
        • rpg_smg_tmp/
          • shared.lua
        • rpg_smg_ump45/
          • shared.lua
        • rpg_sniper_aug/
          • shared.lua
        • rpg_sniper_awp/
          • shared.lua
        • rpg_sniper_g3/
          • shared.lua
        • rpg_sniper_sg550/
          • shared.lua
        • rpg_sniper_sg552/
          • shared.lua
    • gamemode/
      • admin.lua
      • atm.lua
      • chatcommands.lua
      • cl_hud.lua
      • cl_init.lua
      • cl_inventory.lua
      • cl_notifications.lua
      • doors.lua
      • filestodownload.lua
      • init.lua
      • items.lua
      • jail.lua
      • jobs.lua
      • levels.lua
      • precache.lua
      • properties.lua
      • quests.lua
      • recipes.lua
      • shared.lua
      • sounds.lua
      • tips.lua
      • vehicles.lua
      • whitelist.lua
    • info.txt
    • Release notes.txt
    • Supported maps.txt
    • todo.txt

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