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Nazi Zombies SNPC

Originally uploaded by Ponzy on 3rd July 2010 23:55 pm

Hi there people, i just made a new npc of the Running Zombie, Nazi zombie.
Nothing much to say, they do the same as the Runnning zombie npc, i changed teh sounds and made the skin for it.
Credits:
-Ponzy (Me): Turning them to un-dead nazis lol
-Melombine: Original Npc.
-Whoever ported the sounds from CoD:WaW
Put in Gmod folder
Gonna make a V2 so:
-I may do textures with better quality.
-May add spawnicon.
Edit: I said im working on V2, i know it looks bad, also damn the comments i can't reply lol
Another EDIT: Wow guys, 200 downloads :DDd

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Nazi Zombies SNPC <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • lua/
    • entities/
      • npc_base/
        • cl_init.lua
        • init.lua
        • shared.lua
      • npc_zombie2/
        • cl_init.lua
        • init.lua
        • shared.lua
  • materials/
    • models/
      • Zed/
        • Male/
          • art_facemap.vmt
          • art_facemap.vtf
          • art_facemap_normal.vtf
          • a_skingroups_readme.txt
          • blood_sheet.vmt
          • blood_sheet.vtf
          • citizen2_sheet.vmt
          • citizen3_sheet.vmt
          • citizen_sheet.vmt
          • citizen_sheet.vmt.bak
          • citizen_sheet.vtf
          • citizen_sheet.vtf.old
          • citizen_sheet2.vmt
          • citizen_sheet2.vmt.bak
          • citizen_sheet2.vtf
          • citizen_sheet2.vtf.old
          • citizen_sheet2_normal.vtf
          • citizen_sheet3.vmt
          • citizen_sheet3.vmt.bak
          • citizen_sheet3.vtf
          • citizen_sheet_normal.vtf
          • corpse1.vmt
          • corpse1.vtf
          • dark_eyeball_l.vmt
          • dark_eyeball_l.vtf
          • dark_eyeball_r.vmt
          • dark_eyeball_r.vtf
          • erdim_cylmap.vmt
          • erdim_cylmap.vtf
          • erdim_cylmap_normal.vtf
          • erdim_facemap.vmt
          • eric_facemap.vmt
          • eric_facemap.vtf
          • eric_facemap_normal.vtf
          • eyeball_l.vmt
          • eyeball_l.vtf
          • eyeball_r.vmt
          • eyeball_r.vtf
          • g1_01_sheet.vmt
          • g1_02_sheet.vmt
          • g1_03_sheet.vmt
          • g1_04_sheet.vmt
          • g1_05_sheet.vmt
          • g2_01_sheet.vmt
          • g2_02_sheet.vmt
          • g2_03_sheet.vmt
          • g2_04_sheet.vmt
          • g2_05_sheet.vmt
          • g3_01_sheet.vmt
          • g3_02_sheet.vmt
          • g3_03_sheet.vmt
          • g3_04_sheet.vmt
          • g3_05_sheet.vmt
          • g4_01_sheet.vmt
          • g4_02_sheet.vmt
          • g4_03_sheet.vmt
          • g4_04_sheet.vmt
          • g4_05_sheet.vmt
          • glint.vmt
          • glint.vtf
          • grey_sheet.vmt
          • grey_sheet.vtf
          • jackson_sheet.vmt
          • jackson_sheet.vtf
          • joe_facemap.vmt
          • joe_facemap.vtf
          • joe_facemap_normal.vtf
          • mike_facemap.vmt
          • mike_facemap.vtf
          • mike_facemap_normal.vtf
          • mouth.vmt
          • mouth.vtf
          • plaid_sheet.vmt
          • plaid_sheet.vtf
          • pupil_l.vmt
          • pupil_l.vtf
          • pupil_r.vmt
          • pupil_r.vtf
          • sandro_facemap.vmt
          • sandro_facemap.vtf
          • sandro_facemap_normal.vtf
          • service_sheet.vmt
          • service_sheet.vtf
          • ted_facemap.vmt
          • ted_facemap.vtf
          • ted_facemap_normal.vtf
          • vance_facemap.vmt
          • vance_facemap.vtf
          • vance_facemap_normal.vtf
          • van_facemap.vmt
          • van_facemap.vtf
          • van_facemap_normal.vtf
  • models/
    • Zed/
      • malezed_04.dx80.vtx
      • malezed_04.dx90.vtx
      • malezed_04.mdl
      • malezed_04.phy
      • malezed_04.sw.vtx
      • malezed_04.vvd
      • malezed_06.dx80.vtx
      • malezed_06.dx90.vtx
      • malezed_06.mdl
      • malezed_06.phy
      • malezed_06.sw.vtx
      • malezed_06.vvd
      • malezed_08.dx80.vtx
      • malezed_08.dx90.vtx
      • malezed_08.mdl
      • malezed_08.phy
      • malezed_08.sw.vtx
      • malezed_08.vvd
      • male_shared.mdl
      • weapons/
        • v_Banshee.dx80.vtx
        • v_Banshee.dx90.vtx
        • v_banshee.mdl
        • v_Banshee.sw.vtx
        • v_banshee.vvd
        • v_Disease.dx80.vtx
        • v_Disease.dx90.vtx
        • v_disease.mdl
        • v_Disease.sw.vtx
        • v_disease.vvd
        • v_Ghoul.dx80.vtx
        • v_Ghoul.dx90.vtx
        • v_ghoul.mdl
        • v_Ghoul.sw.vtx
        • v_ghoul.vvd
        • V_Undead.dx80.vtx
        • V_Undead.dx90.vtx
        • v_undead.mdl
        • V_Undead.sw.vtx
        • v_undead.vvd
        • v_Wretch.dx80.vtx
        • v_Wretch.dx90.vtx
        • v_wretch.mdl
        • v_Wretch.sw.vtx
        • v_wretch.vvd
  • sound/
    • runner/
      • alert1.wav
      • alert2.wav
      • attack.wav
      • attack2.wav
      • death1.wav
      • death2.wav
      • stalk.wav
      • stalk2.wav

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