This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

Jackarunda's NPC OpSquads

Originally uploaded by Jackarunda on 11th December 2011 04:03 am

I strongly suggest you do NOT download the file here on this site, because it's just the first version. Go to the thread to obtain the latest iteration.http://www.facepunch.com/threads/1146683
Extract and throw into addons.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Jackarunda's NPC OpSquads <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Jackarunda's NPC OpSquads/
    • info.txt
    • lua/
      • autorun/
        • JackyOpSquads.lua
        • Language.lua
      • effects/
        • effect_jack_airdestruction/
          • init.lua
        • effect_jack_bloodsplosion/
          • init.lua
        • effect_jack_deathzombiehit/
          • init.lua
        • effect_jack_smoke/
          • init.lua
        • effect_jack_thrustsmoke/
          • init.lua
        • effect_mad_gnomatron10/
          • init.lua
      • entities/
        • ai_rpg/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_jack_antlions/
          • init.lua
          • shared.lua
        • ent_jack_blood/
          • init.lua
          • shared.lua
        • ent_jack_combine/
          • init.lua
          • shared.lua
        • ent_jack_deathzombies/
          • init.lua
          • shared.lua
        • ent_jack_headcrabs/
          • init.lua
          • shared.lua
        • ent_jack_humans/
          • init.lua
          • shared.lua
        • ent_jack_largecombine/
          • init.lua
          • shared.lua
        • ent_jack_manhacks/
          • init.lua
          • shared.lua
        • ent_jack_zombies/
          • init.lua
          • shared.lua
      • weapons/
        • ai_weapon_rlauncher/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • entities/
        • ent_jack_antlions.vtf
        • ent_jack_combine.vtf
        • ent_jack_deathzombies.vtf
        • ent_jack_headcrabs.vtf
        • ent_jack_humans.vtf
        • ent_jack_largecombine.vtf
        • ent_jack_manhacks.vtf
        • ent_jack_zombies.vtf
      • Fusion4.vmt
      • Fusion4.vtf
      • models/
        • janhack/
          • Blur01.vmt
          • Blur01.vtf
          • manhack_mask.vtf
          • manhack_sheet.vmt
          • manhack_sheet.vtf
          • manhackblade001.vmt
          • manhackblade001.vtf
          • manhackgib_sheet.vmt
          • manhackgib_sheet.vtf
          • wires.vmt
      • sprites/
        • mat_jack_smokeparticle.vmt
        • mat_jack_smokeparticle.vtf
        • mat_jack_smokeparticle_normal.vtf
        • spark.vmt
        • spark.vtf
      • valvescavernbreed.vmt
      • vgui/
        • entities/
          • ent_jack_antlions.vmt
          • ent_jack_combine.vmt
          • ent_jack_deathzombies.vmt
          • ent_jack_headcrabs.vmt
          • ent_jack_humans.vmt
          • ent_jack_largecombine.vmt
          • ent_jack_manhacks.vmt
          • ent_jack_zombies.vmt
    • models/
      • janhack.dx80.vtx
      • janhack.dx90.vtx
      • janhack.mdl
      • janhack.phy
      • janhack.sw.vtx
      • janhack.vvd
    • sounds/
      • lolsounds/
        • detonatorbeep.wav
        • lunge.wav
        • spluck.wav

BBCode:

HTML:

Social: