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all_wwii_dod_sweps_v2.4_part_1

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  • Uploaded: 5 years ago
  • Updated: 5 years ago
  • Type: Re-upload
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  • Size: 12.32 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • All WWII DOD SWEPS V2 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • All WWII DOD SWEPS V2/
    • 1.jpg
    • 2.jpg
    • 3.jpg
    • 4.jpg
    • 5.jpg
    • info.txt
    • lua/
      • autorun/
        • client/
          • sim_menu.lua
        • DOD_Weapon_List.lua
        • server/
          • real_dod_textures.lua
        • sim_shared.lua
      • effects/
        • effect_hit/
          • init.lua
        • effect_sim_door/
          • init.lua
        • effect_sim_gunmg/
          • init.lua
        • effect_sim_gunsmoke/
          • init.lua
        • effect_sim_guntoka/
          • init.lua
        • effect_sim_guntommy/
          • init.lua
        • effect_sim_ignition/
          • init.lua
        • effect_sim_penetration_trace/
          • init.lua
        • effect_sim_ricochet_trace/
          • init.lua
        • effect_sim_shotgunsmoke/
          • init.lua
        • effect_sim_silsmoke/
          • init.lua
        • effect_smokedoor/
          • init.lua
        • effect_smokegrenade/
          • init.lua
        • effect_smokenade_smoke/
          • init.lua
        • sim_shelleject/
          • init.lua
        • sim_shelleject_garand/
          • init.lua
        • sim_shelleject_pistol/
          • init.lua
        • sim_shelleject_rifle/
          • init.lua
        • sim_shelleject_rifles/
          • init.lua
        • sim_shelleject_shotgun/
          • init.lua
      • entities/
        • bazooka_round/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_amerk/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_disc/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_gernade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_gersnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_runade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_rusnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_spade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_usnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cse_ent_ussnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • ent_sim_bullet/
          • init.lua
          • shared.lua
        • panzer_round/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_3006/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_30car/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_357/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_45/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_762mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_762pmm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_792mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_9mm/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sim_ammo_bshot/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • weapon_dod_sim_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_dod_sim_base_shot/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_dod_sim_base_snip/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_admin/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_BAR/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Barand/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_BARsplint/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Bazooka/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_browning/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_c96/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Colt1911/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_dbarel/
          • backup/
            • cl_init.lua
            • init.lua
            • shared.lua
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_dodknife/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_dp30/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_endfield/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_fg42/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ger_disc/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ger_nade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ger_snade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Gewehr/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_grease/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Kar98k/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_kar98sniper/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Luger/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_m1919A3/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_M1carbine/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_M1Garand/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_M2carbine/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_mg42/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_mosins/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_mp40/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_mp44/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_nambu/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_p38/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_panzernoshield/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_panzerschreck/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ppk/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ppsh41/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ru_nade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_ru_snade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_shotty/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_silbolt/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_spade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_springfield/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_stenne/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_thompson1921/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_thompson1944/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_thompsonM1A1/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_toka/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_TokarevSVT-40/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_Trenchgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_us_nade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_sim_us_snade/
          • cl_init.lua
          • init.lua
          • shared.lua
    • Readme+Credits.txt
    • scripts/
      • Sounds/
        • dod_swep_sounds_weapons.txt
    • settings/
      • spawnlist/
        • Siminovs Props.txt
    • sound/
      • weapons/
        • 30cal_boltback.wav
        • 30cal_boltforward.wav
        • 30cal_bulletchain1.wav
        • 30cal_bulletchain2.wav
        • 30cal_coverdown.wav
        • 30cal_coverup.wav
        • 30cal_shoot.wav
        • ak46_fire1.wav
        • ammopickup.wav
        • ba1_shoot.wav
        • barand_clipding.wav
        • barand_shoot.wav
        • barand_shoot2.wav
        • barand_shoot3.wav
        • barand_shoot4.wav
        • barand_shoot5.wav
        • barand_shoot6.wav
        • bar_boltback.wav
        • bar_boltforward.wav
        • bar_clipin1.wav
        • bar_clipin2.wav
        • bar_clipout.wav
        • bar_selectorswitch.wav
        • bar_shoot.wav
        • blade_hit1.wav
        • blade_hit2.wav
        • blade_hit3.wav
        • blade_hit4.wav
        • blade_hitworld.wav
        • c96_boltback.wav
        • c96_boltforward.wav
        • c96_clipin1.wav
        • c96_clipin2.wav
        • c96_clipout.wav
        • c96_shoot.wav
        • cbar_hit1.wav
        • cbar_hit2.wav
        • clipin.wav
        • clipout.wav
        • clippouch.wav
        • colb_boltback.wav
        • colb_boltforward.wav
        • colb_clipin.wav
        • colb_clipout.wav
        • colb_shoot.wav
        • colt_boltback.wav
        • colt_boltforward.wav
        • colt_clipin.wav
        • colt_clipout.wav
        • colt_shoot.wav
        • D0cal_boltback.wav
        • D0cal_coverdown.wav
        • D0cal_coverup.wav
        • D0cal_shoot.wav
        • dbarel/
          • barreldown.wav
          • barrelup.wav
          • dbarel-1.wav
          • dbarel_insertshell.wav
        • decar_Fire-1.wav
        • draw_grenade.wav
        • draw_knife.wav
        • draw_pistol.wav
        • draw_rifle.wav
        • draw_spade.wav
        • fiveseven-2.wav
        • garanb_boltforward.wav
        • garanb_clipding.wav
        • garanb_clipin1.wav
        • garanb_clipin2.wav
        • garanb_clipout.wav
        • garand_boltforward.wav
        • garand_clipding.wav
        • garand_clipin1.wav
        • garand_clipin2.wav
        • garand_shoot.wav
        • grenade_hit1.wav
        • grenade_hit2.wav
        • grenade_hit3.wav
        • grenade_impact.wav
        • grenade_pinpull.wav
        • grenade_spoon.wav
        • grenade_string.wav
        • grenade_throw.wav
        • k4carbine_boltback.wav
        • k4carbine_boltforward.wav
        • k4carbine_clipin1.wav
        • k4carbine_clipin2.wav
        • k4carbine_clipout.wav
        • k98scoped_shoot.wav
        • k98_boltback1.wav
        • k98_boltback2.wav
        • k98_boltforward1.wav
        • k98_boltforward2.wav
        • k98_clipin.wav
        • k98_clipin2.wav
        • k98_clipout.wav
        • k98_shoot.wav
        • k98_shoot2.wav
        • k98_singleshotreload.wav
        • knife_hitwall1.wav
        • knife_slash1.wav
        • knife_slash2.wav
        • lolt_boltback.wav
        • lolt_boltforward.wav
        • lolt_clipout.wav
        • lolt_shoot.wav
        • lugen_shoot.wav
        • m1carbine_boltback.wav
        • m1carbine_boltforward.wav
        • m1carbine_clipin1.wav
        • m1carbine_clipin2.wav
        • m1carbine_clipout.wav
        • m1carbine_shoot.wav
        • m8-1.wav
        • m8_insertshell.wav
        • m8_pump.wav
        • m8_shell1.wav
        • m8_shell2.wav
        • m8_shell3.wav
        • m98_boltback2.wav
        • m98_boltforward1.wav
        • m98_clipin2.wav
        • magin.wav
        • magout.wav
        • mg42_boltback.wav
        • mg42_boltforward.wav
        • mg42_bulletchain1.wav
        • mg42_bulletchain2.wav
        • mg42_coverdown.wav
        • mg42_coverup.wav
        • mg42_deploybipod.wav
        • mg42_raisebipod.wav
        • mg42_shoot.wav
        • molt_clipin.wav
        • molt_clipout.wav
        • molt_shoot.wav
        • molt_slideback.wav
        • mp33_boltback.wav
        • mp33_boltforward.wav
        • mp33_clipin2.wav
        • mp33_clipout.wav
        • mp33_shoot.wav
        • mp40_boltback.wav
        • mp40_boltforward.wav
        • mp40_clipin.wav
        • mp40_clipout.wav
        • mp40_shoot.wav
        • mp44_boltback.wav
        • mp44_boltforward.wav
        • mp44_clipin1.wav
        • mp44_clipin2.wav
        • mp44_clipout.wav
        • mp44_selectorswitch.wav
        • mp44_shoot.wav
        • mp4o_boltback.wav
        • mp4o_boltforward.wav
        • mp4o_clipin.wav
        • mp4o_clipout.wav
        • mp4o_shoot.wav
        • mpring_shoot.wav
        • p38_boltback.wav
        • p38_boltforward.wav
        • p38_clipin.wav
        • p38_clipout.wav
        • p38_shoot.wav
        • p3b_boltforward.wav
        • p3b_clipin.wav
        • p3b_clipout.wav
        • p3b_shoot.wav
        • punch_hit_player2.wav
        • punch_hit_player3.wav
        • punch_hit_player4.wav
        • rocket1.wav
        • rocket_clipin.wav
        • rocket_worldreload.wav
        • Safety.wav
        • SlideBack.wav
        • sliderelease.wav
        • spring_shoot.wav
        • Tagin.wav
        • Tagout.wav
        • thompsog_boltback.wav
        • thompsog_boltforward.wav
        • thompsog_clipin.wav
        • thompsog_clipout.wav
        • thompsog_shoot.wav
        • thompsoh_boltback.wav
        • thompsoh_boltforward.wav
        • thompsoh_clipin.wav
        • thompsoh_clipout.wav
        • thompsom_boltback.wav
        • thompsom_clipin.wav
        • thompsom_clipout.wav
        • thompsom_shoot.wav
        • thompson_boltback.wav
        • thompson_boltforward.wav
        • thompson_clipin.wav
        • thompson_clipout.wav
        • thompson_shoot.wav
        • toka_boltback.wav
        • toka_boltforward.wav
        • toka_clipin.wav
        • toka_clipout.wav
        • toka_shoot.wav
        • Toltback.wav
        • Toltforward.wav
        • universal/
          • iron_in.wav
          • iron_out.wav
          • weaponempty.wav
        • whizz/
          • whizz1.wav
          • whizz2.wav
          • whizz3.wav
          • whizz4.wav
          • whizz5.wav
          • whizz6.wav
          • whizz7.wav
          • whizz8.wav
    • Thumbs.db

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