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Originally uploaded by quantumoftoaste on 18th August 2010 00:44 am

Have you ever wanted a small map, good for machinima, roleplay, or zombie survival? Well, here's gm_abandoned_defense! It's pretty small but heavily detailed!
-Combine barricades, keeps players in the map area
-Two small stores that have been heavily ransacked
-Building with three entrances, perfect for hiding
-Nice background location with factories, smokestack, crane, storage area, trains, and more
-Lots of randomly burning cars for the heck of it
-Generators powering lights!
-Fully NPC noded! Zombies will chase you everywhere!
Is it optimized?
Mostly. Nodraw on lots of surfaces, although some don't have it. I started optimizing halfway through the build.
Is it large?
No. It's rather small, but heavily detailed.
Is it awesome?
-Combine barricade next to the shipping crate area is a bit wider than the actual shield, I'm too lazy to fix it
-Maybe I'll remove the barricades in the next update, because it's kinda unrealistic?
-NPCs can't follow you through the area you have to crouch in.
Send me feedback at
/* */
, or comment below.
And yes, I'll make this into a zombie survival map soon enough.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • gm_abandoned_defense <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • maps/
    • gm_abandoned_defense.bsp
    • gm_abandoned_defense.res
  • materials/
    • maps/
      • gm_abandoned_defense.vmt
      • gm_abandoned_defense.vtf
    • VGUI/
      • maps/
        • menu_thumb_gm_abandoned_defense.vmt
        • menu_thumb_gm_abandoned_defense.vtf