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Dear GMod SWep Pack: Release 2

Originally uploaded by Nanman ㋡ on 19th August 2012 16:24 pm

Hello all. This is release #2.
VIDEO: http://www.youtube.com/watch?v=nDk8_TtPBdo&feature=youtu.be
AGAMERVIDS: http://www.youtube.com/watch?v=T27BiNyJoFw&feature=plcp
Release #002 includes:
- HK-416
- Commando M4 (Ooooh noooo! Commando?)
- G18
- UZI
- World models
- Iron sights
- Sprint anims
- Fixes for previous version
REQUIREMENTS:
- Dear GMod #001 http://www.garrysmod.org/downloads/?a=view&id=131707
- CounterStrike Source (As do most SWeps)
I'd like to announce that Version 1 of the MW3 pack is finished. I won't upload it here because the GMod community cannot grasp that there is an upload limit on this site, and the pack is huge. Look for the download (when I get round to uploading it) on my Youtube (see below for channel link).
Credits:
- Mr Intertainer: Animations and compile ( http://gamebanana.com/members/submissions/skins/866268 )
- Nanman: Lua, hexing, sounds
- Worshipper: Mad Cow Base
More Credits:
-Blur
-Seph
-Rafael De Jongh
-Strelok
-Zira
-Bloop
-TheLama
-Furious
-Teh Strelok
-ImBrokeRU
-Shortez
-Havok101
-Harry
-James-
-EMDG
-Vunsunta
-Zira
-Faffout
-Twinke Masta
-TheLama
-B0T
-Antman
-Kaskad
-AcidSnake
-Vagrant
-anders
If you want to say anything, please PM me or comment on Youtube: http://www.youtube.com/user/Nanman10?feature=mhee
Now, have fun.
Nanman

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Dear GMod Pack #2 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Dear GMod Pack #2/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • commando/
          • shared.lua
        • g18/
          • shared.lua
        • hk146/
          • shared.lua
        • uzi/
          • shared.lua
        • weapon_mad_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_shotgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_sniper/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • models/
        • VGUI/
          • gfx/
            • VGUI/
              • m4a1.vtf
        • weapons/
          • v_models/
            • Colt M4 R.I.S/
              • body.vmt
              • body.vtf
              • body_normal.vtf
              • foregrip.vmt
              • foregrip.vtf
              • foregrip_normal.vtf
              • gucci.vmt
              • gucci.vtf
              • gucci_normal.vtf
              • Image1212.vmt
              • Image1212.vtf
              • Image1212_normal.vtf
              • mag.vmt
              • mag.vtf
              • mag_normal.vtf
              • RIS.vmt
              • RIS.vtf
              • RIS_normal.vtf
              • sight.vmt
              • sight.vtf
              • sight_normal.vtf
            • EMDG_Glock18c/
              • Frame.vmt
              • Frame.vtf
              • Frame_Normal.vtf
              • Mag.vmt
              • Mag.vtf
              • Mag_Normal.vtf
              • Slide.vmt
              • Slide.vtf
              • Slide_Normal.vtf
            • Twinke.HK416/
              • 1.vmt
              • 1.vtf
              • 10.vmt
              • 10.vtf
              • 10_norm.vtf
              • 1_norm.vtf
              • 3.vmt
              • 3.vtf
              • 3_norm.vtf
              • 9.vmt
              • 9.vtf
              • 9_norm.vtf
              • frame.vmt
              • frame.vtf
              • linse.vmt
              • linse.vtf
              • Plate.vmt
              • Plate.vtf
              • Plate_norm.vtf
              • Pmag.vmt
              • Pmag.vtf
              • Pmag_norm.vtf
              • StockTube.vmt
              • StockTube.vtf
              • StockTube_norm.vtf
              • Vltor.vmt
              • Vltor.vtf
              • Vltor_norm.vtf
            • uzi/
              • Default.vmt
              • UZI.vtf
              • UZI_Normal.vtf
          • w_models/
            • Colt M4 R.I.S/
              • body.vmt
              • mag.vmt
              • RIS.vmt
              • sight.vmt
            • Twinke.HK416/
              • 1.vmt
              • 10.vmt
              • 3.vmt
              • 9.vmt
              • frame.vmt
              • linse.vmt
              • linse.vtf
              • Plate.vmt
              • Pmag.vmt
              • StockTube.vmt
              • Vltor.vmt
            • uzi/
              • Default.vmt
            • w_EMDG_Glock18c/
              • frame.vmt
              • mag.vmt
              • slide.vmt
      • trails/
        • smoke.vmt
        • smoke.vtf
      • VGUI/
        • gfx/
          • VGUI/
            • glock18.vtf
    • models/
      • weapons/
        • v_pist_glock1c.dx80.vtx
        • v_pist_glock1c.dx90.vtx
        • v_pist_glock1c.mdl
        • v_pist_glock1c.sw.vtx
        • v_pist_glock1c.vvd
        • v_pist_glock1c.xbox.vtx
        • v_rif_comm.dx80.vtx
        • v_rif_comm.dx90.vtx
        • v_rif_comm.mdl
        • v_rif_comm.sw.vtx
        • v_rif_comm.vvd
        • v_rif_comm.xbox.vtx
        • v_rif_hk416.dx80.vtx
        • v_rif_hk416.dx90.vtx
        • v_rif_hk416.mdl
        • v_rif_hk416.sw.vtx
        • v_rif_hk416.vvd
        • v_rif_hk416.xbox.vtx
        • v_smg_uzi9m.dx80.vtx
        • v_smg_uzi9m.dx90.vtx
        • v_smg_uzi9m.mdl
        • v_smg_uzi9m.sw.vtx
        • v_smg_uzi9m.vvd
        • v_smg_uzi9m.xbox.vtx
        • w_pist_glock1c.dx80.vtx
        • w_pist_glock1c.dx90.vtx
        • w_pist_glock1c.mdl
        • w_pist_glock1c.phy
        • w_pist_glock1c.sw.vtx
        • w_pist_glock1c.vvd
        • w_rif_comm.dx80.vtx
        • w_rif_comm.dx90.vtx
        • w_rif_comm.mdl
        • w_rif_comm.phy
        • w_rif_comm.sw.vtx
        • w_rif_comm.vvd
        • w_rif_hk416.dx80.vtx
        • w_rif_hk416.dx90.vtx
        • w_rif_hk416.mdl
        • w_rif_hk416.phy
        • w_rif_hk416.sw.vtx
        • w_rif_hk416.vvd
        • w_rif_hk416.xbox.vtx
        • w_smg_uzi9m.dx80.vtx
        • w_smg_uzi9m.dx90.vtx
        • w_smg_uzi9m.mdl
        • w_smg_uzi9m.sw.vtx
        • w_smg_uzi9m.vvd
        • w_smg_uzi9m.xbox.vtx
    • sound/
      • weapons/
        • comm/
          • clipout.wav
          • draw.wav
          • fire.wav
          • m4a1_boltpull.wav
          • m4a1_clipin.wav
          • m4a1_silencer_off.wav
          • m4a1_silencer_on.wav
        • g18/
          • clipin.wav
          • fire.wav
          • glock_clipout.wav
          • glock_slideback.wav
          • glock_sliderelease.wav
        • hk/
          • clipout.wav
          • draw.wav
          • fire.wav
          • sg552_boltpull.wav
          • sg552_clipin.wav
        • uzi/
          • clipout.wav
          • draw.wav
          • fire.wav
          • mac10_clipin.wav
  • Dear GMod Pack/
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • falcon/
          • shared.lua
        • g17/
          • shared.lua
        • m16a4/
          • shared.lua
        • m9/
          • shared.lua
        • tokarev11/
          • shared.lua
        • weapon_mad_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_shotgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_sniper/
          • cl_init.lua
          • init.lua
          • shared.lua
    • sound/
      • weapons/
        • falcon/
          • clipin.wav
          • de_clipout.wav
          • de_slideback.wav
          • draw.wav
          • fire.wav
        • g17/
          • clipin.wav
          • draw.wav
          • fire.wav
          • usp_clipout.wav
          • usp_slideback.wav
          • usp_sliderelease.wav
        • m16a4/
          • draw.wav
          • fire.wav
          • reload.wav
        • m9/
          • clipin.wav
          • draw.wav
          • fire.wav
          • fiveseven_clipout.wav
          • fiveseven_slideback.wav
        • tokarev/
          • clipin.wav
          • draw.wav
          • fire.wav
          • fiveseven_clipout.wav
          • fiveseven_slideback.wav

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