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The Eickhorn PRT VIII Tactical

Originally uploaded by Blur. on 19th March 2012 05:14 am

My first release here so I hope it goes well.
Credits:
----------------------
Blur - Textures
Agent95 - Model, UV, AO, Blockout, Normals.
IIopn - Animations.
Soleil - Shaders
Ultimator - SWEP Author.
----------------------
Yes, I have permission and yada yada. I seriously wanna thank Ultimator for putting this into gmod. Seriously. Thanks man. Also, he released my Kimber so thanks for that too.
----------------------
Link to Kimber: http://www.garrysmod.org/downloads/?a=view&id=128964
----------------------
CS:S Eickhorn release: http://www.gamebanana.com/css/skins/112947
----------------------
Subscribe to my youtube channel for loads of fucking cool shit:http://www.youtube.com/user/VAZ3RGB
----------------------
Enjoy bitches.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Eickhorn SWEP <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Eickhorn SWEP/
    • 1.png
    • 2.jpg
    • 3.jpg
    • 4.jpg
    • Eickhorn/
      • Eickhorn/
        • info.txt
        • lua/
          • autorun/
            • client/
              • mad_client.lua
              • mad_menu.lua
            • mad_npcs.lua
            • mad_physgun_limited.lua
            • mad_shared.lua
            • server/
              • mad_admin.lua
              • mad_cleanup.lua
              • mad_files.lua
              • mad_getpos.lua
              • mad_server.lua
              • mad_spawnpoint.lua
              • mad_time.lua
          • effects/
            • effect_mad_door/
              • init.lua
            • effect_mad_firehit/
              • init.lua
            • effect_mad_flare_explosion/
              • init.lua
            • effect_mad_flare_fire/
              • init.lua
            • effect_mad_flare_puff/
              • init.lua
            • effect_mad_gnomatron/
              • init.lua
            • effect_mad_gunsmoke/
              • init.lua
            • effect_mad_ignition/
              • init.lua
            • effect_mad_incendiary_fire/
              • init.lua
            • effect_mad_penetration_trace/
              • init.lua
            • effect_mad_ricochet_trace/
              • init.lua
            • effect_mad_shell/
              • init.lua
            • effect_mad_shell_pistol/
              • init.lua
            • effect_mad_shell_rifle/
              • init.lua
            • effect_mad_shell_shotgun/
              • init.lua
            • effect_mad_shotgunsmoke/
              • init.lua
          • entities/
            • ent_blu_knife/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_IIopn_knife/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_mad_base/
              • ai_translations.lua
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • hands/
                  • t_phoenix.vmt
                  • t_phoenix.vtf
                • knifezor/
                  • diffuse.vmt
                  • diffuse.vtf
                  • diffuse_normal.vtf
        • models/
          • weapons/
            • v_knife_i.dx80.vtx
            • v_knife_i.dx90.vtx
            • v_knife_i.mdl
            • v_knife_i.sw.vtx
            • v_knife_i.vvd
            • v_knife_i.xbox.vtx
            • w_knife_i.dx80.vtx
            • w_knife_i.dx90.vtx
            • w_knife_i.mdl
            • w_knife_i.phy
            • w_knife_i.sw.vtx
            • w_knife_i.vvd
            • w_knife_i.xbox.vtx
        • sound/
          • weapons/
            • knife/
              • knife_deploy1.wav
              • knife_hit1.wav
              • knife_hit2.wav
              • knife_hit3.wav
              • knife_hit4.wav
              • knife_hitwall1.wav
              • knife_slash1.wav
              • knife_slash2.wav
              • knife_stab.wav
      • sound/
        • weapons/
          • knife/
            • knife_deploy1.wav
            • knife_hit1.wav
            • knife_hit2.wav
            • knife_hit3.wav
            • knife_hit4.wav
            • knife_hitwall1.wav
            • knife_slash1.wav
            • knife_slash2.wav
            • knife_stab.wav
    • Render.jpg
    • __MACOSX/
      • Eickhorn/
        • Eickhorn/
          • ._info.txt
          • ._lua
          • lua/
            • ._autorun
            • ._effects
            • ._entities
            • ._weapons
            • autorun/
              • ._client
              • ._mad_npcs.lua
              • ._mad_physgun_limited.lua
              • ._server
              • client/
                • ._mad_menu.lua
              • server/
                • ._mad_admin.lua
                • ._mad_cleanup.lua
                • ._mad_files.lua
                • ._mad_getpos.lua
                • ._mad_server.lua
                • ._mad_spawnpoint.lua
                • ._mad_time.lua
            • effects/
              • ._effect_mad_door
              • ._effect_mad_firehit
              • ._effect_mad_flare_explosion
              • ._effect_mad_flare_fire
              • ._effect_mad_flare_puff
              • ._effect_mad_gnomatron
              • ._effect_mad_gunsmoke
              • ._effect_mad_ignition
              • ._effect_mad_incendiary_fire
              • ._effect_mad_penetration_trace
              • ._effect_mad_ricochet_trace
              • ._effect_mad_shell
              • ._effect_mad_shell_pistol
              • ._effect_mad_shell_rifle
              • ._effect_mad_shell_shotgun
              • ._effect_mad_shotgunsmoke
              • effect_mad_door/
                • ._init.lua
              • effect_mad_firehit/
                • ._init.lua
              • effect_mad_flare_explosion/
                • ._init.lua
              • effect_mad_flare_fire/
                • ._init.lua
              • effect_mad_flare_puff/
                • ._init.lua
              • effect_mad_gnomatron/
                • ._init.lua
              • effect_mad_gunsmoke/
                • ._init.lua
              • effect_mad_ignition/
                • ._init.lua
              • effect_mad_incendiary_fire/
                • ._init.lua
              • effect_mad_penetration_trace/
                • ._init.lua
              • effect_mad_ricochet_trace/
                • ._init.lua
              • effect_mad_shell/
                • ._init.lua
              • effect_mad_shell_pistol/
                • ._init.lua
              • effect_mad_shell_rifle/
                • ._init.lua
              • effect_mad_shell_shotgun/
                • ._init.lua
              • effect_mad_shotgunsmoke/
                • ._init.lua
            • entities/
              • ._ent_blu_knife
              • ent_blu_knife/
                • ._cl_init.lua
                • ._init.lua
            • weapons/
              • ._weapon_IIopn_knife
              • ._weapon_mad_base
              • weapon_IIopn_knife/
                • ._cl_init.lua
                • ._shared.lua
              • weapon_mad_base/
                • ._ai_translations.lua
                • ._cl_init.lua
                • ._init.lua
                • ._shared.lua
          • models/
            • weapons/
              • ._v_knife_i.mdl
              • ._w_knife_i.mdl
          • sound/
            • weapons
        • sound/
          • weapons

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