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Originally uploaded by ancientevil on 27th April 2009 22:48 pm

UPDATED 2009-05-16: New ADDON version released here:
Version 1.3 (alpha)
With great power comes great FUN! Imagine being able to zip through the air on a thread like the human spider of Marvel fame... Imagine no more! Introducing SpiderMod for Garry's Mod. Based on the PS2 game, Spiderman 2, this gamemode gives you the power to really enjoy those massive tall maps like "huegcity" or "gm_simplicity". Run, jump, swing and dive your way through parts of the map that normal mingebags can't even hope to reach!
NEW!!! Version 1.3a YouTUBE Demo Video NEW!!!
* Webslinging - not the pull-you-in kind, the real Spidey deal - jump and shoot a web line - start swinging to build up speed! Jump from the peak of your acceleration arc to launch yourself up into the sky... or at unsuspecting foes... but be careful - your range is not unlimited, and that can lead to some panicky moments with Spider-damage...
* Wallcrawling - press USE on any world surface greater than 45 degrees and you can crawl or run up, down and around it til your heart's content. Set up ultra-sneaky sniper spots... Bolt up a wall and let go just in time to sail over the roof top... Hang upside down from a bridge, waiting for just the right moment to toss a 'nade...
* Spider-speed - walk and run as fast as spiderman himself!
* Spider-jump - Press and hold the jump key to charge your jump and release to take to the air. Hold the sprint key while releasing to perform a spider-LONG-jump. Try charging your jump while swinging - timing is essential, but not hard to master - you'll be zipping through the sky before you know it!
* Spider-damage - what kind of world would it be if you could take a dive from the Empire State building and live to talk about it? A BORING one! Damage has been scaled (falling only) to match the PS2 game - watch how

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • (old) spidermod_1_3_alpha <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gamemodes/
    • install.txt
    • spidermod/
      • info.txt
      • changelist.txt
      • entities/
        • entities/
          • wcam/
            • cl_init.lua
            • shared.lua
            • init.lua
          • webstrand/
            • cl_init.lua
            • shared.lua
            • init.lua
        • weapons/
          • weapon_spiderweb/
            • cl_init.lua
            • shared.lua
            • init.lua
      • content/
        • materials
        • models/
          • weapons/
            • v_spiderweb.vvd
            • v_spiderweb.sw.vtx
            • v_spiderweb.dx90.vtx
            • v_spiderweb.dx80.vtx
            • v_spiderweb.mdl
        • sound/
          • StandingFire2.wav
          • Hop1.wav
          • Landing2.wav
          • Landing1.wav
          • WebFire2.wav
          • Whoosh3.wav
          • JumpFire1.wav
          • Whoosh2.wav
          • StandingFire1.wav
          • WebFire1.wav
          • Hop2.wav
          • WebFire3.wav
          • Whoosh1.wav
      • gamemode/
        • cl_init.lua
        • shared.lua
        • init.lua