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opposing_forces.zip

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  • Uploaded: 4 years ago
  • Updated: 4 years ago
  • Type: Re-upload
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  • Size: 19.27 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Opposing Forces <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Opposing Forces/
    • sound/
      • ambience/
        • alienflyby2.wav
        • electrical_hum1.wav
        • electrical_hum2.wav
        • fluorescent.wav
        • industrial5.wav
        • mgun1.wav
        • osprey_rotors.wav
        • water_flowing1.wav
        • water_flowing2.wav
        • water_flowing3.wav
        • waterrun.wav
      • barney/
        • armedforces.wav
        • die.wav
        • easily.wav
        • killme.wav
        • of1a5_ba01.wav
        • of1a5_ba02.wav
        • of6a4_ba01.wav
        • of6a4_ba02.wav
        • of6a4_ba03.wav
        • of6a4_ba04.wav
        • sir.wav
        • soldier.wav
      • bootcamp/
        • old_reveille.wav
        • reveille.wav
      • common/
        • nuke_explode.wav
        • nuke_ticking.wav
        • null.wav
        • splash_large.wav
      • ctf/
        • bm_flagtaken.wav
        • civ_flag_capture.wav
        • itemthrow.wav
        • marine_flag_capture.wav
        • pow_armor_charge.wav
        • pow_backpack.wav
        • pow_big_jump.wav
        • pow_health_charge.wav
        • soldier_flagtaken.wav
      • drill/
        • add01.wav
        • add02.wav
        • add03.wav
        • add04.wav
        • add05.wav
        • add06.wav
        • add07.wav
        • add08.wav
        • add09.wav
        • add10.wav
        • add11.wav
        • add12.wav
        • add13.wav
        • add14.wav
        • add15.wav
        • add16.wav
        • add17.wav
        • add18.wav
        • add19.wav
        • barracks01.wav
        • barracks02.wav
        • barracks03.wav
        • barracks0345_full.wav
        • barracks04.wav
        • barracks05.wav
        • barracks06.wav
        • barracks07.wav
        • barracks08.wav
        • dr2_add01.wav
        • dr2_add02.wav
        • dr2_add03.wav
        • dr2_add04.wav
        • dr2_add05.wav
        • dr2_add06.wav
        • dr2_add07.wav
        • dr2_add08.wav
        • dr2_add09.wav
        • dr2_add10.wav
        • dr2_add11.wav
        • dr2_add12.wav
        • dr2_add13.wav
        • dr2_add14.wav
        • dr2_add15.wav
        • dr2_add16.wav
        • dr2_add17.wav
        • dr2_add18.wav
        • dr2_add19.wav
        • fifthroom01.wav
        • firstroom01.wav
        • fourthroom01.wav
        • fourthroom02.wav
        • intro01.wav
        • intro02.wav
        • intro03.wav
        • livefire01.wav
        • livefire02.wav
        • livefire03.wav
        • livefire04.wav
        • livefire05.wav
        • livefire06.wav
        • livefire07.wav
        • livefire08.wav
        • livefire09.wav
        • livefire10.wav
        • livefire11.wav
        • oc101.wav
        • oc102.wav
        • oc103.wav
        • oc104.wav
        • oc105.wav
        • oc106.wav
        • oc106a.wav
        • oc106b.wav
        • oc106c.wav
        • oc106d.wav
        • oc107.wav
        • oc107a.wav
        • oc107b.wav
        • oc107c.wav
        • oc108.wav
        • oc109.wav
        • pistol01.wav
        • pistol02.wav
        • pistol03.wav
        • rifle01.wav
        • rifle02.wav
        • rifle03.wav
        • rifle04.wav
        • rifle05.wav
        • rifle06.wav
        • rifle07.wav
        • rifle08.wav
        • rifle09.wav
        • rope01.wav
        • rope02.wav
        • rope03.wav
        • rope04.wav
        • rope05.wav
        • rope05b.wav
        • rope06.wav
        • rope07.wav
        • secondroom01.wav
        • secondroom02.wav
        • seventhroom01.wav
        • sixthroom01.wav
        • sound4.wav
        • squad01.wav
        • squad02.wav
        • squad03.wav
        • squad04.wav
        • squad05.wav
        • squad06.wav
        • squad07.wav
        • thirdroom01.wav
        • thirdroom02.wav
      • fgrunt/
        • alert.wav
        • alien.wav
        • allclear.wav
        • area.wav
        • ass.wav
        • athority.wav
        • babysitting.wav
        • backup.wav
        • bfeeling.wav
        • blocked.wav
        • bogies.wav
        • busted.wav
        • charge.wav
        • check.wav
        • checkfire.wav
        • checkrecon.wav
        • chicken.wav
        • clear.wav
        • command.wav
        • corners.wav
        • corporal.wav
        • corporal_01.wav
        • cover.wav
        • covering.wav
        • coverup.wav
        • critical.wav
        • current.wav
        • cutting.wav
        • damage.wav
        • death1.wav
        • death2.wav
        • death3.wav
        • death4.wav
        • death5.wav
        • death6.wav
        • disney.wav
        • dogs.wav
        • down.wav
        • feel.wav
        • fire.wav
        • flank.wav
        • freaks.wav
        • friendly.wav
        • frosty.wav
        • fubar.wav
        • fwound.wav
        • getsome.wav
        • go.wav
        • gotit.wav
        • gr_pain1.wav
        • gr_pain2.wav
        • gr_pain3.wav
        • gr_pain4.wav
        • gr_pain5.wav
        • gr_pain6.wav
        • grenade.wav
        • guard.wav
        • guardduty.wav
        • hear.wav
        • hearsome.wav
        • hell.wav
        • hellosir.wav
        • hellout.wav
        • help.wav
        • hitbad.wav
        • hostiles.wav
        • hurt.wav
        • imhit.wav
        • incoming.wav
        • intro_fg01.wav
        • intro_fg02.wav
        • intro_fg03.wav
        • intro_fg04.wav
        • intro_fg05.wav
        • intro_fg06.wav
        • intro_fg07.wav
        • intro_fg08.wav
        • intro_fg09.wav
        • intro_fg10.wav
        • intro_fg11.wav
        • intro_fg12.wav
        • intro_fg13.wav
        • intro_fg14.wav
        • intro_fg15.wav
        • intro_fg16.wav
        • intro_fg17.wav
        • intro_fg18.wav
        • intro_fg19.wav
        • killer.wav
        • leave.wav
        • locksmith.wav
        • lost.wav
        • makeit.wav
        • marines.wav
        • medic.wav
        • medic_give_shot.wav
        • medical.wav
        • mission.wav
        • mister.wav
        • move.wav
        • moveup.wav
        • moving.wav
        • needmedic.wav
        • no.wav
        • nohealth.wav
        • nohostiles.wav
        • nomovement.wav
        • notfail.wav
        • nothing.wav
        • now.wav
        • of1a6_fg01.wav
        • of1a6_fg02.wav
        • of1a6_fg03.wav
        • of1a6_fg04.wav
        • of1a6_fg05.wav
        • of2a1_fg01.wav
        • of2a4_fg01.wav
        • of2a4_fg02.wav
        • of2a4_fg03.wav
        • of2a5_fg01.wav
        • of2a5_fg02.wav
        • of2a5_fg03.wav
        • of2a5_fg04.wav
        • of2a6_fg01.wav
        • of2a6_fg02.wav
        • of2a6_fg03.wav
        • of3a4_fg01.wav
        • of5a1_fg01.wav
        • of5a1_fg02.wav
        • of5a1_fg03.wav
        • of5a1_fg04.wav
        • of5a3_fg01.wav
        • of5a3_fg02.wav
        • of5a3_fg03.wav
        • of5a3_fg04.wav
        • of5a3_fg05.wav
        • of6a1_fg01.wav
        • of6a1_fg02.wav
        • onepiece.wav
        • oneshot.wav
        • orders.wav
        • outof.wav
        • pain1.wav
        • pain2.wav
        • pain3.wav
        • pain4.wav
        • pain5.wav
        • pain6.wav
        • post.wav
        • quiet.wav
        • rapidfire.wav
        • recon.wav
        • restricted.wav
        • restricted2.wav
        • retreat.wav
        • right.wav
        • roger.wav
        • scout.wav
        • sdamage.wav
        • secure.wav
        • seensquad.wav
        • shephard.wav
        • short.wav
        • sir.wav
        • sir_01.wav
        • sirnosir.wav
        • sirtexas.wav
        • siryessir.wav
        • situations.wav
        • six.wav
        • sniper.wav
        • sore.wav
        • stand.wav
        • stay.wav
        • stayalert.wav
        • staydown.wav
        • sting.wav
        • suppressing.wav
        • sweep.wav
        • tag.wav
        • take.wav
        • takecover.wav
        • talking.wav
        • thanks.wav
        • thick.wav
        • through.wav
        • torch_cut_loop.wav
        • torch_light.wav
        • tosee.wav
        • wantsome.wav
        • watchfire.wav
        • watchit.wav
        • yes.wav
        • yessir.wav
        • zone.wav
      • fvox/
        • beep.wav
      • geneworm/
        • geneworm_attack_mounted_gun.wav
        • geneworm_attack_mounted_rocket.wav
        • geneworm_beam_attack.wav
        • geneworm_big_attack_forward.wav
        • geneworm_death.wav
        • geneworm_entry.wav
        • geneworm_final_pain1.wav
        • geneworm_final_pain2.wav
        • geneworm_final_pain3.wav
        • geneworm_final_pain4.wav
        • geneworm_idle1.wav
        • geneworm_idle2.wav
        • geneworm_idle3.wav
        • geneworm_idle4.wav
        • geneworm_shot_in_eye.wav
      • gman/
        • of7a0_gm01.wav
        • of7a0_gm02.wav
        • of7a0_gm03.wav
        • of7a0_gm04.wav
      • gonome/
        • gonome_death2.wav
        • gonome_death3.wav
        • gonome_death4.wav
        • gonome_eat.wav
        • gonome_idle1.wav
        • gonome_idle2.wav
        • gonome_idle3.wav
        • gonome_jumpattack.wav
        • gonome_melee1.wav
        • gonome_melee2.wav
        • gonome_pain1.wav
        • gonome_pain2.wav
        • gonome_pain3.wav
        • gonome_pain4.wav
        • gonome_run.wav
      • intro/
        • g3_copy.wav
        • g7_copy_hq.wav
        • g7_goose3_down.wav
        • g7_view_lz.wav
        • g7_watch_vector.wav
        • hq_proceed.wav
        • hq_the_hell.wav
        • w6_cant_see.wav
        • w6_watchit.wav
      • items/
        • flashlight1.wav
        • flashlight2.wav
        • grab_rope.wav
        • rope1.wav
        • rope2.wav
        • rope3.wav
      • materials.txt
      • misc/
        • broken_tram1.wav
        • broken_tram2.wav
        • broken_tram3.wav
        • broken_tram4.wav
        • broken_tram5.wav
        • dsbossit.wav
        • ear_ringing.wav
        • intro_seq3.wav
        • machine_off.wav
        • machine_on.wav
        • metal5.wav
        • osprey_takeoff.wav
        • reveille1.wav
        • spark1.wav
        • spark2.wav
        • spark3.wav
        • spark4.wav
        • spark5.wav
        • spark6.wav
        • talk.wav
        • truck_stop.wav
      • ops/
        • of2a5_bo01.wav
        • of2a5_bo02.wav
        • of2a5_bo03.wav
        • of6a2_bo01.wav
        • of6a2_bo02.wav
        • of6a2_bo03.wav
      • otis/
        • aliencombat.wav
        • aliens.wav
        • alright.wav
        • another.wav
        • ass.wav
        • beer.wav
        • behind.wav
        • bigboned.wav
        • breath.wav
        • bridge.wav
        • bring.wav
        • bully.wav
        • buttugly.wav
        • candy.wav
        • cantfigure.wav
        • chili.wav
        • chump.wav
        • close.wav
        • closet.wav
        • cousin.wav
        • damn.wav
        • dejavu.wav
        • die.wav
        • diealone.wav
        • dontask.wav
        • dontguess.wav
        • donthurtem.wav
        • dontmake.wav
        • doubt.wav
        • firepl.wav
        • friends.wav
        • getanyworse.wav
        • gladof.wav
        • go_on.wav
        • gotone.wav
        • hearsomething.wav
        • hell.wav
        • hello.wav
        • help.wav
        • hey.wav
        • hitbad.wav
        • hiya.wav
        • illwait.wav
        • imdead.wav
        • imhit.wav
        • insurance.wav
        • janitor.wav
        • job.wav
        • joinyou.wav
        • leavealone.wav
        • leftovers.wav
        • letsgo.wav
        • live.wav
        • mall.wav
        • maybe.wav
        • medic.wav
        • mom.wav
        • no.wav
        • noise.wav
        • nope.wav
        • nosir.wav
        • notalone.wav
        • noway.wav
        • of1a1_ot01.wav
        • of1a1_ot02.wav
        • of1a1_ot03.wav
        • of1a1_ot04.wav
        • of1a5_ot01.wav
        • of2a6_ot01.wav
        • of3a2_ot01.wav
        • of6a3_ot01.wav
        • onry.wav
        • quarter.wav
        • quitit.wav
        • reputation.wav
        • rightdirection.wav
        • scar.wav
        • seethat.wav
        • seeya.wav
        • slowingyoudown.wav
        • soldier.wav
        • somethingmoves.wav
        • somuch.wav
        • soundsbad.wav
        • standguard.wav
        • stupidmachines.wav
        • suppose.wav
        • talkmuch.wav
        • teamup.wav
        • together.wav
        • tomb.wav
        • tooyoung.wav
        • virgin.wav
        • watchit.wav
        • wuss.wav
        • yeah.wav
        • yes.wav
        • yessir.wav
        • youbet.wav
        • yourback.wav
        • yourside.wav
        • yup.wav
      • pitdrone/
        • pit_drone_alert1.wav
        • pit_drone_alert2.wav
        • pit_drone_alert3.wav
        • pit_drone_attack_spike1.wav
        • pit_drone_attack_spike2.wav
        • pit_drone_communicate1.wav
        • pit_drone_communicate2.wav
        • pit_drone_communicate3.wav
        • pit_drone_communicate4.wav
        • pit_drone_die1.wav
        • pit_drone_die2.wav
        • pit_drone_die3.wav
        • pit_drone_eat.wav
        • pit_drone_hunt1.wav
        • pit_drone_hunt2.wav
        • pit_drone_hunt3.wav
        • pit_drone_idle1.wav
        • pit_drone_idle2.wav
        • pit_drone_idle3.wav
        • pit_drone_melee_attack1.wav
        • pit_drone_melee_attack2.wav
        • pit_drone_pain1.wav
        • pit_drone_pain2.wav
        • pit_drone_pain3.wav
        • pit_drone_pain4.wav
        • pit_drone_run_on_grate.wav
      • pitworm/
        • clang1.wav
        • clang2.wav
        • clang3.wav
        • pit_worm_alert(scream).wav
        • pit_worm_alert.wav
        • pit_worm_angry1.wav
        • pit_worm_angry2.wav
        • pit_worm_angry3.wav
        • pit_worm_attack_eyeblast.wav
        • pit_worm_attack_eyeblast_impact.wav
        • pit_worm_attack_swipe1.wav
        • pit_worm_attack_swipe2.wav
        • pit_worm_attack_swipe3.wav
        • pit_worm_death.wav
        • pit_worm_flinch1.wav
        • pit_worm_flinch2.wav
        • pit_worm_idle1.wav
        • pit_worm_idle2.wav
        • pit_worm_idle3.wav
      • player/
        • boots1.wav
        • boots2.wav
        • boots3.wav
        • boots4.wav
        • hud_nightvision.wav
        • null.wav
        • pcv_vest.wav
        • pl_organic1.wav
        • pl_organic2.wav
        • pl_organic3.wav
        • pl_organic4.wav
        • pl_snow1.wav
        • pl_snow2.wav
        • pl_snow3.wav
        • pl_snow4.wav
        • pl_step1.wav
        • pl_step2.wav
        • pl_step3.wav
        • pl_step4.wav
        • pl_tile1.wav
        • pl_tile2.wav
        • pl_tile3.wav
        • pl_tile4.wav
        • pl_tile5.wav
        • pl_wood1.wav
        • pl_wood2.wav
        • pl_wood3.wav
        • pl_wood4.wav
      • radio/
        • bootcamp0.wav
        • of1a2_rd01.wav
        • of1a2_rd02.wav
        • of1a6_rd01.wav
        • of2a3_rd01.wav
        • of2a5_rd01.wav
        • of4a3_rd01.wav
        • of6a2_rd01.wav
        • static.wav
      • scientist/
        • advance.wav
        • bodydrop1.wav
        • bodydrop4.wav
        • corporal.wav
        • fix.wav
        • g_bounce1.wav
        • getalong.wav
        • needsleep.wav
        • of1a1_sc01.wav
        • of1a1_sc02.wav
        • of1a1_sc03.wav
        • of1a1_sc04.wav
        • of1a1_sc05.wav
        • of1a5_sc01.wav
        • of1a5_sc02.wav
        • of1a6_sc01.wav
        • of2a2_sc01.wav
        • of2a3_sc01.wav
        • of3a2_sc01.wav
        • of3a2_sc02.wav
        • of3a4_sc01.wav
        • of3a4_sc02.wav
        • of4a1_sc01.wav
        • please.wav
        • saved.wav
        • sci_fear2.wav
        • sci_fear9.wav
        • sci_pain5.wav
        • sci_pain8.wav
        • scream07.wav
        • scream17.wav
        • survival.wav
      • sentences.txt
      • shockroach/
        • shock_angry.wav
        • shock_bite.wav
        • shock_die.wav
        • shock_flinch.wav
        • shock_idle1.wav
        • shock_idle2.wav
        • shock_idle3.wav
        • shock_jump1.wav
        • shock_jump2.wav
        • shock_walk.wav
      • shocktrooper/
        • blis.wav
        • dit.wav
        • dup.wav
        • ga.wav
        • hyu.wav
        • ka.wav
        • kiml.wav
        • kss.wav
        • ku.wav
        • kur.wav
        • kyur.wav
        • mub.wav
        • puh.wav
        • pur.wav
        • ras.wav
        • shock_trooper_attack.wav
        • shock_trooper_die1.wav
        • shock_trooper_die2.wav
        • shock_trooper_die3.wav
        • shock_trooper_die4.wav
        • shock_trooper_pain1.wav
        • shock_trooper_pain2.wav
        • shock_trooper_pain3.wav
        • shock_trooper_pain4.wav
        • shock_trooper_pain5.wav
        • thirv.wav
        • wirt.wav
      • voltigore/
        • voltigore_alert1.wav
        • voltigore_alert2.wav
        • voltigore_alert3.wav
        • voltigore_attack_melee1.wav
        • voltigore_attack_melee2.wav
        • voltigore_attack_shock.wav
        • voltigore_communicate1.wav
        • voltigore_communicate2.wav
        • voltigore_communicate3.wav
        • voltigore_die1.wav
        • voltigore_die2.wav
        • voltigore_die3.wav
        • voltigore_eat.wav
        • voltigore_footstep1.wav
        • voltigore_footstep2.wav
        • voltigore_footstep3.wav
        • voltigore_idle1.wav
        • voltigore_idle2.wav
        • voltigore_idle3.wav
        • voltigore_pain1.wav
        • voltigore_pain2.wav
        • voltigore_pain3.wav
        • voltigore_pain4.wav
        • voltigore_run_grunt1.wav
        • voltigore_run_grunt2.wav
      • weapons/
        • alienweap_draw.wav
        • bgrapple_cough.wav
        • bgrapple_fire.wav
        • bgrapple_impact.wav
        • bgrapple_pull.wav
        • bgrapple_release.wav
        • bgrapple_wait.wav
        • de_shot1.wav
        • desert_eagle_fire.wav
        • desert_eagle_reload.wav
        • desert_eagle_sight.wav
        • desert_eagle_sight2.wav
        • displacer_fire.wav
        • displacer_impact.wav
        • displacer_self.wav
        • displacer_spin.wav
        • displacer_spin2.wav
        • displacer_start.wav
        • displacer_teleport.wav
        • displacer_teleport_player.wav
        • knife_hit_flesh1.wav
        • knife_hit_flesh2.wav
        • knife_hit_wall1.wav
        • knife_hit_wall2.wav
        • knife1.wav
        • knife2.wav
        • knife3.wav
        • ofmortar.wav
        • pwach.wav
        • pwrench_big_hit1.wav
        • pwrench_big_hit2.wav
        • pwrench_big_hitbod1.wav
        • pwrench_big_hitbod2.wav
        • pwrench_big_miss.wav
        • pwrench_hit1.wav
        • pwrench_hit2.wav
        • pwrench_hitbod1.wav
        • pwrench_hitbod2.wav
        • pwrench_hitbod3.wav
        • pwrench_miss1.wav
        • pwrench_miss2.wav
        • saw_fire1.wav
        • saw_fire2.wav
        • saw_fire3.wav
        • saw_reload.wav
        • saw_reload2.wav
        • shock_discharge.wav
        • shock_draw.wav
        • shock_fire.wav
        • shock_impact.wav
        • shock_recharge.wav
        • sniper_bolt1.wav
        • sniper_bolt2.wav
        • sniper_fire.wav
        • sniper_fire_last_round.wav
        • sniper_miss.wav
        • sniper_reload_first_seq.wav
        • sniper_reload_second_seq.wav
        • sniper_reload3.wav
        • sniper_zoom.wav
        • splauncher_altfire.wav
        • splauncher_bounce.wav
        • splauncher_fire.wav
        • splauncher_impact.wav
        • splauncher_pet.wav
        • splauncher_reload.wav
        • spore_ammo.wav
        • spore_hit1.wav
        • spore_hit2.wav
        • spore_hit3.wav
      • zombie/
        • claw_strike3.wav
        • zo_attack1.wav

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