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IMI Uzi

Originally uploaded by The Ultimator on 26th April 2012 18:35 pm

I apologize for no swep release last week. My GMod was broken, and I didn't bother finishing this until recently. Nevertheless, thanks to Intertainer for letting me release this.
Thanks to SKY-JOE for a video: http://www.youtube.com/watch?v=dBahPIbyaaU&list=UUhPNgZEtvaXP-n5DmTYH7Rg&index=3&feature=plcp
Get this for Counter Strike: Source: http://www.gamebanana.com/css/skins/116504
_________________________________________________________________
CREDITS:
Blur - textures and render
Rafael de Jongh - Shaders
Inter - Animations and compile
Bloop - World models
Saint1023, EA, DICE - Sounds
Leeroy Newman - Swep base
The Ultimator - Author
Get my other SWEPS:
M249http://www.garrysmod.org/downloads/?a=view&id=129388
Swat Kimberhttp://www.garrysmod.org/downloads/?a=view&id=128964
Blur's Deaglehttp://www.garrysmod.org/downloads/?a=view&id=129109
FNP-45http://www.garrysmod.org/downloads/?a=view&id=129275
Eickhorn Knifehttp://www.garrysmod.org/downloads/?a=view&id=129018
Spas-12http://www.garrysmod.org/downloads/?a=view&id=129554
By the way, expect THIS week's release on Friday.
EDIT: Wow, it's on the front page! You guys are awesome!

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • IMI Uzi <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • IMI Uzi/
    • addons/
      • Uzi/
        • info.txt
        • lua/
          • autorun/
            • client/
              • Backup/
                • weapon_menu.lua
            • server
          • effects/
            • shell_12g/
              • init.lua
            • shell_m9/
              • init.lua
            • shell_pistol/
              • init.lua
            • shell_rifle/
              • init.lua
            • shell_semirifle/
              • init.lua
            • shell_smg/
              • init.lua
            • shell_sniper/
              • init.lua
          • weapons/
            • weapon_mac11/
              • shared.lua
            • weapon_rev_base/
              • ai_translations.lua
              • cl_init.lua
              • init.lua
              • sh_anim.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • uzi/
                  • Default.vmt
                  • UZI.vtf
                  • UZI_Normal.vtf
              • w_models/
                • uzi/
                  • Default.vmt
          • trails/
            • smoke.vmt
            • smoke.vtf
        • models/
          • weapons/
            • v_smg_mac11.dx80.vtx
            • v_smg_mac11.dx90.vtx
            • v_smg_mac11.mdl
            • v_smg_mac11.sw.vtx
            • v_smg_mac11.vvd
            • v_smg_mac11.xbox.vtx
            • w_smg_mac11.dx80.vtx
            • w_smg_mac11.dx90.vtx
            • w_smg_mac11.mdl
            • w_smg_mac11.sw.vtx
            • w_smg_mac11.vvd
            • w_smg_mac11.xbox.vtx
        • scripts/
          • sounds/
            • weapon_mac11.txt
        • sound/
          • weapons/
            • mac11/
              • mac11-1.wav
              • mac11_boltpull.wav
              • mac11_clipin.wav
              • mac11_clipout.wav
    • particles/
      • css_fire01.pcf
      • elemental_fx.pcf
      • lee_particle.pcf
      • muzzle_smoke.pcf
      • muzzles_universal.pcf
    • scripts/
      • sounds/
        • weapon_mac11.txt

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