This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

vltor_m4a1_by_operatorx.zip

  • Reuploaded by:
  • Uploaded: 4 years ago
  • Updated: 4 years ago
  • Type: Re-upload
  • Downloads: 5 (0 last 7 days)
  • Views: 12 (0 last 7 days)
  • Size: 23.85 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • Readme.txt
              • addons/
                • VLTOR M4A1 by OperatorX/
                  • info.txt
                  • lua/
                    • effects/
                      • gdcw_cinematicboom/
                        • init.lua
                      • gdcw_muzzle/
                        • init.lua
                      • gdcw_staticboom/
                        • init.lua
                      • gdcw_universal_impact/
                        • init.lua
                      • gdcw_universal_penetrate/
                        • init.lua
                      • gdcw_whitephosphorus/
                        • init.lua
                    • entities/
                      • gdcwa_7.62x51_tracer/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                    • weapons/
                      • gdcw_base_assault/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                      • ops_vlto/
                        • cl_init.lua
                        • init.lua
                        • shared.lua
                  • materials/
                    • models/
                      • VGUI/
                        • gfx/
                          • VGUI/
                            • m4a1.vtf
                      • weapons/
                        • SBR/
                          • ANPEQ-2.vmt
                          • newacog.vmt
                          • SBR.vmt
                          • SBR.vtf
                          • SBR_normal.vtf
                          • SBR-diffuse.vmt
                          • SBR-diffuse.vtf
                          • sil.vmt
                          • sil.vtf
                        • v_models/
                          • Colt M4 R.I.S/
                            • body.vmt
                            • body.vtf
                            • body_normal.vtf
                            • foregrip.vmt
                            • foregrip.vtf
                            • foregrip_normal.vtf
                            • gucci.vmt
                            • gucci.vtf
                            • gucci_normal.vtf
                            • Image1212.vmt
                            • Image1212.vtf
                            • Image1212_normal.vtf
                            • mag.vmt
                            • mag.vtf
                            • mag_normal.vtf
                            • RIS.vmt
                            • RIS.vtf
                            • RIS_normal.vtf
                            • sight.vmt
                            • sight.vtf
                            • sight_normal.vtf
                        • w_models/
                          • Colt M4 R.I.S/
                            • body.vmt
                            • mag.vmt
                            • RIS.vmt
                            • sight.vmt
                          • SBR/
                            • gucci.VMT
                            • SBR.VMT
                            • SBR.vtf
                            • Sil.vtf
                    • VGUI/
                      • entities/
                        • ops_vlt2.vmt
                        • ops_vlt2.vtf
                        • ops_vlto.vmt
                        • ops_vlto.vtf
                  • models/
                    • weapons/
                      • v_ops_vlto.dx80.vtx
                      • v_ops_vlto.dx90.vtx
                      • v_ops_vlto.mdl
                      • v_ops_vlto.sw.vtx
                      • v_ops_vlto.vvd
                      • v_ops_vlto.xbox.vtx
                      • w_ops_vlto.dx80.vtx
                      • w_ops_vlto.dx90.vtx
                      • w_ops_vlto.mdl
                      • w_ops_vlto.phy
                      • w_ops_vlto.sw.vtx
                      • w_ops_vlto.vvd
                  • scripts/
                    • sounds/
                      • ops_vlto.txt
                  • sound/
                    • weapons/
                      • ops_vlto/
                        • deploy.wav
                        • m4_boltback.wav
                        • m4_boltcatch.wav
                        • m4_boltpull.wav
                        • m4_boltrelease.wav
                        • m4_magin_direct.wav
                        • m4_magin_slidy.wav
                        • m4_magout.wav
                        • m4_silencer_off.wav
                        • m4_silencer_on.wav
                        • m4a1_boltpull.wav
                        • m4a1_clipin.wav
                        • m4a1_clipout.wav
                        • m4a1_deploy.wav
                        • m4a1_silencer_off.wav
                        • m4a1_silencer_on.wav
                        • m4a1_unsil-1.wav
                        • m4a1-1.wav
                        • magdrop.wav
              • scripts/
                • sounds/
                  • ops_vlto.txt

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Readme.txt
  • addons/
    • VLTOR M4A1 by OperatorX/
      • info.txt
      • lua/
        • effects/
          • gdcw_cinematicboom/
            • init.lua
          • gdcw_muzzle/
            • init.lua
          • gdcw_staticboom/
            • init.lua
          • gdcw_universal_impact/
            • init.lua
          • gdcw_universal_penetrate/
            • init.lua
          • gdcw_whitephosphorus/
            • init.lua
        • entities/
          • gdcwa_7.62x51_tracer/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • gdcw_base_assault/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ops_vlto/
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • models/
          • VGUI/
            • gfx/
              • VGUI/
                • m4a1.vtf
          • weapons/
            • SBR/
              • ANPEQ-2.vmt
              • newacog.vmt
              • SBR.vmt
              • SBR.vtf
              • SBR_normal.vtf
              • SBR-diffuse.vmt
              • SBR-diffuse.vtf
              • sil.vmt
              • sil.vtf
            • v_models/
              • Colt M4 R.I.S/
                • body.vmt
                • body.vtf
                • body_normal.vtf
                • foregrip.vmt
                • foregrip.vtf
                • foregrip_normal.vtf
                • gucci.vmt
                • gucci.vtf
                • gucci_normal.vtf
                • Image1212.vmt
                • Image1212.vtf
                • Image1212_normal.vtf
                • mag.vmt
                • mag.vtf
                • mag_normal.vtf
                • RIS.vmt
                • RIS.vtf
                • RIS_normal.vtf
                • sight.vmt
                • sight.vtf
                • sight_normal.vtf
            • w_models/
              • Colt M4 R.I.S/
                • body.vmt
                • mag.vmt
                • RIS.vmt
                • sight.vmt
              • SBR/
                • gucci.VMT
                • SBR.VMT
                • SBR.vtf
                • Sil.vtf
        • VGUI/
          • entities/
            • ops_vlt2.vmt
            • ops_vlt2.vtf
            • ops_vlto.vmt
            • ops_vlto.vtf
      • models/
        • weapons/
          • v_ops_vlto.dx80.vtx
          • v_ops_vlto.dx90.vtx
          • v_ops_vlto.mdl
          • v_ops_vlto.sw.vtx
          • v_ops_vlto.vvd
          • v_ops_vlto.xbox.vtx
          • w_ops_vlto.dx80.vtx
          • w_ops_vlto.dx90.vtx
          • w_ops_vlto.mdl
          • w_ops_vlto.phy
          • w_ops_vlto.sw.vtx
          • w_ops_vlto.vvd
      • scripts/
        • sounds/
          • ops_vlto.txt
      • sound/
        • weapons/
          • ops_vlto/
            • deploy.wav
            • m4_boltback.wav
            • m4_boltcatch.wav
            • m4_boltpull.wav
            • m4_boltrelease.wav
            • m4_magin_direct.wav
            • m4_magin_slidy.wav
            • m4_magout.wav
            • m4_silencer_off.wav
            • m4_silencer_on.wav
            • m4a1_boltpull.wav
            • m4a1_clipin.wav
            • m4a1_clipout.wav
            • m4a1_deploy.wav
            • m4a1_silencer_off.wav
            • m4a1_silencer_on.wav
            • m4a1_unsil-1.wav
            • m4a1-1.wav
            • magdrop.wav
  • scripts/
    • sounds/
      • ops_vlto.txt

BBCode:

HTML:

Social: