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Future Swep Pack

Originally uploaded by Faaaace on 1st July 2010 01:08 am

I am new to the Garry's Mod community, but I've been coding for 3 years.
I decided to release something I've been working on for a few days now.
I really really really hate theca- Thecock, he's just an arrogant prick.
Anyways about me: I'm 16 I'm from Australia, and...
I'm an asshole. But enough about me and onto the sweps.
Some features.
*Sprint animations
*Holstering
*Bullet penetration
*Impact effects
*5 Futuristic guns
*Proper reload sounds
*Phong
*Ricochet
*They shoot bullets
Enjoy!
Credits:
FPSBanana people for models, animations.
Me for coding.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Future sweps <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Future sweps/
    • Addons/
      • Future Swep Pack/
        • info.txt
        • lua/
          • effects/
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
          • entities/
            • sent_rg_bullet/
              • init.lua
              • shared.lua
            • sent_rg_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • BR2/
              • shared.lua
            • eqgun/
              • shared.lua
            • Groza/
              • shared.lua
            • OICW/
              • shared.lua
            • PDR/
              • shared.lua
            • Prototype3/
              • shared.lua
            • rg_base/
              • cl_init.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • br2_famas2/
                  • main_carry.vmt
                  • main_carry.vtf
                  • main_carry_normal.vtf
                  • map2_map.vmt
                  • map2_map.vtf
                  • map2_map_normal.vtf
                  • norm_map.vmt
                  • norm_map.vtf
                  • norm_map_normal.vtf
                • famasBRII_tactical/
                  • main.vmt
                  • main.vtf
                  • main_ref.vtf
                  • map2.vmt
                  • map2.vtf
                  • map2_ref.vtf
                  • sights_up.vmt
                  • sights_up.vtf
                  • sights_up_ref.vtf
                  • tac.vmt
                  • tac.vtf
                  • tac_ref.vtf
                  • vertgrip.vmt
                  • vertgrip.vtf
                  • vertgrip_ref.vtf
                • nextgen_eqrifle/
                  • cgw_diffuse.vmt
                  • cgw_diffuse.vtf
                  • cgw_lense_diffuse.vmt
                  • cgw_lense_diffuse.vtf
                  • cgw_lense_normals.vtf
                  • cgw_lense_selfillum.vtf
                  • cgw_normals_tangent.vtf
                • oicw/
                  • oicw.vmt
                  • oicw.vtf
                  • oicw_normal.vtf
                • pdr/
                  • gun1.vmt
                  • gun1.vtf
                  • gun1_normal.vtf
                  • gun2.vmt
                  • gun2.vtf
                  • gun2_normal.vtf
                  • gun3.vmt
                  • gun3.vtf
                  • gun3_normal.vtf
                • stalker_groza/
                  • wpn_groza.vmt
                  • wpn_groza.vtf
                  • wpn_groza_normal.vtf
              • w_models/
                • stalker_groza/
                  • wpn_groza.vmt
                • w_br2_famas2/
                  • main_carry.vmt
                  • map2_map.vmt
                  • norm_map.vmt
                • w_famasBRII_tactical/
                  • main.vmt
                  • map2.vmt
                  • sights_up.vmt
                  • tac.vmt
                  • vertgrip.vmt
                • w_pdr/
                  • gun1.vmt
                  • gun1.vtf
                  • gun1_normal.vtf
                  • gun2.vmt
                  • gun2.vtf
                  • gun2_normal.vtf
                  • gun3.vmt
                  • gun3.vtf
                  • gun3_normal.vtf
          • VGUI/
            • gfx/
              • VGUI/
                • famas.vmt
                • famas.vtf
        • models/
          • weapons/
            • v_rif_fug.dx80.vtx
            • v_rif_fug.dx90.vtx
            • v_rif_fug.mdl
            • v_rif_fug.sw.vtx
            • v_rif_fug.vvd
            • v_rif_gamas.dx80.vtx
            • v_rif_gamas.dx90.vtx
            • v_rif_gamas.mdl
            • v_rif_gamas.sw.vtx
            • v_rif_gamas.vvd
            • v_rif_gamas.xbox.vtx
            • v_rif_lamas.dx80.vtx
            • v_rif_lamas.dx90.vtx
            • v_rif_lamas.mdl
            • v_rif_lamas.sw.vtx
            • v_rif_lamas.vvd
            • v_rif_lamas.xbox.vtx
            • v_rif_lug.dx80.vtx
            • v_rif_lug.dx90.vtx
            • v_rif_lug.mdl
            • v_rif_lug.sw.vtx
            • v_rif_lug.vvd
            • v_rif_lug.xbox.vtx
            • v_rif_xamas.dx80.vtx
            • v_rif_xamas.dx90.vtx
            • v_rif_xamas.mdl
            • v_rif_xamas.sw.vtx
            • v_rif_xamas.vvd
            • v_rif_zamas.dx80.vtx
            • v_rif_zamas.dx90.vtx
            • v_rif_zamas.mdl
            • v_rif_zamas.sw.vtx
            • v_rif_zamas.vvd
            • w_rif_gamas.dx80.vtx
            • w_rif_gamas.dx90.vtx
            • w_rif_gamas.mdl
            • w_rif_gamas.phy
            • w_rif_gamas.sw.vtx
            • w_rif_gamas.vvd
            • w_rif_gamas.xbox.vtx
            • w_rif_lamas.dx80.vtx
            • w_rif_lamas.dx90.vtx
            • w_rif_lamas.mdl
            • w_rif_lamas.phy
            • w_rif_lamas.sw.vtx
            • w_rif_lamas.vvd
            • w_rif_lamas.xbox.vtx
            • w_rif_xamas.dx80.vtx
            • w_rif_xamas.dx90.vtx
            • w_rif_xamas.mdl
            • w_rif_xamas.phy
            • w_rif_xamas.sw.vtx
            • w_rif_xamas.vvd
            • w_rif_zamas.dx80.vtx
            • w_rif_zamas.dx90.vtx
            • w_rif_zamas.mdl
            • w_rif_zamas.phy
            • w_rif_zamas.sw.vtx
            • w_rif_zamas.vvd
        • scripts/
          • game_sounds_manifest.txt
          • weapons/
            • lamas.txt
            • xamas.txt
            • zamas.txt
        • sound/
          • weapons/
            • fug/
              • aug_boltpull.wav
              • aug_clipin.wav
              • aug_clipout.wav
              • fug-1.wav
            • gamas/
              • famas_clipin.wav
              • famas_clipout.wav
              • famas_forearm.wav
              • gamas-1.wav
            • lamas/
              • aug_boltpull.wav
              • aug_boltslap.wav
              • aug_clipin.wav
              • aug_clipout.wav
              • aug_forearm.wav
              • lamas-1.wav
            • lug/
              • lug-1.wav
              • lug_boltslap.wav
              • lug_clipin.wav
              • lug_clipout.wav
            • xamas/
              • boltpull.wav
              • clipin.wav
              • clipout.wav
              • selector.wav
              • xamas-1.wav
            • zamas/
              • famas_boltpull.wav
              • famas_clipin.wav
              • famas_clipout.wav
              • zamas-1.wav
    • Lua/
      • weapons/
        • rg_base/
          • cl_init.lua
          • shared.lua
        • weapon_mad_base/
          • ai_translations.lua
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_shotgun/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_mad_base_sniper/
          • cl_init.lua
          • init.lua
          • shared.lua
    • Readme.txt
    • Scripts/
      • game_sounds_manifest.txt

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