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L4D2 special pack v1.2

Originally uploaded by Azaz3l on 23rd May 2010 09:22 am

THIS IS AN UPDATE THAT MUST FIX ALL BUGS (dissapearing hands) AND IT NO LONGER USES ZOEY'S CODE, PLZ REDOWNLOAD IT.
Installation :
Extract to GarrysMod/addons
*You Don't need to own L4D2 to be able to use it*
IF YOU DON'T SEE HANDS DOWNLOAD THIS : http://www.garrysmod.org/downloads/?a=view&id=99140
Credits :
Azaz3l(me) - coding
Valve -materials/models
NintendoSpy - hexing

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • L4D2 special tier pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • L4D2 special tier pack/
    • info.txt
    • lua/
      • entities/
        • explosive_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • weapon_grenade_launcher/
          • shared.lua
        • weapon_m60/
          • shared.lua
    • materials/
      • models/
        • survivors/
          • gambler/
            • gambler_body.vmt
            • gambler_body.vtf
            • gambler_body_it.vmt
            • gambler_body_normal.vtf
          • mechanic/
            • mechanic_body_color.vmt
            • mechanic_body_color.vtf
            • mechanic_body_normal.vtf
            • mechanic_color_it.vmt
        • v_models/
          • Weapons/
            • grenade_launcher/
              • grenade_launcher.vmt
              • grenade_launcher.vtf
              • grenade_launcher_exponent.vtf
            • m60/
              • m60.vmt
              • m60.vtf
    • models/
      • v_models/
        • v_grenade_launcher.dx80.vtx
        • v_grenade_launcher.dx90.vtx
        • v_grenade_launcher.mdl
        • v_grenade_launcher.phy
        • v_grenade_launcher.sw.vtx
        • v_grenade_launcher.vvd
        • v_m60.dx80.vtx
        • v_m60.dx90.vtx
        • v_m60.mdl
        • v_m60.sw.vtx
        • v_m60.vtx
        • v_m60.vvd
      • weapons/
        • arms/
          • v_arms_gambler_new.dx80.vtx
          • v_arms_gambler_new.dx90.vtx
          • v_arms_gambler_new.mdl
          • v_arms_gambler_new.sw.vtx
          • v_arms_gambler_new.vtx
          • v_arms_gambler_new.vvd
          • v_arms_mechanic_new.dx80.vtx
          • v_arms_mechanic_new.dx90.vtx
          • v_arms_mechanic_new.mdl
          • v_arms_mechanic_new.sw.vtx
          • v_arms_mechanic_new.vtx
          • v_arms_mechanic_new.vvd
      • w_models/
        • w_grenade_launcher.dx80.vtx
        • w_grenade_launcher.dx90.vtx
        • w_grenade_launcher.mdl
        • w_grenade_launcher.phy
        • w_grenade_launcher.sw.vtx
        • w_grenade_launcher.vvd
        • w_m60.dx80.vtx
        • w_m60.dx90.vtx
        • w_m60.mdl
        • w_m60.phy
        • w_m60.sw.vtx
        • w_m60.vvd
    • sound/
      • weapons/
        • grenade_launcher/
          • grenadeother/
            • grenade_launcher_actionclosed.wav
            • grenade_launcher_deploy_1.wav
            • grenade_launcher_latchopen.wav
            • grenade_launcher_shellin.wav
            • grenade_launcher_shellout.wav
          • grenade_launcher_explode_1.wav
          • grenade_launcher_explode_2.wav
          • grenade_launcher_fire_1.wav
        • m60/
          • machinegun_fire_1.wav

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