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Rebel handed Weapons

Rebel handed Weapons

Originally uploaded by Wolfo on 13th December 2009 10:04 am

http://www.facepunch.com/showthread.php?p=18857432#post18857432
IzzyBoyDK's NPCs Version: http://www.garrysmod.org/downloads/?a=view&id=90295

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Rebel Guns <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Rebel Guns/
    • info.txt
    • lua/
      • weapons/
        • cmbr_base/
          • shared.lua
        • weapon_ak47stalker/
          • shared.lua
        • weapon_ak47wood/
          • shared.lua
        • weapon_AR3/
          • shared.lua
        • weapon_ARPistol/
          • shared.lua
        • weapon_CMBRPistol/
          • shared.lua
        • weapon_mp5k/
          • shared.lua
        • weapon_MP5TACT/
          • shared.lua
        • weapon_MP7/
          • shared.lua
        • weapon_striker/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • hk53/
            • fore.vmt
            • fore.vtf
            • fullstock.vmt
            • fullstock.vtf
            • hk53/
              • fore.vmt
              • fore.vtf
              • fullstock.vmt
              • fullstock.vtf
              • lower.vmt
              • lower.vtf
              • mag.vmt
              • mag.vtf
              • navy.vmt
              • navy.vtf
              • rec.vmt
              • rec.vtf
              • upper.vmt
              • upper.vtf
              • w_model/
                • fore.vmt
                • fore.vtf
                • fullstock.vmt
                • fullstock.vtf
                • lower.vmt
                • lower.vtf
                • mag.vmt
                • mag.vtf
                • navy.vmt
                • navy.vtf
                • rec.vmt
                • rec.vtf
                • upper.vmt
                • upper.vtf
            • lower.vmt
            • lower.vtf
            • mag.vmt
            • mag.vtf
            • navy.vmt
            • navy.vtf
            • rec.vmt
            • rec.vtf
            • upper.vmt
            • upper.vtf
            • w_model/
              • fore.vmt
              • fore.vtf
              • fullstock.vmt
              • fullstock.vtf
              • lower.vmt
              • lower.vtf
              • mag.vmt
              • mag.vtf
              • navy.vmt
              • navy.vtf
              • rec.vmt
              • rec.vtf
              • upper.vmt
              • upper.vtf
          • mp7/
            • bolt.vmt
            • bolt.vtf
            • flashhideb.vmt
            • flashhideb.vtf
            • main.vmt
            • main.vtf
            • map2.vmt
            • map2.vtf
            • sights_down.vmt
            • sights_down.vtf
            • sights_up.vmt
            • sights_up.vtf
            • zscope.vmt
            • zscope.vtf
            • zscopelens.vmt
            • zscopelens.vtf
            • zscopelens_ref.vtf
          • r_hand/
            • v_hand_sheet.vmt
            • v_hand_sheet.vtf
            • v_hand_sheet_normal.vtf
          • Striker_shotgun/
            • map1.vmt
            • map1.vtf
            • map1_ref.vtf
            • map2.vmt
            • map2.vtf
            • map2_ref.vtf
          • twinke.mp5k/
            • buttk.vmt
            • buttk.vtf
            • buttk_ref.vtf
            • forek.vmt
            • forek.vtf
            • forek_ref.vtf
            • mag.vmt
            • mag.vtf
            • mag_ref.vtf
            • rec.vmt
            • rec.vtf
            • rec_ref.vtf
            • sef.vmt
            • sef.vtf
            • sef_ref.vtf
          • v-w_M4A1/
            • anpeq_new.vmt
            • anpeq_new.vtf
            • anpeq_normal.vtf
            • DOT.vmt
            • DOT.vtf
            • eotech.vmt
            • EOTECH.vtf
            • glass.vmt
            • glass.vtf
            • haze.vmt
            • haze.vtf
            • line.vmt
            • line.vtf
          • v_ar3/
            • newstock.vmt
            • newstock.vtf
            • pulse_mg.vmt
            • pulse_mg.vtf
            • pulse_mg_ref.vtf
          • V_G3/
            • m203.vmt
            • m203.vtf
            • m203_DDN.vtf
            • V_IRifle.vmt
            • V_IRifle.vtf
          • v_models/
            • aks74u/
              • ak74_mag.vmt
              • ak74_mag.vtf
              • ak74_mag_ref.vtf
              • Grip.vmt
              • Grip.vtf
              • Grip_ref.vtf
              • Mag.vmt
              • Mag.vtf
              • Mag_ref.vtf
              • newsight.vmt
              • newsight.vtf
              • newsight_ref.vtf
              • Newstock.vmt
              • Newstock.vtf
              • Newstock_ref.vtf
              • pbs5.vmt
              • pbs5.vtf
              • pbs5_ref.vtf
              • Receiver.vmt
              • Receiver.vtf
              • Receiver_ref.vtf
              • Sites.vmt
              • Sites.vtf
              • Sites_ref.vtf
              • Wood.vmt
              • Wood.vtf
              • Wood_ref.vtf
            • g36c/
              • gucci.vmt
              • gucci.vtf
              • gucci_normal.vtf
              • spr.vmt
              • spr.vtf
              • spr_ref.vtf
            • Stoke MP5 '07/
              • RetractStock.vmt
              • RetractStock.vtf
              • RetractStock_Normal.vtf
          • V_pistoz/
            • wpn_fort.vmt
            • wpn_fort.vtf
            • wpn_fort_normal.vtf
          • V_smg2/
            • wpn_abakan.vmt
            • wpn_abakan.vtf
            • wpn_abakan_normal.vtf
            • wpn_upgrade.vmt
            • wpn_upgrade.vtf
            • wpn_upgrade_normal.vtf
          • V_smg3/
            • bunker_gun01.vmt
            • bunker_gun01.vtf
            • bunker_gun01_mask.vtf
            • combine_camera001.vmt
            • combine_camera001.vtf
            • combine_camera001_mask.vtf
            • combine_emitter01.vmt
            • combine_emitter01.vtf
            • combine_emitter01_mask.vtf
            • noise.vtf
            • smg1_normal.vtf
            • texture4.vmt
            • TEXTURE4.vtf
            • texture5.vmt
            • texture5.vtf
            • V_IRifle.vmt
            • V_IRifle.vtf
            • V_IRifle_mask.vtf
            • v_smg1_sheet.vmt
            • v_smg1_sheet.vtf
          • w_ar3/
            • newstock.vmt
            • pulse_mg.vmt
          • W_pistoz/
            • wpn_fort.vmt
            • wpn_fort.vtf
          • W_smg2/
            • wpn_abakan.vmt
            • wpn_abakan.vtf
            • wpn_upgrade.vmt
            • wpn_upgrade.vtf
      • vgui/
        • crosshair/
          • combine_crosshair.vmt
          • combine_crosshair.vtf
          • combine_crosshair2.vmt
          • combine_crosshair2.vtf
        • entities/
          • weapon_ak47stalker.vmt
          • weapon_ak47stalker.vtf
          • weapon_ak47wood.vmt
          • weapon_ak47wood.vtf
          • weapon_AR3.vmt
          • weapon_AR3.vtf
          • weapon_arpistol.vmt
          • weapon_arpistol.vtf
          • weapon_CmbrPistol.vmt
          • weapon_CmbrPistol.vtf
          • weapon_mp5k.vmt
          • weapon_mp5k.vtf
          • weapon_mp5tact.vmt
          • weapon_mp5tact.vtf
          • weapon_mp7.vmt
          • weapon_mp7.vtf
          • weapon_striker.vmt
          • weapon_striker.vtf
        • killicons/
          • weapon_CmbRPistol.vmt
          • weapon_CmbRPistol.vtf
          • weapon_CmbRSMG.vmt
          • weapon_CmbRSMG.vtf
    • models/
      • weapons/
        • v_ak47.dx90.vtx
        • v_ak47.mdl
        • v_ak47.sw.vtx
        • v_ak47.vvd
        • v_ak47.xbox.vtx
        • v_akamp5.dx80.vtx
        • v_akamp5.dx90.vtx
        • v_akamp5.mdl
        • v_akamp5.sw.vtx
        • v_akamp5.vvd
        • v_akamp5.xbox.vtx
        • v_arpist.dx80.vtx
        • v_arpist.dx90.vtx
        • v_arpist.mdl
        • v_arpist.sw.vtx
        • v_arpist.vvd
        • v_arpist.xbox.vtx
        • v_CRpist.dx80.vtx
        • v_CRpist.dx90.vtx
        • v_CRpist.mdl
        • v_CRpist.sw.vtx
        • v_CRpist.vvd
        • v_mp5k.dx80.vtx
        • v_mp5k.dx90.vtx
        • v_mp5k.mdl
        • v_mp5k.sw.vtx
        • v_mp5k.vvd
        • v_mp5k.xbox.vtx
        • v_mp71.dx80.vtx
        • v_mp71.dx90.vtx
        • v_mp71.mdl
        • v_mp71.sw.vtx
        • v_mp71.vvd
        • v_rifar3.dx80.vtx
        • v_rifar3.dx90.vtx
        • v_rifar3.mdl
        • v_rifar3.sw.vtx
        • v_rifar3.vvd
        • v_smg1.dx80.vtx
        • v_stal.dx80.vtx
        • v_stal.dx90.vtx
        • v_stal.mdl
        • v_stal.sw.vtx
        • v_stal.vvd
        • v_stal.xbox.vtx
        • v_striker.dx80.vtx
        • v_striker.dx90.vtx
        • v_striker.mdl
        • v_striker.sw.vtx
        • v_striker.vvd
        • v_striker.xbox.vtx
        • w_akamp5.dx80.vtx
        • w_akamp5.dx90.vtx
        • w_akamp5.mdl
        • w_akamp5.phy
        • w_akamp5.sw.vtx
        • w_akamp5.vvd
        • w_akamp5.xbox.vtx
        • W_arpist.dx80.vtx
        • W_arpist.dx90.vtx
        • W_arpist.mdl
        • W_arpist.phy
        • W_arpist.sw.vtx
        • W_arpist.vvd
        • W_arpist.xbox.vtx
        • w_CRpist.dx80.vtx
        • W_CRpist.dx90.vtx
        • w_CRpist.mdl
        • w_CRpist.phy
        • W_CRpist.sw.vtx
        • w_CRpist.vvd
        • w_CRpist.xbox.vtx
        • w_mp5k.dx80.vtx
        • w_mp5k.dx90.vtx
        • w_mp5k.mdl
        • w_mp5k.phy
        • w_mp5k.sw.vtx
        • w_mp5k.vvd
        • w_mp5k.xbox.vtx
        • w_rifar3.dx80.vtx
        • w_rifar3.dx90.vtx
        • w_rifar3.mdl
        • w_rifar3.phy
        • w_rifar3.sw.vtx
        • w_rifar3.vvd
        • w_stal.dx80.vtx
        • w_stal.dx90.vtx
        • w_stal.mdl
        • w_stal.phy
        • w_stal.sw.vtx
        • w_stal.vvd
        • w_stal.xbox.vtx
        • w_striker.dx80.vtx
        • w_striker.dx90.vtx
        • w_striker.mdl
        • w_striker.phy
        • w_striker.sw.vtx
        • w_striker.vvd
        • w_striker.xbox.vtx
    • sound/
      • player/
        • pistolhit/
          • PistolHit1.wav
          • PistolHit2.wav
          • PistolHit3.wav
      • weapons/
        • ak47wood/
          • smg1_fire1.wav
          • smg1_reload.wav
        • akaMP5/
          • fire-1.wav
        • ar3/
          • ar2_reload_push.wav
          • ar2_reload_rotate.wav
        • arpist/
          • arpist_reload.wav
          • Copia di pistol_clipout.wav
          • pistol_clipin.wav
          • pistol_empty.wav
          • pistol_fire2.wav
          • pistol_fire3.wav
          • pistol_slidepull.wav
          • pistol_sliderelease.wav
        • Generic/
          • ironsight_off.wav
          • ironsight_on.wav
        • mp5k/
          • smg1_fire1.wav
          • smg1_reload.wav
        • mp7a1/
          • fire-1.wav
        • RebelPistol/
          • CB_Reload2.wav
          • CB_Reload3.wav
          • CombinePistol_Fire2.wav
          • CombinePistol_Fire3.wav
          • CombineSMG_Fire2.wav
          • CombineSMG_Fire3.wav
          • CP_Draw1.wav
          • CP_Draw2.wav
          • CP_Draw3.wav
          • CP_Reload2.wav
          • CP_Reload3.wav
        • stal/
          • npc_smg1_fire1.wav
          • smg1_boltpull.wav
          • smg1_clipin.wav
          • smg1_clipout.wav
          • smg1_fire1.wav
          • smg1_fireburst1.wav
          • smg1_reload.wav
          • switch_burst.wav
          • switch_single.wav
        • striker/
          • fire-1.wav

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