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gm_nightmare

Originally uploaded by Blinxis on 13th February 2011 06:18 am

gm_nightmare
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NOW ON TOYBOX!
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This map is my first installment to the "Nightmare" series. Which I will release as a mod after all the maps have been made. This first map implements a small ruined landscape in the first few hours of darkness. The only problem...are the zombies. Wave upon wave you will find yourself amongst the most vicious monsters in the Half Life universe. The previous owners of the house didn't quite make it, but they did leave behind their weapons and ammo for your "artistic needs".
This map includes..
-AI nodes
-Scripted zombie sequence
-Random zombie spawn
-Custom textures
-Custom skybox
-HDR enabled
This map is intended to be played in Half Life 2 Ep:2 for the mod. So there might be minor bugs when played in gmod.
Check out my other maps!
gm_freeman_range
gm_beachside_house
gm_blinx_island
Feel free to add me on steamhttp://steamcommunity.com/id/blinxis

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • gm_nightmare <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gm_nightmare/
    • maps/
      • gm_nightmare.bsp
    • materials/
      • maps/
        • gm_nightmare.vmt
        • gm_nightmare.vtf
    • readme.txt

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