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Originally uploaded by Citizen_001 on 23rd June 2010 22:28 pm

A simple and very minor updated version of gm_artillery_v1.
I apologize for updating the map so quickly, but before you worry about your version being obsolete just realize that this version is actually quite optional.
There are no gamebreaking bugs being fixed or whatnot, it's just here in case you really care about the two following things changed:
- Cubemaps are included (I apologize, I forgot to add them in v1), making the shells appear more metallic and such.
- NPC noding has been added in a few areas. (The entire "marsh" area in the middle of the map, the areas directly around the cannons, and around the two patches of rocks on either side of the "marsh")
For a more detailed description see gm_artillery_v1's description.
The OLDER version can be found here:
Also is refusing to let me change the third image if you're wondering why there is a duplicate.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • GM_Artillery_v2 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • materials/
    • maps/
      • gm_artillery_v2.vmt
      • gm_artillery_v2.vtf
    • vgui/
      • maps/
        • menu_thumb_gm_artillery_v2.vmt
        • menu_thumb_gm_artillery_v2.vtf
  • Instructions & Info.txt
  • maps/
    • gm_artillery_v2.bsp