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dismemberknife.zip

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  • Updated: 4 years ago
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Well got a request:
Date: Friday, September 5, 2008 7:45 PM
From: **** *****
To: freako@charter.net
Subject: SWEP Request
Size: 3 KB
Hi, I would like you to make an admin knife that can inflict a lot of damage and/or can work with Dismemberment Mod,
Thank You
Starred for his protection from spam.
DONT THINK I INCLUDED THE KNIFE SOUNDS FOR CSS! THEY WERE IN THE HIDDEN:SOURCE FOLDER!
If you want this to be of any use to you, get the newest version of the dismemberment mod:http://garrysmod.org/downloads/?tag=Dismember
Just an edit of the Dismemberment Saw and took a snitch of code from the Wiimote swep.
Features:
- Invisible when holding it.
- Dismemberment compatible.
- Admin only.
- Custom model/hand material from Hidden: Source.
If you don't want to be invisible when holding it remove this stuff:
*start*
/*---------------------------------------------------------
Deploy
---------------------------------------------------------*/
function SWEP:Deploy()
if (SERVER) then
self.Owner:SetMaterial("sprites/heatwave")
self.Weapon:SetMaterial("sprites/heatwave")
self.Owner:Fire("addoutput", "rendermode 11", 0)
self.Weapon:Fire("alpha", 0, 0)
self.Owner:Fire("alpha", 0, 0)
self.Weapon:SetKeyValue("renderamt", "0")
self.Owner:SetKeyValue("renderamt", "0")
end
return true
end
/*---------------------------------------------------------
Holster
---------------------------------------------------------*/
function SWEP:Holster()
if (SERVER) then
self.Owner:SetMaterial("")
self.Weapon:SetMaterial("")
self.Owner:Fire("addoutput", "rendermode 2", 0)
self.Weapon:Fire("alpha", 255, 0)
self.Owner:Fire("alpha", 255, 0)
self.Weapon:SetKeyValue("renderamt", "255")
self.Owner:SetKeyValue("renderamt", "255")
end
return true
end
-------------------------------------------------------------------
*end*
Beez shoor yaz checks out me profil! http://garrysmod.org/user/?u=47569&rnum=411224
Andz meh sight.http://www.iwilldstroyuongmod.webs.com
onz meh sight yaz can com

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • dismemberknife <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • dismemberknife/
    • info.txt
    • lua/
      • effects/
        • bloodsplash_effect/
          • init.lua
      • weapons/
        • weapon_dismemberknife/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_hands/
            • HiddenHands.vmt
            • HiddenHands.vtf
            • HiddenHands_Normal.vtf
          • v_kabar/
            • HiddenHands.vmt
            • Kabar.vmt
            • Kabar.vtf
            • Kabar_Normal.vtf
      • vgui/
        • entities/
          • weapon_dismemberknife.vmt
          • weapon_dismemberknife.vtf
    • models/
      • weapons/
        • kabar/
          • v_kabar.dx80.vtx
          • v_kabar.dx90.vtx
          • v_kabar.mdl
          • v_kabar.sw.vtx
          • v_kabar.vvd
    • sound/
      • weapons/
        • supak/
          • knife_deploy1.wav
          • knife_deploy2.wav
          • knife_hitwall1.wav
          • knife_idle.wav
          • knife_slash1.wav
          • knife_stab1.wav
          • knife_stab2.wav
          • knife_stab3.wav
  • gm_construct0021.jpg
  • gm_construct0024.jpg
  • gm_construct0026.jpg

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